Android系统中是否有一种方法可以检测软件(也就是Android。“软”)键盘在屏幕上可见吗?


当前回答

这对我很有用。也许这对于所有版本来说都是最好的方法。

这将是有效的,使键盘可见性的属性,并观察这个变化延迟,因为onGlobalLayout方法调用多次。此外,检查设备旋转和windowSoftInputMode是否为adjustNothing也很好。

boolean isKeyboardShowing = false;
void onKeyboardVisibilityChanged(boolean opened) {
    print("keyboard " + opened);
}

// ContentView is the root view of the layout of this activity/fragment    
contentView.getViewTreeObserver().addOnGlobalLayoutListener(
    new ViewTreeObserver.OnGlobalLayoutListener() {
    @Override
    public void onGlobalLayout() {

        Rect r = new Rect();
        contentView.getWindowVisibleDisplayFrame(r);
        int screenHeight = contentView.getRootView().getHeight();

        // r.bottom is the position above soft keypad or device button.
        // if keypad is shown, the r.bottom is smaller than that before.
        int keypadHeight = screenHeight - r.bottom;

        Log.d(TAG, "keypadHeight = " + keypadHeight);

        if (keypadHeight > screenHeight * 0.15) { // 0.15 ratio is perhaps enough to determine keypad height.
            // keyboard is opened
            if (!isKeyboardShowing) {
                isKeyboardShowing = true
                onKeyboardVisibilityChanged(true)
            }
        }
        else {
            // keyboard is closed
            if (isKeyboardShowing) {
                isKeyboardShowing = false
                onKeyboardVisibilityChanged(false)
            }
        }
    }
});

其他回答

final View activityRootView = findViewById(R.id.rootlayout);
activityRootView.getViewTreeObserver().addOnGlobalLayoutListener(new ViewTreeObserver.OnGlobalLayoutListener() {
        @Override
        public void onGlobalLayout() {

            Rect r = new Rect();
            activityRootView.getWindowVisibleDisplayFrame(r);

            int screenHeight = activityRootView.getRootView().getHeight();
            Log.e("screenHeight", String.valueOf(screenHeight));
            int heightDiff = screenHeight - (r.bottom - r.top);
            Log.e("heightDiff", String.valueOf(heightDiff));
            boolean visible = heightDiff > screenHeight / 3;
            Log.e("visible", String.valueOf(visible));
            if (visible) {
                Toast.makeText(LabRegister.this, "I am here 1", Toast.LENGTH_SHORT).show();
            } else {
                Toast.makeText(LabRegister.this, "I am here 2", Toast.LENGTH_SHORT).show();
            }
        }
});

一个基于@bohdan-oliynyk答案的更紧凑的Kotlin版本

private const val KEYBOARD_VISIBLE_THRESHOLD_DP = 100

fun Activity.isKeyboardOpen(): Boolean {
    fun convertDpToPx(value: Int): Int =
        (value * Resources.getSystem().displayMetrics.density).toInt()

    val rootView = findViewById<View>(android.R.id.content)
    val visibleThreshold = Rect()
    rootView.getWindowVisibleDisplayFrame(visibleThreshold)
    val heightDiff = rootView.height - visibleThreshold.height()

    val accessibleValue = convertDpToPx(KEYBOARD_VISIBLE_THRESHOLD_DP)

    return heightDiff > accessibleValue
}

fun Activity.isKeyboardClosed(): Boolean {
    return isKeyboardOpen().not()
}

如你所知,android软件的键盘只有在有可能的输入事件时才可见。换句话说,只有当EditText被聚焦时,键盘才可见。这意味着你可以通过使用OnFocusChangeListener获得键盘是否可见。

//Declare this Globally

public boolean isKeyBoardVisible = false;

//In OnCreate *[For Activity]*, OnCreateView *[For Fragment]*

text_send.setOnFocusChangeListener(new View.OnFocusChangeListener() {

    @Override
    public void onFocusChange(View v, boolean hasFocus) {
        if(hasFocus)
            isKeyBoardVisible = true;
        else
            isKeyBoardVisible = false;
    }
});

现在你可以在类的任何地方使用isKeyBoardVisible变量来获取键盘是否打开。这对我来说很有效。

注意:当使用InputMethodManager以编程方式打开键盘时,这个过程不起作用,因为它不调用OnFocusChangeListener。

我把答案转换为kotlin,希望这对kotlin用户有帮助。

private fun checkKeyboardVisibility() {
    var isKeyboardShowing = false

    binding.coordinator.viewTreeObserver.addOnGlobalLayoutListener {
        val r = Rect()
        binding.coordinator.getWindowVisibleDisplayFrame(r)
        val screenHeight = binding.coordinator.rootView.height

        // r.bottom is the position above soft keypad or device button.
        // if keypad is shown, the r.bottom is smaller than that before.
        val keypadHeight = screenHeight - r.bottom


        if (keypadHeight > screenHeight * 0.15) { // 0.15 ratio is perhaps enough to determine keypad height.
            // keyboard is opened
            if (!isKeyboardShowing) {
                isKeyboardShowing = true

            }
        } else {
            // keyboard is closed
            if (isKeyboardShowing) {
                isKeyboardShowing = false

            }
        }
    }
}

我也遇到过类似的问题。我需要对屏幕上的Enter按钮做出反应(这隐藏了键盘)。在这种情况下,你可以订阅键盘打开的文本视图的OnEditorAction -如果你有多个可编辑框,那么就订阅所有的文本视图。

在你的活动中,你可以完全控制键盘,所以如果你监听所有打开和关闭事件,你就不会面临键盘是否打开的问题。