我有一个网络调用要执行。但在此之前,我需要检查设备是否有互联网连接。

这是我目前为止所做的:

  var connectivityResult = new Connectivity().checkConnectivity();// User defined class
    if (connectivityResult == ConnectivityResult.mobile ||
        connectivityResult == ConnectivityResult.wifi) {*/
    this.getData();
    } else {
      neverSatisfied();
    }

上述方法行不通。


当前回答

使用

dependencies:
  connectivity: ^0.4.2

我们从资源处得到的是

      import 'package:connectivity/connectivity.dart';

      Future<bool> check() async {
        var connectivityResult = await (Connectivity().checkConnectivity());
        if (connectivityResult == ConnectivityResult.mobile) {
          return true;
        } else if (connectivityResult == ConnectivityResult.wifi) {
          return true;
        }
        return false;
      }

未来对我来说没什么问题,我们必须每次都实现它,比如:

check().then((intenet) {
      if (intenet != null && intenet) {
        // Internet Present Case
      }
      // No-Internet Case
    });

所以为了解决这个问题,我创建了一个类,它接受一个布尔isNetworkPresent参数的函数,就像这样

methodName(bool isNetworkPresent){}

实用工具类是

import 'package:connectivity/connectivity.dart'; class NetworkCheck { Future<bool> check() async { var connectivityResult = await (Connectivity().checkConnectivity()); if (connectivityResult == ConnectivityResult.mobile) { return true; } else if (connectivityResult == ConnectivityResult.wifi) { return true; } return false; } dynamic checkInternet(Function func) { check().then((intenet) { if (intenet != null && intenet) { func(true); } else{ func(false); } }); } }

并使用连接检查实用程序

  fetchPrefrence(bool isNetworkPresent) {
    if(isNetworkPresent){

    }else{

    }
  }

我将使用这种语法

NetworkCheck networkCheck = new NetworkCheck();
networkCheck.checkInternet(fetchPrefrence)

其他回答

final ConnectivityResult result = 等待连接().checkConnectivity ();

if (result == ConnectivityResult.wifi) {
  print('Connected to a Wi-Fi network');
} else if (result == ConnectivityResult.mobile) {
  print('Connected to a mobile network');
} else {
  print('Not connected to any network');
}

Null安全代码:

One time check: Create this method: Future<bool> hasNetwork() async { try { final result = await InternetAddress.lookup('example.com'); return result.isNotEmpty && result[0].rawAddress.isNotEmpty; } on SocketException catch (_) { return false; } } Usage: bool isOnline = await hasNetwork(); Setting up a listener: Add the following dependency to your pubspec.yaml file. connectivity_plus: ^2.0.2 Full code: void main() => runApp(MaterialApp(home: HomePage())); class HomePage extends StatefulWidget { @override _HomePageState createState() => _HomePageState(); } class _HomePageState extends State<HomePage> { Map _source = {ConnectivityResult.none: false}; final MyConnectivity _connectivity = MyConnectivity.instance; @override void initState() { super.initState(); _connectivity.initialise(); _connectivity.myStream.listen((source) { setState(() => _source = source); }); } @override Widget build(BuildContext context) { String string; switch (_source.keys.toList()[0]) { case ConnectivityResult.mobile: string = 'Mobile: Online'; break; case ConnectivityResult.wifi: string = 'WiFi: Online'; break; case ConnectivityResult.none: default: string = 'Offline'; } return Scaffold( body: Center(child: Text(string)), ); } @override void dispose() { _connectivity.disposeStream(); super.dispose(); } } class MyConnectivity { MyConnectivity._(); static final _instance = MyConnectivity._(); static MyConnectivity get instance => _instance; final _connectivity = Connectivity(); final _controller = StreamController.broadcast(); Stream get myStream => _controller.stream; void initialise() async { ConnectivityResult result = await _connectivity.checkConnectivity(); _checkStatus(result); _connectivity.onConnectivityChanged.listen((result) { _checkStatus(result); }); } void _checkStatus(ConnectivityResult result) async { bool isOnline = false; try { final result = await InternetAddress.lookup('example.com'); isOnline = result.isNotEmpty && result[0].rawAddress.isNotEmpty; } on SocketException catch (_) { isOnline = false; } _controller.sink.add({result: isOnline}); } void disposeStream() => _controller.close(); }


截图:

来源:connectivity_plus和Günter Zöchbauer

你可以使用这个包 https://pub.dev/packages/flutter_network_connectivity

它利用Android上的NetworkCapabilities和iOS上的NetworkMonitor,监听连接变化和ping来检查互联网可用性,你也可以配置为定期查找互联网可用性。

添加到你的pubspec.yaml

flutter_network_connectivity: ^0.0.6

创建对象

FlutterNetworkConnectivity flutterNetworkConnectivity =
    FlutterNetworkConnectivity(
      isContinousLookUp: true,  // optional, false if you cont want continous lookup
      lookUpDuration: const Duration(seconds: 5),  // optional, to override default lookup duration
      lookUpUrl: 'example.com',  // optional, to override default lookup url
);

您可以使用它的方法来连续检查网络连接或调用来检查当前状态

_flutterNetworkConnectivity.getInternetAvailabilityStream().listen((isInternetAvailable) {
  // do something
});

并注册监听器

await _flutterNetworkConnectivity.registerAvailabilityListener();

检查值班状态

bool _isNetworkConnectedOnCall = await _flutterNetworkConnectivity.isInternetConnectionAvailable();

我写了一个包来检查活跃的互联网连接和显示相应的小部件。

flutter_no_internet_widget

例子:

InternetWidget(
 online: Text('Online'),
 offline: Text('Offline),
);

根据网络状态,将显示适当的小部件。如果您有一个活跃的互联网连接,一个在线小部件将显示。

所有重量级的工作都由包完成,您所要做的就是提供在线和离线小部件。您还可以提供一个加载小部件和查找URL。

欢迎讨论、提交意见书或提出建议。

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