对于在iOS和Android上略有不同的UI,即在不同的平台上,必须有一种方法来检测应用程序在哪个平台上运行,但我在文档中找不到它。是什么?

我用TextFormField收集用户输入,当用户按下FloatingActionButton表示他们已经完成时,我想解散屏幕上的键盘。

如何让键盘自动消失?

import 'package:flutter/material.dart';

class MyHomePage extends StatefulWidget {
  MyHomePageState createState() => new MyHomePageState();
}

class MyHomePageState extends State<MyHomePage> {
  TextEditingController _controller = new TextEditingController();

  @override
  Widget build(BuildContext context) {
    return new Scaffold(
      appBar: new AppBar(),
      floatingActionButton: new FloatingActionButton(
        child: new Icon(Icons.send),
        onPressed: () {
          setState(() {
            // send message
            // dismiss on screen keyboard here
            _controller.clear();
          });
        },
      ),
      body: new Container(
        alignment: FractionalOffset.center,
        padding: new EdgeInsets.all(20.0),
        child: new TextFormField(
          controller: _controller,
          decoration: new InputDecoration(labelText: 'Example Text'),
        ),
      ),
    );
  }
}

class MyApp extends StatelessWidget {
  @override
  Widget build(BuildContext context) {
    return new MaterialApp(
      home: new MyHomePage(),
    );
  }
}

void main() {
  runApp(new MyApp());
}

是否有办法更改Flutter项目的Package Name ?

我想在flutter项目中更改包名和应用名。

我正在构建一个Flutter应用程序,我已经集成了Firebase,但当我点击一个按钮注册,登录或注销时,我一直得到这个错误。我看到其他人也问过同样的问题,但似乎没有一个对我有用。我正在使用Flutter和Android Studio。我该如何解决这个问题?

这是我的代码的摘录

class HomeScreen extends StatefulWidget {
  @override
  _HomeScreenState createState() => _HomeScreenState();
}

class _HomeScreenState extends State<HomeScreen> {
  @override
  Widget build(BuildContext context) {
    return Scaffold(
      backgroundColor: Colors.red,
      body: Center(
        child: Container(
          child: RaisedButton(
            onPressed: () {
              FirebaseAuth.instance.signOut().then((value) {
                Navigator.pushReplacement(
                    context,
                    MaterialPageRoute(
                        builder: (context) =>
                            LoginScreen()));
              });
            },
            child: Text("Logout"),
          )
        )
      )
    );
  }
}

下面是抛出的异常

══╡ EXCEPTION CAUGHT BY GESTURE ╞═══════════════════════════════════════════════════════════════════
The following FirebaseException was thrown while handling a gesture:
[core/no-app] No Firebase App '[DEFAULT]' has been created - call Firebase.initializeApp()

When the exception was thrown, this was the stack:

#0      MethodChannelFirebase.app (package:firebase_core_platform_interface/src/method_channel/method_channel_firebase.dart:118:5)
#1      Firebase.app (package:firebase_core/src/firebase.dart:52:41)
#2      FirebaseAuth.instance (package:firebase_auth/src/firebase_auth.dart:37:47)
#3      _HomeScreenState.build.<anonymous closure> (package:cosytok/screens/home.dart:20:28)
#4      _InkResponseState._handleTap (package:flutter/src/material/ink_well.dart:992:19)
#5      _InkResponseState.build.<anonymous closure> (package:flutter/src/material/ink_well.dart:1098:38)
#6      GestureRecognizer.invokeCallback (package:flutter/src/gestures/recognizer.dart:184:24)
#7      TapGestureRecognizer.handleTapUp (package:flutter/src/gestures/tap.dart:524:11)
#8      BaseTapGestureRecognizer._checkUp (package:flutter/src/gestures/tap.dart:284:5)
#9      BaseTapGestureRecognizer.handlePrimaryPointer (package:flutter/src/gestures/tap.dart:219:7)
#10     PrimaryPointerGestureRecognizer.handleEvent (package:flutter/src/gestures/recognizer.dart:477:9)
#11     PointerRouter._dispatch (package:flutter/src/gestures/pointer_router.dart:78:12)
#12     PointerRouter._dispatchEventToRoutes.<anonymous closure> (package:flutter/src/gestures/pointer_router.dart:124:9)
#13     _LinkedHashMapMixin.forEach (dart:collection-patch/compact_hash.dart:377:8)
#14     PointerRouter._dispatchEventToRoutes (package:flutter/src/gestures/pointer_router.dart:122:18)
#15     PointerRouter.route (package:flutter/src/gestures/pointer_router.dart:108:7)
#16     GestureBinding.handleEvent (package:flutter/src/gestures/binding.dart:220:19)
#17     GestureBinding.dispatchEvent (package:flutter/src/gestures/binding.dart:200:22)
#18     GestureBinding._handlePointerEvent (package:flutter/src/gestures/binding.dart:158:7)
#19     GestureBinding._flushPointerEventQueue (package:flutter/src/gestures/binding.dart:104:7)
#20     GestureBinding._handlePointerDataPacket (package:flutter/src/gestures/binding.dart:88:7)
#24     _invoke1 (dart:ui/hooks.dart:267:10)
#25     _dispatchPointerDataPacket (dart:ui/hooks.dart:176:5)
(elided 3 frames from dart:async)

Handler: "onTap"
Recognizer:
  TapGestureRecognizer#f0104
════════════════════════════════════════════════════════════════════════════════════════════════════

════════ Exception caught by gesture ═══════════════════════════════════════════════════════════════
The following FirebaseException was thrown while handling a gesture:
[core/no-app] No Firebase App '[DEFAULT]' has been created - call Firebase.initializeApp()

单例模式确保只创建一个类的实例。我如何在达特建立这个?

我正在使用Flutter,我想向小部件(在本例中是文本小部件)添加边框。

我尝试了TextStyle和文本,但我不知道如何添加边框。

当我使用flutter create命令创建应用程序时,flutter标志将用作两个平台的应用程序图标。

如果我想改变应用程序的图标,我是否应该去两个平台的目录并替换那里的图像?我说的平台目录是myapp/ios/Runner/Assets.xcassets/AppIcon。apppiconset用于iOS, myapp/android/app/src/main/res用于android。

或者可以将图像定义为颤振资产和图标以某种方式生成?

我目前正在Flutter开发一个Android应用程序。我如何添加一个圆形按钮?

我如何转换一个十六进制的颜色字符串像#b74093在扑动的颜色?

我想在Dart中使用HEX颜色代码。