我开始尝试SwiftUI,我很惊讶,它似乎不是简单的改变一个视图的背景颜色。你如何使用SwiftUI做到这一点?


当前回答

Swift UI中场景委托上的代码

内容查看background-color

window.rootViewController ? .view。backgroundColor = .lightGray

其他回答

我喜欢声明一个修饰符来改变视图的背景颜色。

extension View {
  func background(with color: Color) -> some View {
    background(GeometryReader { geometry in
      Rectangle().path(in: geometry.frame(in: .local)).foregroundColor(color)
    })
  }
}

然后我通过将颜色传递给视图来使用修饰符。

struct Content: View {

  var body: some View {
    Text("Foreground Label").foregroundColor(.green).background(with: .black)
  }

}

这个解决方案有效吗?:

添加以下行到SceneDelegate: window.rootViewController?backgroundColor = .black

func scene(_ scene: UIScene, willConnectTo session: UISceneSession, options connectionOptions: UIScene.ConnectionOptions) {
        if let windowScene = scene as? UIWindowScene {

                window.rootViewController?.view.backgroundColor = .black
}

首先,你应该使用

 ZStack {
      Color("Desired_color_name").ignoresSafeArea()
// if you create any color set then give that colour set name
// otherwise use Color.gray or as you want the colour name
    
     //Here you should start your design
    }

要制作一个中央/可重用的后台小部件,您可以这样做-

import SwiftUI
struct BgView<Content>: View where Content: View {
        private let content: Content
    
        public init(@ViewBuilder content: () -> Content) {
            self.content = content()
        }
    
        var body : some View {
            ZStack {
              Color.black.ignoresSafeArea()
                content
            }
          } 
    }

并且可以像下面这样轻松地在所有视图中使用-

import SwiftUI

struct TestView: View {
    var body: some View {
      BgView{
        Text("Hello, World!")
      }.foregroundColor(.white)
    }
}

struct TestView_Previews: PreviewProvider {
    static var previews: some View {
        TestView()
    }
}

填充整个屏幕:

var body: some View {
    Color.green.edgesIgnoringSafeArea(.all)
}
Code Result