什么是最有效的方式来克隆一个JavaScript对象?我已经看到obj = eval(uneval(o));被使用,但它是非标准的,仅支持Firefox.我做了事情,如obj = JSON.parse(JSON.stringify(o));但质疑效率。


当前回答

Object.assign({},sourceObj)只有在其属性没有参考类型密钥时才会克隆对象。

obj={a:"lol",b:["yes","no","maybe"]}
clonedObj = Object.assign({},obj);

clonedObj.b.push("skip")// changes will reflected to the actual obj as well because of its reference type.
obj.b //will also console => yes,no,maybe,skip

因此,对于深度克隆,不可能以这种方式实现。

最有效的解决方案是

var obj = Json.stringify(yourSourceObj)
var cloned = Json.parse(obj);

其他回答

单线 ECMAScript 6 解决方案(特殊对象类型如 Date/Regex 未处理):

const clone = (o) => typeof o === 'object' && o!== null? // only clone objects (Array.isArray(o)? // if cloning an array o.map(e => clone(e)) : // clone each of its elements Object.keys(o).reduce( // otherwise reduce every key in the object (r, k) => (r[k] = clone(o[k]), r), {} // and save its cloned value

因为回归只是太昂贵的JavaScript,我发现的大多数答案是使用回归,而JSON方法将错过非JSON转换部分(功能等)。所以我做了一些研究,并发现这个拖拉机技术避免它。

/*
 * Trampoline to avoid recursion in JavaScript, see:
 *     https://www.integralist.co.uk/posts/functional-recursive-javascript-programming/
 */
function trampoline() {
    var func = arguments[0];
    var args = [];
    for (var i = 1; i < arguments.length; i++) {
        args[i - 1] = arguments[i];
    }

    var currentBatch = func.apply(this, args);
    var nextBatch = [];

    while (currentBatch && currentBatch.length > 0) {
        currentBatch.forEach(function(eachFunc) {
            var ret = eachFunc();
            if (ret && ret.length > 0) {
                nextBatch = nextBatch.concat(ret);
            }
        });

        currentBatch = nextBatch;
        nextBatch = [];
    }
};

/*
 *  Deep clone an object using the trampoline technique.
 *
 *  @param target {Object} Object to clone
 *  @return {Object} Cloned object.
 */
function clone(target) {
    if (typeof target !== 'object') {
        return target;
    }
    if (target == null || Object.keys(target).length == 0) {
        return target;
    }

    function _clone(b, a) {
        var nextBatch = [];
        for (var key in b) {
            if (typeof b[key] === 'object' && b[key] !== null) {
                if (b[key] instanceof Array) {
                    a[key] = [];
                }
                else {
                    a[key] = {};
                }
                nextBatch.push(_clone.bind(null, b[key], a[key]));
            }
            else {
                a[key] = b[key];
            }
        }
        return nextBatch;
    };

    var ret = target instanceof Array ? [] : {};
    (trampoline.bind(null, _clone))(target, ret);
    return ret;
};

这通常不是最有效的解决方案,但它是我需要的。

function clone(obj, clones) {
    // Makes a deep copy of 'obj'. Handles cyclic structures by
    // tracking cloned obj's in the 'clones' parameter. Functions 
    // are included, but not cloned. Functions members are cloned.
    var new_obj,
        already_cloned,
        t = typeof obj,
        i = 0,
        l,
        pair; 

    clones = clones || [];

    if (obj === null) {
        return obj;
    }

    if (t === "object" || t === "function") {

        // check to see if we've already cloned obj
        for (i = 0, l = clones.length; i < l; i++) {
            pair = clones[i];
            if (pair[0] === obj) {
                already_cloned = pair[1];
                break;
            }
        }

        if (already_cloned) {
            return already_cloned; 
        } else {
            if (t === "object") { // create new object
                new_obj = new obj.constructor();
            } else { // Just use functions as is
                new_obj = obj;
            }

            clones.push([obj, new_obj]); // keep track of objects we've cloned

            for (key in obj) { // clone object members
                if (obj.hasOwnProperty(key)) {
                    new_obj[key] = clone(obj[key], clones);
                }
            }
        }
    }
    return new_obj || obj;
}

自行车测试...

a = []
a.push("b", "c", a)
aa = clone(a)
aa === a //=> false
aa[2] === a //=> false
aa[2] === a[2] //=> false
aa[2] === aa //=> true

功能测试...

f = new Function
f.a = a
ff = clone(f)
ff === f //=> true
ff.a === a //=> false

对于未来的参考,目前的 ECMAScript 6 草案将 Object.assign 引入为克隆对象的一种方式。

var obj1 = { a: true, b: 1 };
var obj2 = Object.assign(obj1);
console.log(obj2); // { a: true, b: 1 }

在编写时,支持仅限于Firefox 34在浏览器中,所以它还不能在生产代码中使用(除非您正在编写Firefox扩展)。

// obj target object, vals source object
var setVals = function (obj, vals) {
    if (obj && vals) {
        for (var x in vals) {
            if (vals.hasOwnProperty(x)) {
                if (obj[x] && typeof vals[x] === 'object') {
                    obj[x] = setVals(obj[x], vals[x]);
                } else {
                    obj[x] = vals[x];
                }
            }
        }
    }
    return obj;
};