当我试图运行我的应用程序内计费我得到的错误:“这个版本的应用程序没有配置通过谷歌播放计费。查看帮助中心获取更多信息”。

我已经在Manifest文件中有计费权限,我有一个签名的。apk作为草稿上传到谷歌Play上,我也已经在我的手机上安装了相同的签名apk。

有什么帮助可以解决这个问题吗?


当前回答

这里没有提到的另一个原因是,您需要在真正的设备上进行测试。 随着模拟器变得越来越好,这是一个很容易犯的错误。

其他回答

解决方案

在play store上传应用后请稍等,因为谷歌需要一段时间来更新应用版本。它会起作用的!

2022答:

这是测试调试/发布版本&如果应用程序是由Play签名(这意味着从谷歌Play交付的应用程序的签名证书与使用Android Studio从您的机器安装应用程序时的证书不同)。

检查以下步骤:

Create your product on Google Play Console and activate it. Add license testers (open the Google Play Console -> Settings -> License Testing). Add all the Google accounts listed on your android device. Upload signed app to the internal testing track (it must be in release mode). Use the testing link to check if the app is available to download (make sure the uploaded app version to the internal track matches the version you're testing in debug mode). It takes some time to see the latest uploaded version there, so I recommend clearing the cache of the Play Store app. Run your app in debug mode from Android Studio. (Again, the app version and build number must match the values on the published version to the internal track).

我在两个不同的谷歌Play Console帐户(两个不同的应用程序)上进行了测试,它是有效的。

当你在上传apk后添加了应用内购买,但你还没有在play store中发布应用(alpha, beta和产品)时,也会出现这个问题。

这基本上意味着,在你将apk发布到Play商店后(alpha, beta和成品),你必须添加应用内购买。否则你将无法购买或查询应用内购买。

这里没有提到的另一个原因是,您需要在真正的设备上进行测试。 随着模拟器变得越来越好,这是一个很容易犯的错误。

与SO和其他网站上的许多答案和评论相反,你不需要使用从谷歌Play下载到测试设备上的产品alpha/beta版本进行初步测试(alpha/beta发布过程通常要花半天时间)。你也不需要从你的开发工作室加载和重新加载一个签名的apk到你的测试设备。

You CAN debug preliminary Google Play in app billing services using the debug app as loaded from your developer studio directly to your test device via ADB. If you are experiencing errors that prevent this, likely you have done something wrong in your code. Pay especially close attention to the CASE of your SKU's (product ids) and their format (for example, if you load your APK as com.mydomain.my_product_id, be sure your try to purchase it this way - providing the same case and domain). Also, pay especially close attention to your itemType - this should be either "inapp" or "subs" for managed/unmanaged in app purchases or subscriptions, respectively.

As suggested by Chirag Patel, provided you have your billing code properly established, perform all testing using the android.test.purchased Sku (product ID) during your preliminary tests. Check for this ID throughout your billing operations to pass it through signature, token and payload checks, since this data is not provided by the Google test system. Additionally, give one of your test products this ID to test its purchase, unlock/load and presentation all the way through your schema. To CLEAR the purchase, simply consume it, passing the same Sku AND a token string formatted this way - no other fields are relevant :

    "inapp:"+appContext.getAppContext().getPackageName()+":android.test.purchased";

Once you have completed this phase of testing, move to semi-live testing with your alpha/beta product. Create a Google group (essentially a mailing list), add your test users emails to it, and add/invite this group to test your device in this phase (performed at the "APK" portion of your app's Google developer listing). Purchases will be simulated but not actually charged - however to clear and re-test the purchases, Google indicates that you must refund them from your Google wallet. THIS is the only phase of testing that requires the time-consuming process of using alpha/beta loads and test users.