什么是最有效的方式来克隆一个JavaScript对象?我已经看到obj = eval(uneval(o));被使用,但它是非标准的,仅支持Firefox.我做了事情,如obj = JSON.parse(JSON.stringify(o));但质疑效率。


当前回答

深复制对象在JavaScript(我认为最好的和最简单的)

使用 JSON.parse(JSON.stringify(对象));

var obj = { 
  a: 1,
  b: { 
    c: 2
  }
}
var newObj = JSON.parse(JSON.stringify(obj));
obj.b.c = 20;
console.log(obj); // { a: 1, b: { c: 20 } }
console.log(newObj); // { a: 1, b: { c: 2 } } 

二、使用创造的方法

function cloneObject(obj) {
    var clone = {};
    for(var i in obj) {
        if(obj[i] != null &&  typeof(obj[i])=="object")
            clone[i] = cloneObject(obj[i]);
        else
            clone[i] = obj[i];
    }
    return clone;
}

var obj = { 
  a: 1,
  b: { 
    c: 2
  }
}
var newObj = cloneObject(obj);
obj.b.c = 20;

console.log(obj); // { a: 1, b: { c: 20 } }
console.log(newObj); // { a: 1, b: { c: 2 } } 

使用 Lo-Dash 的 _.cloneDeep 链接 lodash

var obj = { 
  a: 1,
  b: { 
    c: 2
  }
}

var newObj = _.cloneDeep(obj);
obj.b.c = 20;
console.log(obj); // { a: 1, b: { c: 20 } }
console.log(newObj); // { a: 1, b: { c: 2 } } 

使用 Object.assign() 方法

var obj = { 
  a: 1,
  b: 2
}

var newObj = _.clone(obj);
obj.b = 20;
console.log(obj); // { a: 1, b: 20 }
console.log(newObj); // { a: 1, b: 2 }  

但是,当

var obj = { 
  a: 1,
  b: { 
    c: 2
  }
}

var newObj = Object.assign({}, obj);
obj.b.c = 20;
console.log(obj); // { a: 1, b: { c: 20 } }
console.log(newObj); // { a: 1, b: { c: 20 } } --> WRONG
// Note: Properties on the prototype chain and non-enumerable properties cannot be copied.

使用 Underscore.js _.clone 链接 Underscore.js

var obj = { 
  a: 1,
  b: 2
}

var newObj = _.clone(obj);
obj.b = 20;
console.log(obj); // { a: 1, b: 20 }
console.log(newObj); // { a: 1, b: 2 }  

但是,当

var obj = { 
  a: 1,
  b: { 
    c: 2
  }
}

var newObj = _.cloneDeep(obj);
obj.b.c = 20;
console.log(obj); // { a: 1, b: { c: 20 } }
console.log(newObj); // { a: 1, b: { c: 20 } } --> WRONG
// (Create a shallow-copied clone of the provided plain object. Any nested objects or arrays will be copied by reference, not duplicated.)

JSBEN.CH 性能 平衡 游戏场 1~3 http://jsben.ch/KVQLd

其他回答

使用 Object.create() 获取原型和支持的例子,并使用 for() 圈获取可列的密钥:

function cloneObject(source) {
    var key,value;
    var clone = Object.create(source);

    for (key in source) {
        if (source.hasOwnProperty(key) === true) {
            value = source[key];

            if (value!==null && typeof value==="object") {
                clone[key] = cloneObject(value);
            } else {
                clone[key] = value;
            }
        }
    }

    return clone;
}

class Handler { static deepCopy (obj) { if (Object.prototype.toString.call(obj) === '[object Array]') { const result = []; for (let i = 0, len = obj.length; i < len; i++) { result[i] = Handler.deepCopy(obj[i]); } return result; } else if (Object.prototype.toString.call(obj) === '[object Object]') { const result = {}; for (let prop in obj) { result[prop] = Handler.deepCopy(obj[prop]); } return result; } return obj; } }

