我试图在运行时生成一个渐变颜色背景(纯色到透明)的视图。有办法做到吗?


当前回答

objective - c:

UIView *view = [[UIView alloc] initWithFrame:CGRectMake(0, 0, 320, 50)];
CAGradientLayer *gradient = [CAGradientLayer layer];

gradient.frame = view.bounds;
gradient.colors = @[(id)[UIColor whiteColor].CGColor, (id)[UIColor blackColor].CGColor];

[view.layer insertSublayer:gradient atIndex:0];

迅速:

let view = UIView(frame: CGRect(x: 0, y: 0, width: 320, height: 50))
let gradient = CAGradientLayer()

gradient.frame = view.bounds
gradient.colors = [UIColor.white.cgColor, UIColor.black.cgColor]

view.layer.insertSublayer(gradient, at: 0)

信息:使用startPoint和endPoint改变梯度的方向。

如果有任何其他视图添加到这个UIView(比如一个UILabel),你可能想要考虑设置那些UIView的背景色为[UIColor clearColor],这样渐变视图就会呈现而不是子视图的背景色。使用clearColor会对性能造成轻微的影响。

其他回答

斯威夫特4:

正确显示IB中的梯度:

@IBDesignable public class GradientView: UIView {

    override open class var layerClass: AnyClass {
        return CAGradientLayer.classForCoder()
    }

    required public init?(coder aDecoder: NSCoder) {
        super.init(coder: aDecoder)
        configureGradientLayer()
    }

    public override init(frame: CGRect) {
        super.init(frame: frame)
        configureGradientLayer()
    }

    func configureGradientLayer() {
        let gradientLayer = layer as! CAGradientLayer
        gradientLayer.colors = [UIColor(hex: 0x003399).cgColor, UIColor(hex: 0x00297b).cgColor]
    }
}

这是我推荐的方法。

为了提高可重用性,我建议创建一个CAGradientLayer类别,并添加所需的渐变作为类方法。在头文件中像这样指定它们:

#import <QuartzCore/QuartzCore.h>

@interface CAGradientLayer (SJSGradients)

+ (CAGradientLayer *)redGradientLayer;
+ (CAGradientLayer *)blueGradientLayer;
+ (CAGradientLayer *)turquoiseGradientLayer;
+ (CAGradientLayer *)flavescentGradientLayer;
+ (CAGradientLayer *)whiteGradientLayer;
+ (CAGradientLayer *)chocolateGradientLayer;
+ (CAGradientLayer *)tangerineGradientLayer;
+ (CAGradientLayer *)pastelBlueGradientLayer;
+ (CAGradientLayer *)yellowGradientLayer;
+ (CAGradientLayer *)purpleGradientLayer;
+ (CAGradientLayer *)greenGradientLayer;

@end

然后在你的实现文件中,用下面的语法指定每个渐变:

+ (CAGradientLayer *)flavescentGradientLayer
{
    UIColor *topColor = [UIColor colorWithRed:1 green:0.92 blue:0.56 alpha:1];
    UIColor *bottomColor = [UIColor colorWithRed:0.18 green:0.18 blue:0.18 alpha:1];

    NSArray *gradientColors = [NSArray arrayWithObjects:(id)topColor.CGColor, (id)bottomColor.CGColor, nil];
    NSArray *gradientLocations = [NSArray arrayWithObjects:[NSNumber numberWithInt:0.0],[NSNumber numberWithInt:1.0], nil];

    CAGradientLayer *gradientLayer = [CAGradientLayer layer];
    gradientLayer.colors = gradientColors;
    gradientLayer.locations = gradientLocations;

    return gradientLayer;
}

然后简单地将这个类别导入你的ViewController或任何其他所需的子类,并像这样使用它:

CAGradientLayer *backgroundLayer = [CAGradientLayer purpleGradientLayer];
backgroundLayer.frame = self.view.frame;
[self.view.layer insertSublayer:backgroundLayer atIndex:0];

给UIView渐变颜色(swift 4.2)

func makeGradientLayer(`for` object : UIView, startPoint : CGPoint, endPoint : CGPoint, gradientColors : [Any]) -> CAGradientLayer {
        let gradient: CAGradientLayer = CAGradientLayer()
        gradient.colors = gradientColors
        gradient.locations = [0.0 , 1.0]
        gradient.startPoint = startPoint
        gradient.endPoint = endPoint
        gradient.frame = CGRect(x: 0, y: 0, w: object.frame.size.width, h: object.frame.size.height)
        return gradient
    }

如何使用

let start : CGPoint = CGPoint(x: 0.0, y: 1.0)
let end : CGPoint = CGPoint(x: 1.0, y: 1.0)

let gradient: CAGradientLayer = makeGradientLayer(for: cell, startPoint: start, endPoint: end, gradientColors: [
                    UIColor(red:0.92, green:0.07, blue:0.4, alpha:1).cgColor,
                    UIColor(red:0.93, green:0.11, blue:0.14, alpha:1).cgColor
                    ])

self.vwTemp.layer.insertSublayer(gradient, at: 0)

斯威夫特3

在视图上添加一个渐变层

Bind your view outlet @IBOutlet var YOURVIEW : UIView! Define the CAGradientLayer() var gradient = CAGradientLayer() Here is the code you have to write in your viewDidLoad YOURVIEW.layoutIfNeeded() gradient.startPoint = CGPoint(x: CGFloat(0), y: CGFloat(1)) gradient.endPoint = CGPoint(x: CGFloat(1), y: CGFloat(0)) gradient.frame = YOURVIEW.bounds gradient.colors = [UIColor.red.cgColor, UIColor.green.cgColor] gradient.colors = [ UIColor(red: 255.0/255.0, green: 56.0/255.0, blue: 224.0/255.0, alpha: 1.0).cgColor,UIColor(red: 86.0/255.0, green: 13.0/255.0, blue: 232.0/255.0, alpha: 1.0).cgColor,UIColor(red: 16.0/255.0, green: 173.0/255.0, blue: 245.0/255.0, alpha: 1.0).cgColor] gradient.locations = [0.0 ,0.6 ,1.0] YOURVIEW.layer.insertSublayer(gradient, at: 0)

我已经在代码中实现了这一点。

UIView *view1 = [[UIView alloc] initWithFrame:CGRectMake(0.0f, 0.0f, self.view.frame.size.width, 31.0f)];
view1.backgroundColor = [UIColor clearColor];
CAGradientLayer *gradient = [CAGradientLayer layer];
gradient.frame = view1.bounds;
UIColor *topColor = [UIColor colorWithRed:132.0/255.0 green:222.0/255.0 blue:109.0/255.0 alpha:1.0];
UIColor *bottomColor = [UIColor colorWithRed:31.0/255.0 green:150.0/255.0 blue:99.0/255.0 alpha:1.0];
gradient.colors = [NSArray arrayWithObjects:(id)[topColor CGColor], (id)[bottomColor CGColor], nil];


[view1.layer insertSublayer:gradient atIndex:0];

现在我可以在视图中看到渐变。