我希望接受数字和小数点,但没有符号。
我已经看过使用Windows窗体中的NumericUpDown控件的示例,以及来自微软的这个NumericUpDown自定义控件的示例。但到目前为止,似乎NumericUpDown (WPF是否支持)不会提供我想要的功能。我的应用程序是这样设计的,任何头脑正常的人都不会想弄乱箭头。在我的应用程序中,它们没有任何实际意义。
所以我正在寻找一个简单的方法,使一个标准的WPF文本框只接受我想要的字符。这可能吗?实用吗?
我希望接受数字和小数点,但没有符号。
我已经看过使用Windows窗体中的NumericUpDown控件的示例,以及来自微软的这个NumericUpDown自定义控件的示例。但到目前为止,似乎NumericUpDown (WPF是否支持)不会提供我想要的功能。我的应用程序是这样设计的,任何头脑正常的人都不会想弄乱箭头。在我的应用程序中,它们没有任何实际意义。
所以我正在寻找一个简单的方法,使一个标准的WPF文本框只接受我想要的字符。这可能吗?实用吗?
当前回答
Use:
Private Sub DetailTextBox_PreviewTextInput( _
ByVal sender As Object, _
ByVal e As System.Windows.Input.TextCompositionEventArgs) _
Handles DetailTextBox.PreviewTextInput
If _IsANumber Then
If Not Char.IsNumber(e.Text) Then
e.Handled = True
End If
End If
End Sub
其他回答
这是一种改进的WilPs解答。 我的改进是:
改进了删除和退格键的行为 增加了EmptyValue属性,如果空字符串是不合适的 修正了一些小错别字
/// <summary>
/// Regular expression for Textbox with properties:
/// <see cref="RegularExpression"/>,
/// <see cref="MaxLength"/>,
/// <see cref="EmptyValue"/>.
/// </summary>
public class TextBoxInputRegExBehaviour : Behavior<TextBox>
{
#region DependencyProperties
public static readonly DependencyProperty RegularExpressionProperty =
DependencyProperty.Register("RegularExpression", typeof(string), typeof(TextBoxInputRegExBehaviour), new FrameworkPropertyMetadata(".*"));
public string RegularExpression
{
get { return (string)GetValue(RegularExpressionProperty); }
set { SetValue(RegularExpressionProperty, value); }
}
public static readonly DependencyProperty MaxLengthProperty =
DependencyProperty.Register("MaxLength", typeof(int), typeof(TextBoxInputRegExBehaviour),
new FrameworkPropertyMetadata(int.MinValue));
public int MaxLength
{
get { return (int)GetValue(MaxLengthProperty); }
set { SetValue(MaxLengthProperty, value); }
}
public static readonly DependencyProperty EmptyValueProperty =
DependencyProperty.Register("EmptyValue", typeof(string), typeof(TextBoxInputRegExBehaviour), null);
public string EmptyValue
{
get { return (string)GetValue(EmptyValueProperty); }
set { SetValue(EmptyValueProperty, value); }
}
#endregion
/// <summary>
/// Attach our behaviour. Add event handlers
/// </summary>
protected override void OnAttached()
{
base.OnAttached();
AssociatedObject.PreviewTextInput += PreviewTextInputHandler;
AssociatedObject.PreviewKeyDown += PreviewKeyDownHandler;
DataObject.AddPastingHandler(AssociatedObject, PastingHandler);
}
/// <summary>
/// Deattach our behaviour. remove event handlers
/// </summary>
protected override void OnDetaching()
{
base.OnDetaching();
AssociatedObject.PreviewTextInput -= PreviewTextInputHandler;
AssociatedObject.PreviewKeyDown -= PreviewKeyDownHandler;
DataObject.RemovePastingHandler(AssociatedObject, PastingHandler);
}
#region Event handlers [PRIVATE] --------------------------------------
void PreviewTextInputHandler(object sender, TextCompositionEventArgs e)
{
string text;
if (this.AssociatedObject.Text.Length < this.AssociatedObject.CaretIndex)
text = this.AssociatedObject.Text;
else
{
// Remaining text after removing selected text.
