我有一个React组件,在组件的渲染方法中,我有这样的东西:

render() {
    return (
        <div>
            <div>
                // removed for brevity
            </div>

           { switch(...) {} }

            <div>
                // removed for brevity
            </div>
        </div>
    );
}

Now the point is that I have two div elements, one at the top and one at the bottom, that are fixed. In the middle I want to have a switch statement, and according to a value in my state I want to render a different component. So basically, I want the two div elements to be fixed always, and just in the middle to render a different component each time. I'm using this to implement a multi-step payment procedure). Though, as is the code currently it doesn't work, as it gives me an error saying that switch is unexpected. Any ideas how to achieve what I want?


当前回答

让它变得简单,只需使用许多if语句。

例如:

<Grid>
   {yourVar==="val1"&&(<> your code for val1 </>)}
   {yourVar==="val2"&&(<> your code for val2 </>)}
   .... other statments
</Grid>

其他回答


function Notification({ text, status }) {
  return (
    <div>
      {(() => {
        switch (status) {
          case 'info':
            return <Info text={text} />;
          case 'warning':
            return <Warning text={text} />;
          case 'error':
            return <Error text={text} />;
          default:
            return null;
        }
      })()}
    </div>
  );
}

一种在渲染块中使用条件操作符表示一种开关的方法:

{(someVar === 1 &&
    <SomeContent/>)
|| (someVar === 2 &&
    <SomeOtherContent />)
|| (this.props.someProp === "something" &&
    <YetSomeOtherContent />)
|| (this.props.someProp === "foo" && this.props.someOtherProp === "bar" &&
    <OtherContentAgain />)
||
    <SomeDefaultContent />
}

应该确保条件严格返回布尔值。

试试这个,它也更干净:在一个函数中获得渲染的开关,并调用它传递你想要的参数。例如:

renderSwitch(param) {
  switch(param) {
    case 'foo':
      return 'bar';
    default:
      return 'foo';
  }
}

render() {
  return (
    <div>
      <div>
          // removed for brevity
      </div>
      {this.renderSwitch(param)}
      <div>
          // removed for brevity
      </div>
    </div>
  );
}

下面是一个使用按钮在组件之间切换的完整工作示例

可以按如下方式设置构造函数

constructor(props)
{
    super(props);
    this.state={
        currentView: ''
    }
}

然后您就可以像下面这样渲染组件了

  render() 
{
    const switchView = () => {

    switch(this.state.currentView) 
    {

      case "settings":   return <h2>settings</h2>;
      case "dashboard":   return <h2>dashboard</h2>;

      default:      return <h2>dashboard</h2>
    }
  }

    return (

       <div>

            <button onClick={(e) => this.setState({currentView: "settings"})}>settings</button>
            <button onClick={(e) => this.setState({currentView: "dashboard"})}>dashboard</button>

            <div className="container">
                { switchView() }
            </div>


        </div>
    );
}

}

正如你所看到的,我正在使用一个按钮来切换状态。

你不能在渲染中有开关。放置访问一个元素的对象文字的伪切换方法并不理想,因为它会导致所有视图都要处理,并且可能导致在该状态下不存在的道具的依赖错误。

这里有一个很好的干净的方法来做到这一点,不需要每个视图提前渲染:

render () {
  const viewState = this.getViewState();

  return (
    <div>
      {viewState === ViewState.NO_RESULTS && this.renderNoResults()}
      {viewState === ViewState.LIST_RESULTS && this.renderResults()}
      {viewState === ViewState.SUCCESS_DONE && this.renderCompleted()}
    </div>
  )

如果视图状态的条件不只基于一个简单的属性——比如每行有多个条件,那么枚举和getViewState函数封装条件是分离条件逻辑和清理呈现的好方法。