如何在ImageView中使用URL引用的图像?


当前回答

在我看来,最适合完成这项任务的现代图书馆是毕加索广场图书馆。它允许通过URL加载图像到ImageView,只需一行代码:

Picasso.with(context).load("http://i.imgur.com/DvpvklR.png").into(imageView);

其他回答

嗨,我有最简单的代码试试这个

    public class ImageFromUrlExample extends Activity {
    @Override
    public void onCreate(Bundle savedInstanceState) {
            super.onCreate(savedInstanceState);
            setContentView(R.layout.main);  
            ImageView imgView =(ImageView)findViewById(R.id.ImageView01);
            Drawable drawable = LoadImageFromWebOperations("http://www.androidpeople.com/wp-content/uploads/2010/03/android.png");
            imgView.setImageDrawable(drawable);

    }

    private Drawable LoadImageFromWebOperations(String url)
    {
          try{
        InputStream is = (InputStream) new URL(url).getContent();
        Drawable d = Drawable.createFromStream(is, "src name");
        return d;
      }catch (Exception e) {
        System.out.println("Exc="+e);
        return null;
      }
    }
   }

main。xml

  <LinearLayout 
    android:id="@+id/LinearLayout01"
    android:layout_width="fill_parent"
    android:layout_height="fill_parent"
    xmlns:android="http://schemas.android.com/apk/res/android">
   <ImageView 
       android:id="@+id/ImageView01"
       android:layout_height="wrap_content" 
       android:layout_width="wrap_content"/>

试试这个

这是一个迟到的回复,正如上面所建议的AsyncTask将会和谷歌一点后,我发现了一个解决这个问题的方法。

Drawable Drawable = Drawable. createfromstream ((InputStream) new URL(" URL ").getContent(), "src");

imageView.setImageDrawable(可拉的);

这是完整的功能:

public void loadMapPreview () {
    //start a background thread for networking
    new Thread(new Runnable() {
        public void run(){
            try {
                //download the drawable
                final Drawable drawable = Drawable.createFromStream((InputStream) new URL("url").getContent(), "src");
                //edit the view in the UI thread
                imageView.post(new Runnable() {
                    public void run() {
                        imageView.setImageDrawable(drawable);
                    }
                });
            } catch (IOException e) {
                e.printStackTrace();
            }
        }
    }).start();
}

不要忘记在你的AndroidManifest.xml中添加以下权限来访问互联网。

< uses-permission android: name = " android.permission。互联网" / >

我自己也试过,还没有遇到任何问题。

带有异常处理和异步任务的版本:

AsyncTask<URL, Void, Boolean> asyncTask = new AsyncTask<URL, Void, Boolean>() {
    public Bitmap mIcon_val;
    public IOException error;

    @Override
    protected Boolean doInBackground(URL... params) {
        try {
            mIcon_val = BitmapFactory.decodeStream(params[0].openConnection().getInputStream());
        } catch (IOException e) {
            this.error = e;
            return false;
        }
        return true;
    }

    @Override
    protected void onPostExecute(Boolean success) {
        super.onPostExecute(success);
        if (success) {
            image.setImageBitmap(mIcon_val);
        } else {
            image.setImageBitmap(defaultImage);
        }
    }
};
try {
    URL url = new URL(url);
    asyncTask.execute(url);
} catch (MalformedURLException e) {
    e.printStackTrace();
}

我最近在这里找到了一个线程,因为我必须为带有图像的列表视图做类似的事情,但原理很简单,正如您可以在那里显示的第一个示例类中读到的那样(由jleedev)。 你得到图像的输入流(从网络)

private InputStream fetch(String urlString) throws MalformedURLException, IOException {
    DefaultHttpClient httpClient = new DefaultHttpClient();
    HttpGet request = new HttpGet(urlString);
    HttpResponse response = httpClient.execute(request);
    return response.getEntity().getContent();
}

然后你将图像存储为可绘制的,你可以将它传递给ImageView(通过setImageDrawable)。同样从上面的代码片段来看一下整个线程。

InputStream is = fetch(urlString);
Drawable drawable = Drawable.createFromStream(is, "src");

这将帮助你……

定义imageview并将图像加载到.....

Imageview i = (ImageView) vv.findViewById(R.id.img_country);
i.setImageBitmap(DownloadFullFromUrl(url));

然后定义这个方法:

    public Bitmap DownloadFullFromUrl(String imageFullURL) {
    Bitmap bm = null;
    try {
        URL url = new URL(imageFullURL);
        URLConnection ucon = url.openConnection();
        InputStream is = ucon.getInputStream();
        BufferedInputStream bis = new BufferedInputStream(is);
        ByteArrayBuffer baf = new ByteArrayBuffer(50);
        int current = 0;
        while ((current = bis.read()) != -1) {
            baf.append((byte) current);
        }
        bm = BitmapFactory.decodeByteArray(baf.toByteArray(), 0,
                baf.toByteArray().length);
    } catch (IOException e) {
        Log.d("ImageManager", "Error: " + e);
    }
    return bm;
}