我试图在Swift中使用十六进制颜色值,而不是UIColor允许您使用的少数标准值,但我不知道如何做到这一点。
示例:我如何使用#ffffff作为颜色?
我试图在Swift中使用十六进制颜色值,而不是UIColor允许您使用的少数标准值,但我不知道如何做到这一点。
示例:我如何使用#ffffff作为颜色?
当前回答
extension UIColor {
public convenience init?(hex: String) {
let r, g, b, a: CGFloat
if hex.hasPrefix("#") {
let start = hex.index(hex.startIndex, offsetBy: 1)
let hexColor = String(hex[start...])
if hexColor.count == 8 {
let scanner = Scanner(string: hexColor)
var hexNumber: UInt64 = 0
if scanner.scanHexInt64(&hexNumber) {
r = CGFloat((hexNumber & 0xff000000) >> 24) / 255
g = CGFloat((hexNumber & 0x00ff0000) >> 16) / 255
b = CGFloat((hexNumber & 0x0000ff00) >> 8) / 255
a = CGFloat(hexNumber & 0x000000ff) / 255
self.init(red: r, green: g, blue: b, alpha: a)
return
}
}
}
return nil
}
}
用法:
let white = UIColor(hex: "#ffffff")
其他回答
extension UIColor {
convenience init(hex: Int, alpha: Double = 1.0) {
self.init(red: CGFloat((hex>>16)&0xFF)/255.0, green:CGFloat((hex>>8)&0xFF)/255.0, blue: CGFloat((hex)&0xFF)/255.0, alpha: CGFloat(255 * alpha) / 255)
}
}
使用这个扩展像:
let selectedColor = UIColor(hex: 0xFFFFFF)
let selectedColor = UIColor(hex: 0xFFFFFF, alpha: 0.5)
Swift 4:结合Sulthan和Luca Torella的回答:
extension UIColor {
convenience init(hexFromString:String, alpha:CGFloat = 1.0) {
var cString:String = hexFromString.trimmingCharacters(in: .whitespacesAndNewlines).uppercased()
var rgbValue:UInt32 = 10066329 //color #999999 if string has wrong format
if (cString.hasPrefix("#")) {
cString.remove(at: cString.startIndex)
}
if ((cString.count) == 6) {
Scanner(string: cString).scanHexInt32(&rgbValue)
}
self.init(
red: CGFloat((rgbValue & 0xFF0000) >> 16) / 255.0,
green: CGFloat((rgbValue & 0x00FF00) >> 8) / 255.0,
blue: CGFloat(rgbValue & 0x0000FF) / 255.0,
alpha: alpha
)
}
}
使用例子:
let myColor = UIColor(hexFromString: "4F9BF5")
let myColor = UIColor(hexFromString: "#4F9BF5")
let myColor = UIColor(hexFromString: "#4F9BF5", alpha: 0.5)
带验证的十六进制
根据爱德华多的回答
细节
Xcode 10.0, Swift 4.2 Xcode 10.2.1 (10E1001)
解决方案
import UIKit
extension UIColor {
convenience init(r: UInt8, g: UInt8, b: UInt8, alpha: CGFloat = 1.0) {
let divider: CGFloat = 255.0
self.init(red: CGFloat(r)/divider, green: CGFloat(g)/divider, blue: CGFloat(b)/divider, alpha: alpha)
}
private convenience init(rgbWithoutValidation value: Int32, alpha: CGFloat = 1.0) {
self.init(
r: UInt8((value & 0xFF0000) >> 16),
g: UInt8((value & 0x00FF00) >> 8),
b: UInt8(value & 0x0000FF),
alpha: alpha
)
}
convenience init?(rgb: Int32, alpha: CGFloat = 1.0) {
if rgb > 0xFFFFFF || rgb < 0 { return nil }
self.init(rgbWithoutValidation: rgb, alpha: alpha)
}
convenience init?(hex: String, alpha: CGFloat = 1.0) {
var charSet = CharacterSet.whitespacesAndNewlines
charSet.insert("#")
let _hex = hex.trimmingCharacters(in: charSet)
guard _hex.range(of: "^[0-9A-Fa-f]{6}$", options: .regularExpression) != nil else { return nil }
var rgb: UInt32 = 0
Scanner(string: _hex).scanHexInt32(&rgb)
self.init(rgbWithoutValidation: Int32(rgb), alpha: alpha)
}
}
使用
let alpha: CGFloat = 1.0
// Hex
print(UIColor(rgb: 0x4F9BF5) ?? "nil")
print(UIColor(rgb: 0x4F9BF5, alpha: alpha) ?? "nil")
print(UIColor(rgb: 5217269) ?? "nil")
print(UIColor(rgb: -5217269) ?? "nil") // = nil
print(UIColor(rgb: 0xFFFFFF1) ?? "nil") // = nil
// String
print(UIColor(hex: "4F9BF5") ?? "nil")
print(UIColor(hex: "4F9BF5", alpha: alpha) ?? "nil")
