如何在Java中初始化一个静态Map ?

方法一:静态初始化器 方法二:实例初始化器(匿名子类) 或 还有别的方法吗?

它们各自的优点和缺点是什么?

下面是一个例子来说明这两种方法:

import java.util.HashMap;
import java.util.Map;

public class Test {
    private static final Map<Integer, String> myMap = new HashMap<>();
    static {
        myMap.put(1, "one");
        myMap.put(2, "two");
    }

    private static final Map<Integer, String> myMap2 = new HashMap<>(){
        {
            put(1, "one");
            put(2, "two");
        }
    };
}

当前回答

我喜欢使用静态初始化“技术”,当我有一个抽象类的具体实现,它定义了一个初始化构造函数,但没有默认构造函数,但我希望我的子类有一个默认构造函数。

例如:

public abstract class Shape {

    public static final String COLOR_KEY = "color_key";
    public static final String OPAQUE_KEY = "opaque_key";

    private final String color;
    private final Boolean opaque;

    /**
     * Initializing constructor - note no default constructor.
     *
     * @param properties a collection of Shape properties
     */
    public Shape(Map<String, Object> properties) {
        color = ((String) properties.getOrDefault(COLOR_KEY, "black"));
        opaque = (Boolean) properties.getOrDefault(OPAQUE_KEY, false);
    }

    /**
     * Color property accessor method.
     *
     * @return the color of this Shape
     */
    public String getColor() {
        return color;
    }

    /**
     * Opaque property accessor method.
     *
     * @return true if this Shape is opaque, false otherwise
     */
    public Boolean isOpaque() {
        return opaque;
    }
}

以及这个类的具体实现——但它想要/需要一个默认构造函数:

public class SquareShapeImpl extends Shape {

    private static final Map<String, Object> DEFAULT_PROPS = new HashMap<>();

    static {
        DEFAULT_PROPS.put(Shape.COLOR_KEY, "yellow");
        DEFAULT_PROPS.put(Shape.OPAQUE_KEY, false);
    }

    /**
     * Default constructor -- intializes this square to be a translucent yellow
     */
    public SquareShapeImpl() {
        // the static initializer was useful here because the call to 
        // this(...) must be the first statement in this constructor
        // i.e., we can't be mucking around and creating a map here
        this(DEFAULT_PROPS);
    }

    /**
     * Initializing constructor -- create a Square with the given
     * collection of properties.
     *
     * @param props a collection of properties for this SquareShapeImpl
     */
    public SquareShapeImpl(Map<String, Object> props) {
        super(props);
    }
}

然后要使用这个默认构造函数,只需执行以下操作:

public class StaticInitDemo {

    public static void main(String[] args) {

        // create a translucent, yellow square...
        Shape defaultSquare = new SquareShapeImpl();

        // etc...
    }
}

其他回答

我会用:

public class Test {
    private static final Map<Integer, String> MY_MAP = createMap();

    private static Map<Integer, String> createMap() {
        Map<Integer, String> result = new HashMap<>();
        result.put(1, "one");
        result.put(2, "two");
        return Collections.unmodifiableMap(result);
    }
}

它避免了匿名类,我个人认为这是一种糟糕的风格,并避免 它使地图的创建更加明确 它使地图不可修改 因为MY_MAP是常量,所以我把它命名为常量

在Java 8中,过程方法也可以包装在Supplier中:

Map<String,String> m = ((Supplier<Map<String,String>>)(() -> {
    Map<String,String> result = new HashMap<>();
    result.put("foo","hoo");
    ...
    return result;
)).get();

这只是一种假设的方法,但如果您确实需要一行代码,则可以派上用场。

第二个方法的一个优点是,你可以用Collections.unmodifiableMap()来包装它,以确保以后不会更新集合:

private static final Map<Integer, String> CONSTANT_MAP = 
    Collections.unmodifiableMap(new HashMap<Integer, String>() {{ 
        put(1, "one");
        put(2, "two");
    }});

 // later on...

 CONSTANT_MAP.put(3, "three"); // going to throw an exception!

你可以使用Cactoos中的StickyMap和MapEntry:

private static final Map<String, String> MAP = new StickyMap<>(
  new MapEntry<>("name", "Jeffrey"),
  new MapEntry<>("age", "35")
);

和往常一样,apache-commons有合适的方法MapUtils。putAll(地图、对象[]):

例如,要创建一个彩色地图:

Map<String, String> colorMap = MapUtils.putAll(new HashMap<String, String>(), new String[][] {
     {"RED", "#FF0000"},
     {"GREEN", "#00FF00"},
     {"BLUE", "#0000FF"}
 });