我如何创建一个基本的UIButton编程?例如,在我的视图控制器中,当执行viewDidLoad方法时,将动态创建三个uibutton,并设置其布局或属性。
当前回答
要以编程方式在控制器视图中添加一个按钮,请使用以下命令:
-(void)viewDidLoad
{
UIButton * btn = [UIButton buttonWithType:UIButtonTypeRoundedRect];
btn.frame = CGRectMake(0, 0, 100, 50);
[btn setTitle:@"Hello, world!" forState:UIControlStateNormal];
[self.view addSubview:btn];
}
要加入其中三种,冲洗并重复。
其他回答
- (void)viewDidLoad {
[super viewDidLoad];
[self addMyButton]; // Call add button method on view load
}
- (void)addMyButton{ // Method for creating button, with background image and other properties
UIButton *playButton = [[UIButton buttonWithType:UIButtonTypeRoundedRect] retain];
playButton.frame = CGRectMake(110.0, 360.0, 100.0, 30.0);
[playButton setTitle:@"Play" forState:UIControlStateNormal];
playButton.backgroundColor = [UIColor clearColor];
[playButton setTitleColor:[UIColor whiteColor] forState:UIControlStateNormal ];
UIImage *buttonImageNormal = [UIImage imageNamed:@"blueButton.png"];
UIImage *strechableButtonImageNormal = [buttonImageNormal stretchableImageWithLeftCapWidth:12 topCapHeight:0];
[playButton setBackgroundImage:strechableButtonImageNormal forState:UIControlStateNormal];
UIImage *buttonImagePressed = [UIImage imageNamed:@"whiteButton.png"];
UIImage *strechableButtonImagePressed = [buttonImagePressed stretchableImageWithLeftCapWidth:12 topCapHeight:0];
[playButton setBackgroundImage:strechableButtonImagePressed forState:UIControlStateHighlighted];
[playButton addTarget:self action:@selector(playAction:) forControlEvents:UIControlEventTouchUpInside];
[self.view addSubview:playButton];
}
UIButton *button=[UIButton buttonWithType:UIButtonTypeCustom];
[button setTitle:@"Click" forState:UIControlStateNormal];
[button setTitleColor:[UIColor blackColor]forState:UIControlStateNormal];
button.frame=CGRectMake(self.view.frame.origin.x+10,self.view.frame.size.height/2, self.view.frame.size.width-20, self.view.frame.size.height-500);
button.titleLabel.font=[UIFont fontWithName:@"Helvetica" size:20];
[button addTarget:selfaction:@selector(aMethod)forControlEvents:UIControlEventTouchUpInside];
[button setBackgroundColor:[UIColor grayColor]];
[self.view addSubview:button];
UIButton *addProject = [UIButton buttonWithType: UIButtonTypeRoundedRect];
addProject.frame = CGRectMake(210, 285, 100, 18);
[addProject setTitle:@"Show View" forState:UIControlStateNormal];
[addProject addTarget:self action:@selector(addProjectPressed:) forControlEvents:UIControlEventTouchUpInside];
[_scrollView addSubview:addProject];
试试这个:
首先把它写在你的。h文件的viewcontroller
UIButton *btn;
现在把这个写在viewcontrollers viewDidLoad的。m文件中。
btn=[[UIButton alloc]initWithFrame:CGRectMake(50, 20, 30, 30)];
[btn setBackgroundColor:[UIColor orangeColor]];
[btn setTitle: @"My Button" forState:UIControlStateNormal];
[btn setTitleColor: [UIColor blueVolor] forState:UIControlStateNormal];
[btn.layer setBorderWidth:1.0f];
[btn.layer setBorderColor:[UIColor BlueVolor].CGColor];
//adding action programatically
[btn addTarget:self action:@selector(btnClicked:) forControlEvents:UIControlEventTouchUpInside];
[self.view addSubview:btn];
在视图控制器的。m文件中写入viewDidLoad方法的外部
- (IBAction)btnClicked:(id)sender
{
//Write a code you want to execute on buttons click event
}
在Swift 5和Xcode 10.2中
基本上我们有两种类型的按钮。
1)系统类型按钮
2)自定义类型按钮(在自定义类型按钮中,我们可以为按钮设置背景图像)
而且这两种类型的按钮控制状态很少https://developer.apple.com/documentation/uikit/uicontrol/state
重要的州有
1)正常状态
2)选定状态
3)高亮状态
4)禁用状态……
//For system type button
let button = UIButton(type: .system)
button.frame = CGRect(x: 100, y: 250, width: 100, height: 50)
// button.backgroundColor = .blue
button.setTitle("Button", for: .normal)
button.setTitleColor(.white, for: .normal)
button.titleLabel?.font = UIFont.boldSystemFont(ofSize: 13.0)
button.titleLabel?.textAlignment = .center//Text alighment center
button.titleLabel?.numberOfLines = 0//To display multiple lines in UIButton
button.titleLabel?.lineBreakMode = .byWordWrapping//By word wrapping
button.tag = 1//To assign tag value
button.btnProperties()//Call UIButton properties from extension function
button.addTarget(self, action:#selector(self.buttonClicked), for: .touchUpInside)
self.view.addSubview(button)
//For custom type button (add image to your button)
let button2 = UIButton(type: .custom)
button2.frame = CGRect(x: 100, y: 400, width: 100, height: 50)
// button2.backgroundColor = .blue
button2.setImage(UIImage.init(named: "img.png"), for: .normal)
button2.tag = 2
button2.btnProperties()//Call UIButton properties from extension function
button2.addTarget(self, action:#selector(self.buttonClicked), for: .touchUpInside)
self.view.addSubview(button2)
@objc func buttonClicked(sender:UIButton) {
print("Button \(sender.tag) clicked")
}
//You can add UIButton properties using extension
extension UIButton {
func btnProperties() {
layer.cornerRadius = 10//Set button corner radious
clipsToBounds = true
backgroundColor = .blue//Set background colour
//titleLabel?.textAlignment = .center//add properties like this
}
}
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