我想在while循环中添加一个delay/sleep:

我是这样试的:

alert('hi');

for(var start = 1; start < 10; start++) {
  setTimeout(function () {
    alert('hello');
  }, 3000);
}

只有第一种情况是正确的:在显示alert('hi')后,它将等待3秒,然后alert('hello')将显示,但随后alert('hello')将不断重复。

我想要的是,在警报('hello')显示3秒后警报('hi'),然后它需要等待3秒的第二次警报('hello'),以此类推。


当前回答

试试这样做:

var i = 0, howManyTimes = 10; 函数f() { console.log(“嗨”); 我+ +; if (i < howManyTimes) { setTimeout (3000); } } f ();

其他回答

试试这个

 var arr = ['A','B','C'];
 (function customLoop (arr, i) {
    setTimeout(function () {
    // Do here what you want to do.......
    console.log(arr[i]);
    if (--i) {                
      customLoop(arr, i); 
    }
  }, 2000);
})(arr, arr.length);

结果

A // after 2s
B // after 2s
C // after 2s

我认为你需要这样的东西:

var TimedQueue = function(defaultDelay){
    this.queue = [];
    this.index = 0;
    this.defaultDelay = defaultDelay || 3000;
};

TimedQueue.prototype = {
    add: function(fn, delay){
        this.queue.push({
            fn: fn,
            delay: delay
        });
    },
    run: function(index){
        (index || index === 0) && (this.index = index);
        this.next();
    },
    next: function(){
        var self = this
        , i = this.index++
        , at = this.queue[i]
        , next = this.queue[this.index]
        if(!at) return;
        at.fn();
        next && setTimeout(function(){
            self.next();
        }, next.delay||this.defaultDelay);
    },
    reset: function(){
        this.index = 0;
    }
}

测试代码:

var now = +new Date();

var x = new TimedQueue(2000);

x.add(function(){
    console.log('hey');
    console.log(+new Date() - now);
});
x.add(function(){
    console.log('ho');
    console.log(+new Date() - now);
}, 3000);
x.add(function(){
    console.log('bye');
    console.log(+new Date() - now);
});

x.run();

注意:使用警报暂停javascript执行,直到你关闭警报。 它的代码可能比您要求的要多,但这是一个健壮的可重用解决方案。

试试这样做:

var i = 0, howManyTimes = 10; 函数f() { console.log(“嗨”); 我+ +; if (i < howManyTimes) { setTimeout (3000); } } f ();

如果使用ES6,你可以使用for循环来实现:

For(令I = 1;I < 10;我+ +){ setTimeout(函数定时器(){ console.log(“hello world”); }, I * 3000); }

它为每次迭代声明i,这意味着超时是+ 1000之前的超时。这样,传递给setTimeout的就是我们想要的。

const autoPlayer = (arr = [1, 2, 3, 4, 5]) => {
  // Base case:
  if (arr.length < 1) return

  // Remove the first element from the array.
  const item = arr.shift()

  // Set timout 
  setTimeout(() => {
    console.log('Hello, world!', item)  // Visualisation.
    autoPlayer() // Call function again.
  }, 1000) // Iterate every second.
}

Hey, I know this post is very old, but this code "loops" and adds a delay to it using a recursive method. I don't think you can 'actually' delay a loop itself from iterating based on reading various comments from other people. Maybe this can help someone out! Basically the function accepts an array (in this example). On each iteration the setTimeout Javascript method is called. The function calls itself again indefinitely when the timer of the setTimeout function expires, but on each call the array becomes smaller until it reaches the base-case. I hope this can help anyone else out.