这个问题快把我逼疯了,我不知道怎么解决它。

    Undefined symbols for architecture armv7:
  "_deflateEnd", referenced from:
      -[ASIDataCompressor closeStream] in ASIDataCompressor.o
  "_OBJC_CLASS_$_ASIDataDecompressor", referenced from:
      objc-class-ref in ASIHTTPRequest.o
  "_deflate", referenced from:
      -[ASIDataCompressor compressBytes:length:error:shouldFinish:] in ASIDataCompressor.o
  "_deflateInit2_", referenced from:
      -[ASIDataCompressor setupStream] in ASIDataCompressor.o
ld: symbol(s) not found for architecture armv7
collect2: ld returned 1 exit status
Command /Developer/Platforms/iPhoneOS.platform/Developer/usr/bin/gcc-4.2 failed with exit code 1

我认为这与:

ld: symbol(s) not found for architecture armv7

但是我添加了:libz.1.2.3。Dylib并没有帮助,有人有什么想法吗?


当前回答

我在.h文件中有多个@接口,还没有包括所有相应的@实现指令。确保它们都平衡了。

其他回答

如果你正在处理iOS5升级,我发现要编译一个目标4.3的项目,我可以将libz.1.2.3重命名。dynlib的项目导航到libz.1.2.5。Dynlib和它编译。

我的iPhoneOS50SDK/usr/lib文件夹没有libz.1.2.3。Dynlib——不知道它是测试版还是自然升级。

我也有类似的问题。在_OBJC_CLASS_$_后面的类名实际上是我的类。原因是我没有勾选“添加到目标”,当我拖动源代码文件到导航列表。

我的解决方案是:

从导航列表中删除类,并选择“仅删除引用” 再次拖动源代码文件,并确保“添加到目标”复选框被勾选。复选框就在“需要时复制”和“创建组”下面。

If you're building from Unity3D 5 and also using a Prime31 plugin and you're getting this error it's probably due to a duplicate .dll. If you look through your warnings in Unity's editor one of them will tell you this and warn that it could cause build errors. To see if this is the case, type P31 in your project search field and it should pop right up, maybe even more than one. The duplicate's will have a ' 1' at the end of the file name. This is probably caused from updating the plugin in editor via the store or the Prime31 menu tab.

这解决了我的问题:我正在使用的依赖不支持armv7。所以我别无选择,只能把它切除。Armv7只用于非常老的iphone(比如iphone 4)。

点击“构建设置/全部” 设置“有效架构”为“arm64 arm64e”

我有类似的问题,并看到与“std::”相关的错误。

我改变了构建设置->苹果LVM 5.0 -语言c++ -> c++标准库

从libc++ (LLVM c++标准库与c++ 11支持) libstdc++ (GNU c++标准库)