我如何用c#优雅地做到这一点?
例如,一个数字可以是1到100之间。
我知道一个简单的if (x >= 1 && x <= 100)就足够了;但是有很多语法糖和新特性不断添加到c# /。Net这个问题是关于更习惯的(一个可以称之为优雅的)写法。
性能不是问题,但请在非O(1)的解决方案中添加性能说明,因为人们可能会复制粘贴建议。
我如何用c#优雅地做到这一点?
例如,一个数字可以是1到100之间。
我知道一个简单的if (x >= 1 && x <= 100)就足够了;但是有很多语法糖和新特性不断添加到c# /。Net这个问题是关于更习惯的(一个可以称之为优雅的)写法。
性能不是问题,但请在非O(1)的解决方案中添加性能说明,因为人们可能会复制粘贴建议。
当前回答
因为所有其他答案都不是我发明的,这里只是我的实现:
public enum Range
{
/// <summary>
/// A range that contains all values greater than start and less than end.
/// </summary>
Open,
/// <summary>
/// A range that contains all values greater than or equal to start and less than or equal to end.
/// </summary>
Closed,
/// <summary>
/// A range that contains all values greater than or equal to start and less than end.
/// </summary>
OpenClosed,
/// <summary>
/// A range that contains all values greater than start and less than or equal to end.
/// </summary>
ClosedOpen
}
public static class RangeExtensions
{
/// <summary>
/// Checks if a value is within a range that contains all values greater than start and less than or equal to end.
/// </summary>
/// <param name="value">The value that should be checked.</param>
/// <param name="start">The first value of the range to be checked.</param>
/// <param name="end">The last value of the range to be checked.</param>
/// <returns><c>True</c> if the value is greater than start and less than or equal to end, otherwise <c>false</c>.</returns>
public static bool IsWithin<T>(this T value, T start, T end) where T : IComparable<T>
{
return IsWithin(value, start, end, Range.ClosedOpen);
}
/// <summary>
/// Checks if a value is within the given range.
/// </summary>
/// <param name="value">The value that should be checked.</param>
/// <param name="start">The first value of the range to be checked.</param>
/// <param name="end">The last value of the range to be checked.</param>
/// <param name="range">The kind of range that should be checked. Depending on the given kind of range the start end end value are either inclusive or exclusive.</param>
/// <returns><c>True</c> if the value is within the given range, otherwise <c>false</c>.</returns>
public static bool IsWithin<T>(this T value, T start, T end, Range range) where T : IComparable<T>
{
if (value == null)
throw new ArgumentNullException(nameof(value));
if (start == null)
throw new ArgumentNullException(nameof(start));
if (end == null)
throw new ArgumentNullException(nameof(end));
switch (range)
{
case Range.Open:
return value.CompareTo(start) > 0
&& value.CompareTo(end) < 0;
case Range.Closed:
return value.CompareTo(start) >= 0
&& value.CompareTo(end) <= 0;
case Range.OpenClosed:
return value.CompareTo(start) > 0
&& value.CompareTo(end) <= 0;
case Range.ClosedOpen:
return value.CompareTo(start) >= 0
&& value.CompareTo(end) < 0;
default:
throw new ArgumentException($"Unknown parameter value {range}.", nameof(range));
}
}
}
然后你可以这样使用它:
var value = 5;
var start = 1;
var end = 10;
var result = value.IsWithin(start, end, Range.Closed);
其他回答
如果是为了验证方法参数,没有一个解决方案会抛出argumentoutofranceexception,并允许简单/适当地配置包含/排除的最小/最大值。
像这样使用
public void Start(int pos)
{
pos.CheckRange(nameof(pos), min: 0);
if (pos.IsInRange(max: 100, maxInclusive: false))
{
// ...
}
}
我只是写出了这些漂亮的函数。它还具有对有效值没有分支(单个if)的优点。最难的部分是制作适当的异常消息。
/// <summary>
/// Returns whether specified value is in valid range.
/// </summary>
/// <typeparam name="T">The type of data to validate.</typeparam>
/// <param name="value">The value to validate.</param>
/// <param name="min">The minimum valid value.</param>
/// <param name="minInclusive">Whether the minimum value is valid.</param>
/// <param name="max">The maximum valid value.</param>
/// <param name="maxInclusive">Whether the maximum value is valid.</param>
/// <returns>Whether the value is within range.</returns>
public static bool IsInRange<T>(this T value, T? min = null, bool minInclusive = true, T? max = null, bool maxInclusive = true)
where T : struct, IComparable<T>
{
var minValid = min == null || (minInclusive && value.CompareTo(min.Value) >= 0) || (!minInclusive && value.CompareTo(min.Value) > 0);
var maxValid = max == null || (maxInclusive && value.CompareTo(max.Value) <= 0) || (!maxInclusive && value.CompareTo(max.Value) < 0);
return minValid && maxValid;
}
/// <summary>
/// Validates whether specified value is in valid range, and throws an exception if out of range.
