我的程序在后台线程中执行一些网络活动。在开始之前,它会弹出一个进度对话框。该对话框在处理程序上被解除。这一切都很好,除了当对话框打开时屏幕方向发生变化(背景线程正在运行)。此时,应用程序要么崩溃,要么死锁,要么进入一个奇怪的阶段,在所有线程被杀死之前,应用程序根本无法工作。

我如何处理屏幕方向的变化优雅?

下面的示例代码大致匹配我的实际程序:

public class MyAct extends Activity implements Runnable {
    public ProgressDialog mProgress;

    // UI has a button that when pressed calls send

    public void send() {
         mProgress = ProgressDialog.show(this, "Please wait", 
                      "Please wait", 
                      true, true);
        Thread thread = new Thread(this);
        thread.start();
    }

    public void run() {
        Thread.sleep(10000);
        Message msg = new Message();
        mHandler.sendMessage(msg);
    }

    private final Handler mHandler = new Handler() {
        @Override
        public void handleMessage(Message msg) {
            mProgress.dismiss();
        }
    };
}

栈:

E/WindowManager(  244): Activity MyAct has leaked window com.android.internal.policy.impl.PhoneWindow$DecorView@433b7150 that was originally added here
E/WindowManager(  244): android.view.WindowLeaked: Activity MyAct has leaked window com.android.internal.policy.impl.PhoneWindow$DecorView@433b7150 that was originally added here
E/WindowManager(  244):     at android.view.ViewRoot.<init>(ViewRoot.java:178)
E/WindowManager(  244):     at android.view.WindowManagerImpl.addView(WindowManagerImpl.java:147)
E/WindowManager(  244):     at android.view.WindowManagerImpl.addView(WindowManagerImpl.java:90)
E/WindowManager(  244):     at android.view.Window$LocalWindowManager.addView(Window.java:393)
E/WindowManager(  244):     at android.app.Dialog.show(Dialog.java:212)
E/WindowManager(  244):     at android.app.ProgressDialog.show(ProgressDialog.java:103)
E/WindowManager(  244):     at android.app.ProgressDialog.show(ProgressDialog.java:91)
E/WindowManager(  244):     at MyAct.send(MyAct.java:294)
E/WindowManager(  244):     at MyAct$4.onClick(MyAct.java:174)
E/WindowManager(  244):     at android.view.View.performClick(View.java:2129)
E/WindowManager(  244):     at android.view.View.onTouchEvent(View.java:3543)
E/WindowManager(  244):     at android.widget.TextView.onTouchEvent(TextView.java:4664)
E/WindowManager(  244):     at android.view.View.dispatchTouchEvent(View.java:3198)

我已经尝试在onSaveInstanceState中取消进度对话框,但这只是防止了立即崩溃。背景线程仍在运行,UI处于部分绘制状态。需要在它重新开始工作之前杀死整个应用程序。


当前回答

我的解决方案是扩展ProgressDialog类来获得我自己的MyProgressDialog。

我重新定义了show()和dismiss()方法来在显示对话框之前锁定方向,并在对话框被解散时将其解锁。

因此,当显示对话框并且设备的方向发生变化时,屏幕的方向保持不变,直到调用dismiss(),然后屏幕方向根据传感器值/设备方向发生变化。

这是我的代码:

public class MyProgressDialog extends ProgressDialog {
    private Context mContext;

    public MyProgressDialog(Context context) {
        super(context);
        mContext = context;
    }

    public MyProgressDialog(Context context, int theme) {
        super(context, theme);
        mContext = context;
    }
    
    public void show() {
        if (mContext.getResources().getConfiguration().orientation == Configuration.ORIENTATION_PORTRAIT)
            ((Activity) mContext).setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_PORTRAIT);
        else
            ((Activity) mContext).setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_LANDSCAPE);
        super.show();
    }
    
    public void dismiss() {
        super.dismiss();
        ((Activity) mContext).setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_SENSOR);
    }
}

其他回答

最初的问题是代码无法在屏幕方向改变时存活下来。显然,这是“解决”的程序处理屏幕方向变化本身,而不是让UI框架做它(通过调用onDestroy)。

I would submit that if the underlying problem is that the program will not survive onDestroy(), then the accepted solution is just a workaround that leaves the program with serious other problems and vulnerabilities. Remember that the Android framework specifically states that your activity is at risk for being destroyed almost at any time due to circumstances outside your control. Therefore, your activity must be able to survive onDestroy() and subsequent onCreate() for any reason, not just a screen orientation change.

