运行时和编译时的区别是什么?


当前回答

我们可以将其分为两大类静态绑定和动态绑定。它取决于何时与相应值绑定。如果引用是在编译时解析的,那么它是静态绑定;如果引用是在运行时解析的,那么它是动态绑定。静态绑定和动态绑定又称早期绑定和后期绑定。有时也称为静态多态和动态多态。

约瑟夫Kulandai‏。

其他回答

嗯,好吧,运行时是用来描述程序运行时发生的事情。

编译时间用来描述在构建程序(通常由编译器)时发生的事情。

Imagine that you are a boss and you have an assistant and a maid, and you give them a list of tasks to do, the assistant (compile time) will grab this list and make a checkup to see if the tasks are understandable and that you didn't write in any awkward language or syntax, so he understands that you want to assign someone for a Job so he assign him for you and he understand that you want some coffee, so his role is over and the maid (run time)starts to run those tasks so she goes to make you some coffee but in sudden she doesn’t find any coffee to make so she stops making it or she acts differently and make you some tea (when the program acts differently because he found an error).

简单地说,b/w编译时间和运行时间的差异。

编译时:开发人员以.java格式编写程序,并将其转换为类文件字节码,在编译期间发生的任何错误都可以定义为编译时错误。

运行时:生成的.class文件被应用程序用于它的附加功能&逻辑是错误的,并抛出一个错误,这是一个运行时错误

编制时间:

在编译时执行的操作在最终程序运行时几乎不会产生任何开销,但在构建程序时可能会产生很大开销。

运行时:

或多或少完全相反。构建时成本小,运行程序时成本大。

从另一边;如果在编译时执行了某些操作,那么它只在您的机器上运行;如果在运行时执行了某些操作,那么它将在用户的机器上运行。

相关性

An example of where this is important would be a unit carrying type. A compile time version (like Boost.Units or my version in D) ends up being just as fast as solving the problem with native floating point code while a run-time version ends up having to pack around information about the units that a value are in and perform checks in them along side every operation. On the other hand, the compile time versions requiter that the units of the values be known at compile time and can't deal with the case where they come from run-time input.

您可以通过阅读实际代码来理解代码编译结构。运行时结构并不清楚,除非您了解所使用的模式。