/// </summary>
/// <typeparam name="T">The type of data to validate.</typeparam>
/// <param name="value">The value to validate.</param>
/// <param name="name">The name of the parameter.</param>
/// <param name="min">The minimum valid value.</param>
/// <param name="minInclusive">Whether the minimum value is valid.</param>
/// <param name="max">The maximum valid value.</param>
/// <param name="maxInclusive">Whether the maximum value is valid.</param>
/// <returns>The value if valid.</returns>
public static T CheckRange<T>(this T value, string name, T? min = null, bool minInclusive = true, T? max = null, bool maxInclusive = true)
where T : struct, IComparable<T>
{
if (!value.IsInRange(min, minInclusive, max, maxInclusive))
{
if (min.HasValue && minInclusive && max.HasValue && maxInclusive)
{
var message = "{0} must be between {1} and {2}.";
throw new ArgumentOutOfRangeException(name, value, message.FormatInvariant(name, min, max));
}
else
{
var messageMin = min.HasValue ? GetOpText(true, minInclusive).FormatInvariant(min) : null;
var messageMax = max.HasValue ? GetOpText(false, maxInclusive).FormatInvariant(max) : null;
var message = (messageMin != null && messageMax != null) ?
"{0} must be {1} and {2}." :
"{0} must be {1}.";
throw new ArgumentOutOfRangeException(name, value, message.FormatInvariant(name, messageMin ?? messageMax, messageMax));
}
}
return value;
}
private static string GetOpText(bool greaterThan, bool inclusive)
{
return (greaterThan && inclusive) ? "greater than or equal to {0}" :
greaterThan ? "greater than {0}" :
inclusive ? "less than or equal to {0}" :
"less than {0}";
}
public static string FormatInvariant(this string format, params object?[] args) => string.Format(CultureInfo.InvariantCulture, format, args);
In C, if time efficiency is crucial and integer overflows will wrap, one could do if ((unsigned)(value-min) <= (max-min)) .... If 'max' and 'min' are independent variables, the extra subtraction for (max-min) will waste time, but if that expression can be precomputed at compile time, or if it can be computed once at run-time to test many numbers against the same range, the above expression may be computed efficiently even in the case where the value is within range (if a large fraction of values will be below the valid range, it may be faster to use if ((value >= min) && (value <= max)) ... because it will exit early if value is less than min).
不过,在使用这样的实现之前,请先对目标机器进行基准测试。在某些处理器上,由两部分组成的表达式可能在所有情况下都更快,因为两个比较可能是独立完成的,而在减法和比较方法中,减法必须在比较执行之前完成。
static class ExtensionMethods
{
internal static bool IsBetween(this double number,double bound1, double bound2)
{
return Math.Min(bound1, bound2) <= number && number <= Math.Max(bound2, bound1);
}
internal static bool IsBetween(this int number, double bound1, double bound2)
{
return Math.Min(bound1, bound2) <= number && number <= Math.Max(bound2, bound1);
}
}
使用
double numberToBeChecked = 7;
var result = numberToBeChecked.IsBetween(100,122);
var result = 5.IsBetween(100,120);
var result = 8.0.IsBetween(1.2,9.6);
我正在寻找一种优雅的方式来做它的边界可能被切换(即。不确定值的顺序)。
这只适用于存在?:的新版本的c#
bool ValueWithinBounds(float val, float bounds1, float bounds2)
{
return bounds1 >= bounds2 ?
val <= bounds1 && val >= bounds2 :
val <= bounds2 && val >= bounds1;
}
显然,您可以根据自己的需要更改=号。也可以用类型转换。我只需要在边界内(或等于)返回一个浮点数
当检查一个“数字”是否在一个范围内时,你必须清楚你的意思,两个数字相等意味着什么?一般来说,你应该把所有浮点数包装在一个所谓的“epsilon球”中,这是通过选择一个小的值来完成的,如果两个值如此接近,它们就是相同的。
private double _epsilon = 10E-9;
/// <summary>
/// Checks if the distance between two doubles is within an epsilon.
/// In general this should be used for determining equality between doubles.
/// </summary>
/// <param name="x0">The orgin of intrest</param>
/// <param name="x"> The point of intrest</param>
/// <param name="epsilon">The minimum distance between the points</param>
/// <returns>Returns true iff x in (x0-epsilon, x0+epsilon)</returns>
public static bool IsInNeghborhood(double x0, double x, double epsilon) => Abs(x0 - x) < epsilon;
public static bool AreEqual(double v0, double v1) => IsInNeghborhood(v0, v1, _epsilon);
有了这两个辅助,并假设任何数字都可以转换为double而不需要所需的精度。现在需要的是一个枚举和另一个方法
public enum BoundType
{
Open,
Closed,
OpenClosed,
ClosedOpen
}
另一种方法如下:
public static bool InRange(double value, double upperBound, double lowerBound, BoundType bound = BoundType.Open)
{
bool inside = value < upperBound && value > lowerBound;
switch (bound)
{
case BoundType.Open:
return inside;
case BoundType.Closed:
return inside || AreEqual(value, upperBound) || AreEqual(value, lowerBound);
case BoundType.OpenClosed:
return inside || AreEqual(value, upperBound);
case BoundType.ClosedOpen:
return inside || AreEqual(value, lowerBound);
default:
throw new System.NotImplementedException("You forgot to do something");
}
}
现在,这可能远远超过了您想要的,但它使您不必一直处理舍入问题,并试图记住一个值是否被舍入到哪个位置。如果你需要,你可以很容易地将它扩展到任意的情况并允许变化。