我想创建一个使用互联网的应用程序,我试图创建一个功能,检查连接是否可用,如果它不是,去到一个活动,有一个重试按钮和解释。

附件是我的代码到目前为止,但我得到的错误语法错误,插入“}”来完成MethodBody。

现在我已经把这些放在试图让它工作,但到目前为止没有运气…任何帮助都将不胜感激。

public class TheEvoStikLeagueActivity extends Activity {
    private final int SPLASH_DISPLAY_LENGHT = 3000;

    /** Called when the activity is first created. */
    @Override
    public void onCreate(Bundle icicle) {
        super.onCreate(icicle);
        setContentView(R.layout.main);

        private boolean checkInternetConnection() {
            ConnectivityManager conMgr = (ConnectivityManager) getSystemService (Context.CONNECTIVITY_SERVICE);
            // ARE WE CONNECTED TO THE NET
            if (conMgr.getActiveNetworkInfo() != null
                    && conMgr.getActiveNetworkInfo().isAvailable()
                    && conMgr.getActiveNetworkInfo().isConnected()) {

                return true;

                /* New Handler to start the Menu-Activity
                 * and close this Splash-Screen after some seconds.*/
                new Handler().postDelayed(new Runnable() {
                    public void run() {
                        /* Create an Intent that will start the Menu-Activity. */
                        Intent mainIntent = new Intent(TheEvoStikLeagueActivity.this, IntroActivity.class);
                        TheEvoStikLeagueActivity.this.startActivity(mainIntent);
                        TheEvoStikLeagueActivity.this.finish();
                    }
                }, SPLASH_DISPLAY_LENGHT);
            } else {
                return false;

                Intent connectionIntent = new Intent(TheEvoStikLeagueActivity.this, HomeActivity.class);
                TheEvoStikLeagueActivity.this.startActivity(connectionIntent);
                TheEvoStikLeagueActivity.this.finish();
            }
        }
    }

当前回答

在“return”语句之后,您不能编写任何代码(不包括try-finally块)。 将新的活动代码移到“return”语句之前。

其他回答

使用这个方法:

public static boolean isOnline() {
    ConnectivityManager cm = (ConnectivityManager) context
            .getSystemService(Context.CONNECTIVITY_SERVICE);
    NetworkInfo netInfo = cm.getActiveNetworkInfo();
    return netInfo != null && netInfo.isConnectedOrConnecting();
}

这是需要的权限:

<uses-permission android:name="android.permission.ACCESS_NETWORK_STATE" />
public boolean checkInternetConnection(Context context) {
    ConnectivityManager connectivity = (ConnectivityManager) context
        .getSystemService(Context.CONNECTIVITY_SERVICE);
    if (connectivity == null) {
        return false;
    } else {
        NetworkInfo[] info = connectivity.getAllNetworkInfo();
        if (info != null) {
            for (int i = 0; i < info.length; i++){
                if (info[i].getState()==NetworkInfo.State.CONNECTED){
                    return true;
                }
            }
        }
    }
    return false;
}

在清单

<uses-permission android:name="android.permission.ACCESS_WIFI_STATE" />
<uses-permission android:name="android.permission.ACCESS_NETWORK_STATE" />

在代码中,

public static boolean isOnline(Context ctx) {
    if (ctx == null)
        return false;

    ConnectivityManager cm =
            (ConnectivityManager) ctx.getSystemService(Context.CONNECTIVITY_SERVICE);
    NetworkInfo netInfo = cm.getActiveNetworkInfo();
    if (netInfo != null && netInfo.isConnectedOrConnecting()) {
        return true;
    }
    return false;
}

下面是一个函数,我使用作为我的Utils类的一部分:

public static boolean isNetworkConnected(Context context) {
    ConnectivityManager cm = (ConnectivityManager) context.getSystemService(Context.CONNECTIVITY_SERVICE);
    return (cm.getActiveNetworkInfo() != null) && cm.getActiveNetworkInfo().isConnectedOrConnecting();
}

像这样使用它:Utils.isNetworkConnected(MainActivity.this);

使用此代码检查网络连接

ConnectivityManager connectivityManager = (ConnectivityManager) ctx
                .getSystemService(Context.CONNECTIVITY_SERVICE);
        if ((connectivityManager
                .getNetworkInfo(ConnectivityManager.TYPE_MOBILE) != null && connectivityManager
                .getNetworkInfo(ConnectivityManager.TYPE_MOBILE).getState() == NetworkInfo.State.CONNECTED)
                || (connectivityManager
                        .getNetworkInfo(ConnectivityManager.TYPE_WIFI) != null && connectivityManager
                        .getNetworkInfo(ConnectivityManager.TYPE_WIFI)
                        .getState() == NetworkInfo.State.CONNECTED)) {
            return true;
        } else {
            return false;
        }