如果你要接受自己处理屏幕方向变化来解决OP的问题,你需要验证onDestroy()的其他原因不会导致相同的错误。你能做到吗?如果不是,我会质疑这个“公认的”答案是否真的是一个很好的答案。

我也遇到了同样的问题,我想出了一个不使用ProgressDialog的解决方案,我得到了更快的结果。

我所做的是创建一个布局,其中有一个ProgressBar。

<?xml version="1.0" encoding="utf-8"?>
<RelativeLayout
xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="fill_parent"
android:layout_height="fill_parent">
<ProgressBar
    android:id="@+id/progressImage"
    android:layout_width="wrap_content"
    android:layout_height="wrap_content"
    android:layout_centerInParent="true"
    />
</RelativeLayout>

然后在onCreate方法中执行以下操作

public void onCreate(Bundle icicle) {
    super.onCreate(icicle);
    setContentView(R.layout.progress);
}

然后在线程中执行长任务,完成后使用Runnable将内容视图设置为您想要用于此活动的实际布局。

例如:

mHandler.post(new Runnable(){

public void run() {
        setContentView(R.layout.my_layout);
    } 
});

这就是我所做的,我发现它比显示ProgressDialog运行得更快,在我看来,它的侵入性更小,外观更好。

然而,如果你想要使用ProgressDialog,那么这个答案不适合你。

这是我提出的解决方案:

Move the AsyncTask or Thread to a retained Fragment, as explained here. I believe it is a good practice to move all network calls to fragments. If you are already using fragments, one of them could be made responsible for the calls. Otherwise, you can create a fragment just for doing the request, as the linked article proposes. The fragment will use a listener interface to signal the task completion/failure. You don't have to worry for orientation changes there. The fragment will always have the correct link to the current activity and progress dialog can be safely resumed. Make your progress dialog a member of your class. In fact you should do that for all dialogs. In the onPause method you should dismiss them, otherwise you will leak a window on the configuration change. The busy state should be kept by the fragment. When the fragment is attached to the activity, you can bring up the progress dialog again, if the call is still running. A void showProgressDialog() method can be added to the fragment-activity listener interface for this purpose.

我也遇到过同样的情况。我所做的就是在整个应用程序中只获取一个进度对话框的实例。

首先,我创建了一个DialogSingleton类来只获得一个实例(Singleton模式)

public class DialogSingleton
{
    private static Dialog dialog;

    private static final Object mLock = new Object();
    private static DialogSingleton instance;

    private DialogSingleton()
    {

    }

    public static DialogSingleton GetInstance()
    {
        synchronized (mLock)
        {
            if(instance == null)
            {
                instance = new DialogSingleton();
            }

            return instance;
        }
    }

    public void DialogShow(Context context, String title)
    {
        if(!((Activity)context).isFinishing())
        {
            dialog = new ProgressDialog(context, 2);

            dialog.setCanceledOnTouchOutside(false);

            dialog.setTitle(title);

            dialog.show();
        }
    }

    public void DialogDismiss(Context context)
    {
        if(!((Activity)context).isFinishing() && dialog.isShowing())
        {
            dialog.dismiss();
        }
    }
}

正如我在这个类中所展示的,我将进度对话框作为属性。每次我需要显示一个进度对话框时,我都会获得唯一的实例并创建一个新的ProgressDialog。

DialogSingleton.GetInstance().DialogShow(this, "My title here!");

当我完成后台任务时,我再次调用惟一实例并关闭它的对话框。

DialogSingleton.GetInstance().DialogDismiss(this);

我将后台任务状态保存在共享首选项中。当我旋转屏幕时,我问我是否有这个活动的任务运行:(onCreate)

if(Boolean.parseBoolean(preference.GetValue(IS_TASK_NAME_EXECUTED_KEY, "boolean").toString()))
{
    DialogSingleton.GetInstance().DialogShow(this, "Checking credentials!");
} // preference object gets the info from shared preferences (my own implementation to get and put data to shared preferences) and IS_TASK_NAME_EXECUTED_KEY is the key to save this flag (flag to know if this activity has a background task already running).

当我开始运行后台任务时:

preference.AddValue(IS_TASK_NAME_EXECUTED_KEY, true, "boolean");

DialogSingleton.GetInstance().DialogShow(this, "My title here!");

当我完成运行后台任务:

preference.AddValue(IS_TASK_NAME_EXECUTED_KEY, false, "boolean");

DialogSingleton.GetInstance().DialogDismiss(ActivityName.this);

我希望这能有所帮助。

如果你维护两个布局,所有的UI线程都应该终止。

如果你使用AsynTask,那么你可以很容易地在当前活动的onDestroy()方法中调用.cancel()方法。

@Override
protected void onDestroy (){
    removeDialog(DIALOG_LOGIN_ID); // remove loading dialog
    if (loginTask != null){
        if (loginTask.getStatus() != AsyncTask.Status.FINISHED)
            loginTask.cancel(true); //cancel AsyncTask
    }
    super.onDestroy();
}

对于AsyncTask,请在“取消任务”部分阅读更多信息。

更新: 增加了检查状态的条件,因为只有当它处于运行状态时才能取消。 还要注意,AsyncTask只能执行一次。