string remainingTextAfterRemoveSelection;
text = TreatSelectedText(out remainingTextAfterRemoveSelection)
? remainingTextAfterRemoveSelection.Insert(AssociatedObject.SelectionStart, e.Text)
: AssociatedObject.Text.Insert(this.AssociatedObject.CaretIndex, e.Text);
}
e.Handled = !ValidateText(text);
}
/// <summary>
/// PreviewKeyDown event handler
/// </summary>
void PreviewKeyDownHandler(object sender, KeyEventArgs e)
{
if (string.IsNullOrEmpty(this.EmptyValue))
return;
string text = null;
// Handle the Backspace key
if (e.Key == Key.Back)
{
if (!this.TreatSelectedText(out text))
{
if (AssociatedObject.SelectionStart > 0)
text = this.AssociatedObject.Text.Remove(AssociatedObject.SelectionStart - 1, 1);
}
}
// Handle the Delete key
else if (e.Key == Key.Delete)
{
// If text was selected, delete it
if (!this.TreatSelectedText(out text) && this.AssociatedObject.Text.Length > AssociatedObject.SelectionStart)
{
// Otherwise delete next symbol
text = this.AssociatedObject.Text.Remove(AssociatedObject.SelectionStart, 1);
}
}
if (text == string.Empty)
{
this.AssociatedObject.Text = this.EmptyValue;
if (e.Key == Key.Back)
AssociatedObject.SelectionStart++;
e.Handled = true;
}
}
private void PastingHandler(object sender, DataObjectPastingEventArgs e)
{
if (e.DataObject.GetDataPresent(DataFormats.Text))
{
string text = Convert.ToString(e.DataObject.GetData(DataFormats.Text));
if (!ValidateText(text))
e.CancelCommand();
}
else
e.CancelCommand();
}
#endregion Event handlers [PRIVATE] -----------------------------------
#region Auxiliary methods [PRIVATE] -----------------------------------
/// <summary>
/// Validate certain text by our regular expression and text length conditions
/// </summary>
/// <param name="text"> Text for validation </param>
/// <returns> True - valid, False - invalid </returns>
private bool ValidateText(string text)
{
return (new Regex(this.RegularExpression, RegexOptions.IgnoreCase)).IsMatch(text) && (MaxLength == int.MinValue || text.Length <= MaxLength);
}
/// <summary>
/// Handle text selection
/// </summary>
/// <returns>true if the character was successfully removed; otherwise, false. </returns>
private bool TreatSelectedText(out string text)
{
text = null;
if (AssociatedObject.SelectionLength <= 0)
return false;
var length = this.AssociatedObject.Text.Length;
if (AssociatedObject.SelectionStart >= length)
return true;
if (AssociatedObject.SelectionStart + AssociatedObject.SelectionLength >= length)
AssociatedObject.SelectionLength = length - AssociatedObject.SelectionStart;
text = this.AssociatedObject.Text.Remove(AssociatedObject.SelectionStart, AssociatedObject.SelectionLength);
return true;
}
#endregion Auxiliary methods [PRIVATE] --------------------------------
}
用法非常简单:
<i:Interaction.Behaviors>
<behaviours:TextBoxInputRegExBehaviour RegularExpression="^\d+$" MaxLength="9" EmptyValue="0" />
</i:Interaction.Behaviors>
下面的代码创建了一个控件,你将能够像正常的文本框一样使用,但它只会把一个正的双精度作为输入:
在XAML中,你可以这样使用这个控件:
<local:UnsignedDoubleBox/>
在c#代码中,在当前命名空间中添加以下内容:
public class UnsignedDoubleBox : TextBox
{
public UnsignedDoubleBox()
{
this.PreviewTextInput += defaultPreviewTextInput;
DataObject.AddPastingHandler(this, defaultTextBoxPasting);
}
private bool IsTextAllowed(TextBox textBox, String text)
