在我的iPhone应用程序中,我用相机拍了一张照片,然后我想把它调整为290*390像素。我用这个方法来调整图像的大小:
UIImage *newImage = [image _imageScaledToSize:CGSizeMake(290, 390)
interpolationQuality:1];
它工作得很好,但它是一个没有记录的功能,所以我不能再在iPhone OS4上使用它了。
所以…调整UIImage大小最简单的方法是什么?
@Paul Lynch的回答很好,但它会改变图像比例。
如果你不想改变图像比例,并且仍然希望新的图像适合新的大小,试试这个。
+ (UIImage *)imageWithImage:(UIImage *)image scaledToSize:(CGSize)newSize {
// calculate a new size which ratio is same to original image
CGFloat ratioW = image.size.width / newSize.width;
CGFloat ratioH = image.size.height / newSize.height;
CGFloat ratio = image.size.width / image.size.height;
CGSize showSize = CGSizeZero;
if (ratioW > 1 && ratioH > 1) {
if (ratioW > ratioH) {
showSize.width = newSize.width;
showSize.height = showSize.width / ratio;
} else {
showSize.height = newSize.height;
showSize.width = showSize.height * ratio;
}
} else if (ratioW > 1) {
showSize.width = showSize.width;
showSize.height = showSize.width / ratio;
} else if (ratioH > 1) {
showSize.height = showSize.height;
showSize.width = showSize.height * ratio;
}
//UIGraphicsBeginImageContext(newSize);
// In next line, pass 0.0 to use the current device's pixel scaling factor (and thus account for Retina resolution).
// Pass 1.0 to force exact pixel size.
UIGraphicsBeginImageContextWithOptions(showSize, NO, 0.0);
[image drawInRect:CGRectMake(0, 0, showSize.width, showSize.height)];
UIImage *newImage = UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageContext();
return newImage;}
使用这个扩展
extension UIImage {
public func resize(size:CGSize, completionHandler:(resizedImage:UIImage, data:NSData?)->()) {
dispatch_async(dispatch_get_global_queue(QOS_CLASS_USER_INITIATED, 0), { () -> Void in
let newSize:CGSize = size
let rect = CGRectMake(0, 0, newSize.width, newSize.height)
UIGraphicsBeginImageContextWithOptions(newSize, false, 1.0)
self.drawInRect(rect)
let newImage = UIGraphicsGetImageFromCurrentImageContext()
UIGraphicsEndImageContext()
let imageData = UIImageJPEGRepresentation(newImage, 0.5)
dispatch_async(dispatch_get_main_queue(), { () -> Void in
completionHandler(resizedImage: newImage, data:imageData)
})
})
}
}
为什么这么复杂?我认为使用系统API可以达到同样的效果:
UIImage *largeImage;
CGFloat ratio = 0.4; // you want to get a new image that is 40% the size of large image.
UIImage *newImage = [UIImage imageWithCGImage:largeImage.CGImage
scale:1/ratio
orientation:largeImage.imageOrientation];
// notice the second argument, it is 1/ratio, not ratio.
唯一的问题是你应该传递目标比率的倒数作为第二个参数,因为根据文档,第二个参数指定原始图像与新缩放图像的比率。
如果你只想要一个更小的图像,不关心确切的大小:
+ (UIImage *)imageWithImage:(UIImage *)image scaledToScale:(CGFloat)scale
{
UIGraphicsBeginImageContextWithOptions(self.size, YES, scale);
CGContextRef context = UIGraphicsGetCurrentContext();
CGContextSetInterpolationQuality(context, kCGInterpolationHigh);
[self drawInRect:CGRectMake(0, 0, self.size.width, self.size.height)];
UIImage *newImage = UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageContext();
return newImage;
}
将比例设置为0.25f将从800万相机中获得816 * 612的图像。
这里有一个UIImage+Scale的分类。
快速解决方案的拉伸填充,方面填补和方面适合
extension UIImage {
enum ContentMode {
case contentFill
case contentAspectFill
case contentAspectFit
}
func resize(withSize size: CGSize, contentMode: ContentMode = .contentAspectFill) -> UIImage? {
let aspectWidth = size.width / self.size.width
let aspectHeight = size.height / self.size.height
switch contentMode {
case .contentFill:
return resize(withSize: size)
case .contentAspectFit:
let aspectRatio = min(aspectWidth, aspectHeight)
return resize(withSize: CGSize(width: self.size.width * aspectRatio, height: self.size.height * aspectRatio))
case .contentAspectFill:
let aspectRatio = max(aspectWidth, aspectHeight)
return resize(withSize: CGSize(width: self.size.width * aspectRatio, height: self.size.height * aspectRatio))
}
}
private func resize(withSize size: CGSize) -> UIImage? {
UIGraphicsBeginImageContextWithOptions(size, false, self.scale)
defer { UIGraphicsEndImageContext() }
draw(in: CGRect(x: 0.0, y: 0.0, width: size.width, height: size.height))
return UIGraphicsGetImageFromCurrentImageContext()
}
}
要使用,您可以执行以下操作:
let image = UIImage(named: "image.png")!
let newImage = image.resize(withSize: CGSize(width: 200, height: 150), contentMode: .contentAspectFill)
感谢abdullahselek最初的解决方案。
以下是斯威夫特版的保罗·林奇的回答
func imageWithImage(image:UIImage, scaledToSize newSize:CGSize) -> UIImage{
UIGraphicsBeginImageContextWithOptions(newSize, false, 0.0);
image.drawInRect(CGRectMake(0, 0, newSize.width, newSize.height))
let newImage:UIImage = UIGraphicsGetImageFromCurrentImageContext()
UIGraphicsEndImageContext()
return newImage
}
作为延伸:
public extension UIImage {
func copy(newSize: CGSize, retina: Bool = true) -> UIImage? {
// In next line, pass 0 to use the current device's pixel scaling factor (and thus account for Retina resolution).
// Pass 1 to force exact pixel size.
UIGraphicsBeginImageContextWithOptions(
/* size: */ newSize,
/* opaque: */ false,
/* scale: */ retina ? 0 : 1
)
defer { UIGraphicsEndImageContext() }
self.draw(in: CGRect(origin: .zero, size: newSize))
return UIGraphicsGetImageFromCurrentImageContext()
}
}