print(UIColor(hex: "#4F9BF5") ?? "nil")
print(UIColor(hex: "#4F9BF5", alpha: alpha) ?? "nil")
print(UIColor(hex: "#4F9BF56") ?? "nil") // = nil
print(UIColor(hex: "#blabla") ?? "nil") // = nil
// RGB
print(UIColor(r: 79, g: 155, b: 245))
print(UIColor(r: 79, g: 155, b: 245, alpha: alpha))
//print(UIColor(r: 792, g: 155, b: 245, alpha: alpha)) // Compiler will throw an error, r,g,b = [0...255]
这是我用的。适用于6和8字符的颜色字符串,带或不带#符号。在发布时默认为黑色,在调试时用无效字符串初始化时崩溃。
extension UIColor {
public convenience init(hex: String) {
var r: CGFloat = 0
var g: CGFloat = 0
var b: CGFloat = 0
var a: CGFloat = 1
let hexColor = hex.replacingOccurrences(of: "#", with: "")
let scanner = Scanner(string: hexColor)
var hexNumber: UInt64 = 0
var valid = false
if scanner.scanHexInt64(&hexNumber) {
if hexColor.count == 8 {
r = CGFloat((hexNumber & 0xff000000) >> 24) / 255
g = CGFloat((hexNumber & 0x00ff0000) >> 16) / 255
b = CGFloat((hexNumber & 0x0000ff00) >> 8) / 255
a = CGFloat(hexNumber & 0x000000ff) / 255
valid = true
}
else if hexColor.count == 6 {
r = CGFloat((hexNumber & 0xff0000) >> 16) / 255
g = CGFloat((hexNumber & 0x00ff00) >> 8) / 255
b = CGFloat(hexNumber & 0x0000ff) / 255
valid = true
}
}
#if DEBUG
assert(valid, "UIColor initialized with invalid hex string")
#endif
self.init(red: r, green: g, blue: b, alpha: a)
}
}
用法:
UIColor(hex: "#75CC83FF")
UIColor(hex: "75CC83FF")
UIColor(hex: "#75CC83")
UIColor(hex: "75CC83")
UIColor扩展,这将大大帮助你!(4.0版本:斯威夫特)
import UIKit
extension UIColor {
/// rgb颜色
convenience init(r: CGFloat, g: CGFloat, b: CGFloat) {
self.init(red: r/255.0 ,green: g/255.0 ,blue: b/255.0 ,alpha:1.0)
}
/// 纯色(用于灰色)
convenience init(gray: CGFloat) {
self.init(red: gray/255.0 ,green: gray/255.0 ,blue: gray/255.0 ,alpha:1.0)
}
/// 随机色
class func randomCGColor() -> UIColor {
return UIColor(r: CGFloat(arc4random_uniform(256)), g: CGFloat(arc4random_uniform(256)), b: CGFloat(arc4random_uniform(256)))
}
/// hex颜色-Int
convenience init(hex:Int, alpha:CGFloat = 1.0) {
self.init(
red: CGFloat((hex & 0xFF0000) >> 16) / 255.0,
green: CGFloat((hex & 0x00FF00) >> 8) / 255.0,
blue: CGFloat((hex & 0x0000FF) >> 0) / 255.0,
alpha: alpha
)
}
/// hex颜色-String
convenience init(hexString: String){
var red: CGFloat = 0.0
var green: CGFloat = 0.0
var blue: CGFloat = 0.0
var alpha: CGFloat = 1.0
let scanner = Scanner(string: hexString)
var hexValue: CUnsignedLongLong = 0
if scanner.scanHexInt64(&hexValue) {
switch (hexString.characters.count) {
case 3:
red = CGFloat((hexValue & 0xF00) >> 8) / 15.0
green = CGFloat((hexValue & 0x0F0) >> 4) / 15.0
blue = CGFloat(hexValue & 0x00F) / 15.0
case 4:
red = CGFloat((hexValue & 0xF000) >> 12) / 15.0
green = CGFloat((hexValue & 0x0F00) >> 8) / 15.0
blue = CGFloat((hexValue & 0x00F0) >> 4) / 15.0
alpha = CGFloat(hexValue & 0x000F) / 15.0
case 6:
red = CGFloat((hexValue & 0xFF0000) >> 16) / 255.0
green = CGFloat((hexValue & 0x00FF00) >> 8) / 255.0
blue = CGFloat(hexValue & 0x0000FF) / 255.0
case 8:
alpha = CGFloat((hexValue & 0xFF000000) >> 24) / 255.0
red = CGFloat((hexValue & 0x00FF0000) >> 16) / 255.0
green = CGFloat((hexValue & 0x0000FF00) >> 8) / 255.0
blue = CGFloat(hexValue & 0x000000FF) / 255.0
default:
log.info("Invalid RGB string, number of characters after '#' should be either 3, 4, 6 or 8")
}
} else {
log.error("Scan hex error")
}
self.init(red:red, green:green, blue:blue, alpha:alpha)
}}