{
//source: https://stackoverflow.com/questions/23397195/in-wpf-does-previewtextinput-always-give-a-single-character-only#comment89374810_23406386
String newText = textBox.Text.Insert(textBox.CaretIndex, text);
double res;
return double.TryParse(newText, out res) && res >= 0;
}
//source: https://stackoverflow.com/a/1268648/13093413
private void defaultTextBoxPasting(object sender, DataObjectPastingEventArgs e)
{
if (e.DataObject.GetDataPresent(typeof(String)))
{
String text = (String)e.DataObject.GetData(typeof(String));
if (!IsTextAllowed((TextBox)sender, text))
{
e.CancelCommand();
}
}
else
{
e.CancelCommand();
}
}
private void defaultPreviewTextInput(object sender, TextCompositionEventArgs e)
{
if (IsTextAllowed((TextBox)sender, e.Text))
{
e.Handled = false;
}
else
{
e.Handled = true;
}
}
}
我假设:
您希望允许数字输入的文本框的文本属性最初设置为一些有效的数字值(例如,2.7172)。 文本框是主窗口的子窗口 你的主窗口是Window1类 您的文本框名称是numericTB
基本思想:
Add: private string previousText; to your main window class (Window1) Add: previousText = numericTB.Text; to your main window constructor Create a handler for the numericTB.TextChanged event to be something like this: private void numericTB_TextChanged(object sender, TextChangedEventArgs e) { double num = 0; bool success = double.TryParse(((TextBox)sender).Text, out num); if (success & num >= 0) previousText = ((TextBox)sender).Text; else ((TextBox)sender).Text = previousText; }
这将继续设置previousText为numericTB。文本只要它是有效的,并设置numericTB。如果用户写了您不喜欢的内容,则将文本转换到其最后一个有效值。当然,这只是基本的想法,它只是“傻瓜抵抗”,而不是“傻瓜证明”。例如,它不能处理用户乱用空格的情况。所以这里有一个完整的解决方案,我认为是“白痴证明”,如果我错了,请告诉我:
Content of your Window1.xaml file: <Window x:Class="IdiotProofNumericTextBox.Window1" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" Title="Window1" Height="300" Width="300"> <Grid> <TextBox Height="30" Width="100" Name="numericTB" TextChanged="numericTB_TextChanged"/> </Grid> </Window> Content of your Window.xaml.cs file: using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Windows; using System.Windows.Controls; using System.Windows.Data; using System.Windows.Documents; using System.Windows.Input; using System.Windows.Media; using System.Windows.Media.Imaging; using System.Windows.Navigation; using System.Windows.Shapes; namespace IdiotProofNumericTextBox { public partial class Window1 : Window { private string previousText; public Window1() { InitializeComponent(); previousText = numericTB.Text; } private void numericTB_TextChanged(object sender, TextChangedEventArgs e) { if (string.IsNullOrEmpty(((TextBox)sender).Text)) previousText = ""; else { double num = 0; bool success = double.TryParse(((TextBox)sender).Text, out num); if (success & num >= 0) { ((TextBox)sender).Text.Trim(); previousText = ((TextBox)sender).Text; } else { ((TextBox)sender).Text = previousText; ((TextBox)sender).SelectionStart = ((TextBox)sender).Text.Length; } } } } }
就是这样。如果你有很多文本框,那么我建议创建一个CustomControl继承从TextBox,所以你可以包装previousText和numericTB_TextChanged在一个单独的文件。
对于希望文本字段只接受无符号数字(如套接字端口等)的开发人员:
WPF
<TextBox PreviewTextInput="Port_PreviewTextInput" MaxLines="1"/>
C#
private void Port_PreviewTextInput(object sender, TextCompositionEventArgs e)
{
e.Handled = !int.TryParse(e.Text, out int x);
}
添加一个验证规则,以便在文本更改时检查数据是否是数字,如果是,则允许继续处理,如果不是,则提示用户该字段中只接受数字数据。
请参阅Windows演示基础中的验证