我已经搜索了Swift的书籍,但找不到@synchronized的Swift版本。我如何做互斥在Swift?


当前回答

斯威夫特4

在Swift 4中,你可以使用gcd调度队列来锁定资源。

class MyObject {
    private var internalState: Int = 0
    private let internalQueue: DispatchQueue = DispatchQueue(label:"LockingQueue") // Serial by default

    var state: Int {
        get {
            return internalQueue.sync { internalState }
        }

        set (newState) {
            internalQueue.sync { internalState = newState }
        }
    }
} 

其他回答

细节

Xcode 8.3.1, Swift 3.1

Task

从不同的线程读写值(异步)。

Code

class AsyncObject<T>:CustomStringConvertible {
    private var _value: T
    public private(set) var dispatchQueueName: String
   
    let dispatchQueue: DispatchQueue
    
    init (value: T, dispatchQueueName: String) {
        _value = value
        self.dispatchQueueName = dispatchQueueName
        dispatchQueue = DispatchQueue(label: dispatchQueueName)
    }
    
    func setValue(with closure: @escaping (_ currentValue: T)->(T) ) {
        dispatchQueue.sync { [weak self] in
            if let _self = self {
                _self._value = closure(_self._value)
            }
        }
    }
    
    func getValue(with closure: @escaping (_ currentValue: T)->() ) {
        dispatchQueue.sync { [weak self] in
            if let _self = self {
                closure(_self._value)
            }
        }
    }
    
    
    var value: T {
        get {
            return dispatchQueue.sync { _value }
        }
        
        set (newValue) {
            dispatchQueue.sync { _value = newValue }
        }
    }

    var description: String {
        return "\(_value)"
    }
}

使用

print("Single read/write action")
// Use it when when you need to make single action
let obj = AsyncObject<Int>(value: 0, dispatchQueueName: "Dispatch0")
obj.value = 100
let x = obj.value
print(x)

print("Write action in block")
// Use it when when you need to make many action
obj.setValue{ (current) -> (Int) in
    let newValue = current*2
    print("previous: \(current), new: \(newValue)")
    return newValue
}

完整的样品

扩展DispatchGroup

extension DispatchGroup {
    
    class func loop(repeatNumber: Int, action: @escaping (_ index: Int)->(), completion: @escaping ()->()) {
        let group = DispatchGroup()
        for index in 0...repeatNumber {
            group.enter()
            DispatchQueue.global(qos: .utility).async {
                action(index)
                group.leave()
            }
        }
        
        group.notify(queue: DispatchQueue.global(qos: .userInitiated)) {
            completion()
        }
    }
}

类ViewController

import UIKit

class ViewController: UIViewController {

    override func viewDidLoad() {
        super.viewDidLoad()

        //sample1()
        sample2()
    }
    
    func sample1() {
        print("=================================================\nsample with variable")
        
        let obj = AsyncObject<Int>(value: 0, dispatchQueueName: "Dispatch1")
        
        DispatchGroup.loop(repeatNumber: 5, action: { index in
            obj.value = index
        }) {
            print("\(obj.value)")
        }
    }
    
    func sample2() {
        print("\n=================================================\nsample with array")
        let arr = AsyncObject<[Int]>(value: [], dispatchQueueName: "Dispatch2")
        DispatchGroup.loop(repeatNumber: 15, action: { index in
            arr.setValue{ (current) -> ([Int]) in
                var array = current
                array.append(index*index)
                print("index: \(index), value \(array[array.count-1])")
                return array
            }
        }) {
            print("\(arr.value)")
        }
    }
}

在现代Swift 5中,具有返回功能:

/**
Makes sure no other thread reenters the closure before the one running has not returned
*/
@discardableResult
public func synchronized<T>(_ lock: AnyObject, closure:() -> T) -> T {
    objc_sync_enter(lock)
    defer { objc_sync_exit(lock) }

    return closure()
}

像这样使用它,以利用返回值功能:

let returnedValue = synchronized(self) { 
     // Your code here
     return yourCode()
}

或者像这样:

synchronized(self) { 
     // Your code here
    yourCode()
}

总之,这里给出了更常见的方法,包括返回值或void和throw

import Foundation

extension NSObject {


    func synchronized<T>(lockObj: AnyObject!, closure: () throws -> T) rethrows ->  T
    {
        objc_sync_enter(lockObj)
        defer {
            objc_sync_exit(lockObj)
        }

        return try closure()
    }


}

在Swift4中使用NSLock:

let lock = NSLock()
lock.lock()
if isRunning == true {
        print("Service IS running ==> please wait")
        return
} else {
    print("Service not running")
}
isRunning = true
lock.unlock()

警告 NSLock类使用POSIX线程来实现它的锁定行为。当向NSLock对象发送解锁消息时,必须确保该消息是从发送初始锁定消息的同一个线程发送的。从不同的线程解锁锁可能会导致未定义的行为。

试题:NSRecursiveLock

一种锁,可以被同一线程多次获得 导致死锁。

let lock = NSRecursiveLock()

func f() {
    lock.lock()
    //Your Code
    lock.unlock()
}

func f2() {
    lock.lock()
    defer {
        lock.unlock()
    }
    //Your Code
}

Objective-C同步特性支持递归和 可重入代码。线程可以多次使用同一个信号量 递归的方式;其他线程被阻止使用它,直到 线程释放使用它获得的所有锁;也就是说,每一个 @synchronized()块正常退出或通过异常退出。 源