对于想要使用 JSON.parse(JSON.stringify(obj)) 版本的人,但没有失去日期对象,您可以使用 Parse 方法的第二个论点将行转换为日期:

function clone(obj) { var regExp = /^\d{4}-\d{2}-\d{2}T\d{2}:\d{2}:\d{2}\.\d{3}Z$/; return JSON.parse(JSON.stringify(obj), function(k, v) { if (typeof v === 'string' && regExp.test(v)) return new Date(v) return v; }) } // usage: var original = { a: [1, null, undefined, 0, {a:null}, new Date()], b: { c(){ return 0 } } } var cloned = clone(original) console.log(cloned)

這是我對象克隆器的版本. 這是一個獨立的版本的jQuery方法,只有幾個推文和調整. 檢查錯誤. 我使用了很多jQuery直到那一天我意識到我只會使用這個功能大部分時間 x_x。

使用方式与 jQuery API 所描述相同:

非深克隆: extend(object_dest,object_source);深克隆: extend(true,object_dest,object_source);

使用一个额外的函数来确定对象是否适合被克隆。

/**
 * This is a quasi clone of jQuery's extend() function.
 * by Romain WEEGER for wJs library - www.wexample.com
 * @returns {*|{}}
 */
function extend() {
    // Make a copy of arguments to avoid JavaScript inspector hints.
    var to_add, name, copy_is_array, clone,

    // The target object who receive parameters
    // form other objects.
    target = arguments[0] || {},

    // Index of first argument to mix to target.
    i = 1,

    // Mix target with all function arguments.
    length = arguments.length,

    // Define if we merge object recursively.
    deep = false;

    // Handle a deep copy situation.
    if (typeof target === 'boolean') {
        deep = target;

        // Skip the boolean and the target.
        target = arguments[ i ] || {};

        // Use next object as first added.
        i++;
    }

    // Handle case when target is a string or something (possible in deep copy)
    if (typeof target !== 'object' && typeof target !== 'function') {
        target = {};
    }

    // Loop trough arguments.
    for (false; i < length; i += 1) {

        // Only deal with non-null/undefined values
        if ((to_add = arguments[ i ]) !== null) {

            // Extend the base object.
            for (name in to_add) {

                // We do not wrap for loop into hasOwnProperty,
                // to access to all values of object.
                // Prevent never-ending loop.
                if (target === to_add[name]) {
                    continue;
                }

                // Recurse if we're merging plain objects or arrays.
                if (deep && to_add[name] && (is_plain_object(to_add[name]) || (copy_is_array = Array.isArray(to_add[name])))) {
                    if (copy_is_array) {
                        copy_is_array = false;
                        clone = target[name] && Array.isArray(target[name]) ? target[name] : [];
                    }
                    else {
                        clone = target[name] && is_plain_object(target[name]) ? target[name] : {};
                    }

                    // Never move original objects, clone them.
                    target[name] = extend(deep, clone, to_add[name]);
                }

                // Don't bring in undefined values.
                else if (to_add[name] !== undefined) {
                    target[name] = to_add[name];
                }
            }
        }
    }
    return target;
}

/**
 * Check to see if an object is a plain object
 * (created using "{}" or "new Object").
 * Forked from jQuery.
 * @param obj
 * @returns {boolean}
 */
function is_plain_object(obj) {
    // Not plain objects:
    // - Any object or value whose internal [[Class]] property is not "[object Object]"
    // - DOM nodes
    // - window
    if (obj === null || typeof obj !== "object" || obj.nodeType || (obj !== null && obj === obj.window)) {
        return false;
    }
    // Support: Firefox <20
    // The try/catch suppresses exceptions thrown when attempting to access
    // the "constructor" property of certain host objects, i.e. |window.location|
    // https://bugzilla.mozilla.org/show_bug.cgi?id=814622
    try {
        if (obj.constructor && !this.hasOwnProperty.call(obj.constructor.prototype, "isPrototypeOf")) {
            return false;
        }
    }
    catch (e) {
        return false;
    }

    // If the function hasn't returned already, we're confident that
    // |obj| is a plain object, created by {} or constructed with new Object
    return true;
}
// obj target object, vals source object
var setVals = function (obj, vals) {
    if (obj && vals) {
        for (var x in vals) {
            if (vals.hasOwnProperty(x)) {
                if (obj[x] && typeof vals[x] === 'object') {
                    obj[x] = setVals(obj[x], vals[x]);
                } else {
                    obj[x] = vals[x];
                }
            }
        }
    }
    return obj;
};