如何在Java中初始化一个静态Map ?

方法一:静态初始化器 方法二:实例初始化器(匿名子类) 或 还有别的方法吗?

它们各自的优点和缺点是什么?

下面是一个例子来说明这两种方法:

import java.util.HashMap;
import java.util.Map;

public class Test {
    private static final Map<Integer, String> myMap = new HashMap<>();
    static {
        myMap.put(1, "one");
        myMap.put(2, "two");
    }

    private static final Map<Integer, String> myMap2 = new HashMap<>(){
        {
            put(1, "one");
            put(2, "two");
        }
    };
}

当前回答

我喜欢使用静态初始化“技术”,当我有一个抽象类的具体实现,它定义了一个初始化构造函数,但没有默认构造函数,但我希望我的子类有一个默认构造函数。

例如:

public abstract class Shape {

    public static final String COLOR_KEY = "color_key";
    public static final String OPAQUE_KEY = "opaque_key";

    private final String color;
    private final Boolean opaque;

    /**
     * Initializing constructor - note no default constructor.
     *
     * @param properties a collection of Shape properties
     */
    public Shape(Map<String, Object> properties) {
        color = ((String) properties.getOrDefault(COLOR_KEY, "black"));
        opaque = (Boolean) properties.getOrDefault(OPAQUE_KEY, false);
    }

    /**
     * Color property accessor method.
     *
     * @return the color of this Shape
     */
    public String getColor() {
        return color;
    }

    /**
     * Opaque property accessor method.
     *
     * @return true if this Shape is opaque, false otherwise
     */
    public Boolean isOpaque() {
        return opaque;
    }
}

以及这个类的具体实现——但它想要/需要一个默认构造函数:

public class SquareShapeImpl extends Shape {

    private static final Map<String, Object> DEFAULT_PROPS = new HashMap<>();

    static {
        DEFAULT_PROPS.put(Shape.COLOR_KEY, "yellow");
        DEFAULT_PROPS.put(Shape.OPAQUE_KEY, false);
    }

    /**
     * Default constructor -- intializes this square to be a translucent yellow
     */
    public SquareShapeImpl() {
        // the static initializer was useful here because the call to 
        // this(...) must be the first statement in this constructor
        // i.e., we can't be mucking around and creating a map here
        this(DEFAULT_PROPS);
    }

    /**
     * Initializing constructor -- create a Square with the given
     * collection of properties.
     *
     * @param props a collection of properties for this SquareShapeImpl
     */
    public SquareShapeImpl(Map<String, Object> props) {
        super(props);
    }
}

然后要使用这个默认构造函数,只需执行以下操作:

public class StaticInitDemo {

    public static void main(String[] args) {

        // create a translucent, yellow square...
        Shape defaultSquare = new SquareShapeImpl();

        // etc...
    }
}

其他回答

我已经读了答案,我决定写我自己的地图生成器。请随意复制粘贴并欣赏。

import java.util.Collections;
import java.util.HashMap;
import java.util.Map;

/**
 * A tool for easy creation of a map. Code example:<br/>
 * {@code MapBuilder.of("name", "Forrest").and("surname", "Gump").build()}
 * @param <K> key type (inferred by constructor)
 * @param <V> value type (inferred by constructor)
 * @author Vlasec (for http://stackoverflow.com/a/30345279/1977151)
 */
public class MapBuilder <K, V> {
    private Map<K, V> map = new HashMap<>();

    /** Constructor that also enters the first entry. */
    private MapBuilder(K key, V value) {
        and(key, value);
    }

    /** Factory method that creates the builder and enters the first entry. */
    public static <A, B> MapBuilder<A, B> mapOf(A key, B value) {
        return new MapBuilder<>(key, value);
    }

    /** Puts the key-value pair to the map and returns itself for method chaining */
    public MapBuilder<K, V> and(K key, V value) {
        map.put(key, value);
        return this;
    }

    /**
     * If no reference to builder is kept and both the key and value types are immutable,
     * the resulting map is immutable.
     * @return contents of MapBuilder as an unmodifiable map.
     */
    public Map<K, V> build() {
        return Collections.unmodifiableMap(map);
    }
}

编辑:最近,我经常发现公共静态方法,我有点喜欢它。我将它添加到代码中,并使构造函数私有,从而切换到静态工厂方法模式。

EDIT2:甚至最近,我不再喜欢被称为of的静态方法,因为它在使用静态导入时看起来非常糟糕。我将其重命名为mapOf,使其更适合静态导入。

因为Java不支持地图文字,所以必须始终显式地实例化和填充地图实例。

幸运的是,在Java中可以使用工厂方法来近似映射字面量的行为。

例如:

public class LiteralMapFactory {

    // Creates a map from a list of entries
    @SafeVarargs
    public static <K, V> Map<K, V> mapOf(Map.Entry<K, V>... entries) {
        LinkedHashMap<K, V> map = new LinkedHashMap<>();
        for (Map.Entry<K, V> entry : entries) {
            map.put(entry.getKey(), entry.getValue());
        }
        return map;
    }
    // Creates a map entry
    public static <K, V> Map.Entry<K, V> entry(K key, V value) {
        return new AbstractMap.SimpleEntry<>(key, value);
    }

    public static void main(String[] args) {
        System.out.println(mapOf(entry("a", 1), entry("b", 2), entry("c", 3)));
    }
}

输出:

{a=1, b=2, c=3}

这比一次创建和填充一个元素要方便得多。

第二个方法的一个优点是,你可以用Collections.unmodifiableMap()来包装它,以确保以后不会更新集合:

private static final Map<Integer, String> CONSTANT_MAP = 
    Collections.unmodifiableMap(new HashMap<Integer, String>() {{ 
        put(1, "one");
        put(2, "two");
    }});

 // later on...

 CONSTANT_MAP.put(3, "three"); // going to throw an exception!

如果你想要不可修改的映射,最后java 9增加了一个很酷的工厂方法的映射接口。在Set, List中也添加了类似的方法。

Map<String, String> unmodifiableMap = Map。Of ("key1", "value1", "key2", "value2");

如果你只需要向映射中添加一个值,你可以使用Collections.singletonMap:

Map<K, V> map = Collections.singletonMap(key, value)