我如何以编程方式创建图形元素(如UIButton)在Swift?我试图创建和添加按钮到一个视图,但不能。
当前回答
这是可能的。除了使用swift语法之外,您几乎可以以相同的方式完成所有操作。例如,你可以用这样的代码创建一个UIButton:
var button: UIButton = UIButton(frame: CGRectMake(0, 0, 100, 100))
其他回答
步骤1:创建一个新项目
步骤2:在ViewController.swift中
import UIKit
class ViewController: UIViewController {
override func viewDidLoad() {
super.viewDidLoad()
// CODE
let btn = UIButton(type: UIButtonType.System) as UIButton
btn.backgroundColor = UIColor.blueColor()
btn.setTitle("CALL TPT AGENT", forState: UIControlState.Normal)
btn.frame = CGRectMake(100, 100, 200, 100)
btn.addTarget(self, action: "clickMe:", forControlEvents: UIControlEvents.TouchUpInside)
self.view.addSubview(btn)
}
func clickMe(sender:UIButton!) {
print("CALL")
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
}
这对我来说非常好,#DynamicButtonEvent #IOS #Swift #Xcode
func setupButtonMap(){
let mapButton = UIButton(type: .system)
mapButton.setImage(#imageLiteral(resourceName: "CreateTrip").withRenderingMode(.alwaysOriginal), for: .normal)
mapButton.frame = CGRect(x: 0, y: 0, width: 34, height: 34)
mapButton.contentMode = .scaleAspectFit
mapButton.backgroundColor = UIColor.clear
mapButton.addTarget(self, action: #selector(ViewController.btnOpenMap(_:)), for: .touchUpInside)
navigationItem.leftBarButtonItem = UIBarButtonItem(customView: mapButton)
}
@IBAction func btnOpenMap(_ sender: Any?) {
print("Successful")
}
将此代码添加到viewDidLoad中 / /添加按钮
var button=UIButton(frame: CGRectMake(150, 240, 75, 30))
button.setTitle("Next", forState: UIControlState.Normal)
button.addTarget(self, action: "buttonTapAction:", forControlEvents: UIControlEvents.TouchUpInside)
button.backgroundColor = UIColor.greenColor()
self.view.addSubview(button)
将这个函数写在它的外面,当你点击按钮时,这个函数将被调用
func buttonTapAction(sender:UIButton!)
{
println("Button is working")
}
你可以通过这种方式添加UIButton,UIlable和UITextfield。
UIButton代码
// var button = UIButton.buttonWithType(UIButtonType.System) as UIButton
let button = UIButton(type: .System) // let preferred over var here
button.frame = CGRectMake(100, 100, 100, 50)
button.backgroundColor = UIColor.greenColor()
button.setTitle("Button", forState: UIControlState.Normal)
button.addTarget(self, action: "Action:", forControlEvents: UIControlEvents.TouchUpInside)
self.view.addSubview(button)
UILabel代码
var label: UILabel = UILabel()
label.frame = CGRectMake(50, 50, 200, 21)
label.backgroundColor = UIColor.blackColor()
label.textColor = UIColor.whiteColor()
label.textAlignment = NSTextAlignment.Center
label.text = "test label"
self.view.addSubview(label)
UITextField 代码
var txtField: UITextField = UITextField()
txtField.frame = CGRectMake(50, 70, 200, 30)
txtField.backgroundColor = UIColor.grayColor()
self.view.addSubview(txtField)
希望这对你有帮助。
我通常会设置uibutton的扩展。斯威夫特5。
let button: UIButton = UIButton()
override func viewDidLoad() {
super.viewDidLoad()
button.setup(title: "OK", x: 100, y: 430, width: 220, height: 80, color: .yellow)
buttonD.setTitleColor(.black, for: .normal)
}
extension UIButton {
func setup(title: String, x: CGFloat, y: CGFloat, width: CGFloat, height: CGFloat, color: UIColor){
frame = CGRect(x: x, y: y, width: width, height: height)
backgroundColor = color
setTitle(title , for: .normal)
}
}
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