我有一个带有图像的UIImageView。现在我有一个全新的图像(图形文件),并想要在这个UIImageView中显示它。如果我设置
myImageView.image = newImage;
新图像立即可见。不可以做成动画。
我想让它很好地淡出到新图像中。我想也许有比在上面创建一个新的UIImageView并与动画混合更好的解决方案?
我有一个带有图像的UIImageView。现在我有一个全新的图像(图形文件),并想要在这个UIImageView中显示它。如果我设置
myImageView.image = newImage;
新图像立即可见。不可以做成动画。
我想让它很好地淡出到新图像中。我想也许有比在上面创建一个新的UIImageView并与动画混合更好的解决方案?
当前回答
用迈克尔·斯科特的话来说,傻瓜,保持简单。 以下是在Swift 3和Swift 4中实现这一点的简单方法:
UIView.transition(with: imageView,
duration: 0.75,
options: .transitionCrossDissolve,
animations: { self.imageView.image = toImage },
completion: nil)
其他回答
试试这个:
_imageView.image = image;
[_imageView.layer addAnimation:[CATransition animation] forKey:kCATransition];
Swift 5扩展:
extension UIImageView{
func setImage(_ image: UIImage?, animated: Bool = true) {
let duration = animated ? 0.3 : 0.0
UIView.transition(with: self, duration: duration, options: .transitionCrossDissolve, animations: {
self.image = image
}, completion: nil)
}
}
我不确定你是否可以用渐隐效果动画UIViews,因为似乎所有支持的视图转换都在UIViewAnimationTransition枚举中定义。渐变效果可以使用CoreAnimation实现。该方法的示例示例:
#import <QuartzCore/QuartzCore.h>
...
imageView.image = [UIImage imageNamed:(i % 2) ? @"3.jpg" : @"4.jpg"];
CATransition *transition = [CATransition animation];
transition.duration = 1.0f;
transition.timingFunction = [CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseInEaseOut];
transition.type = kCATransitionFade;
[imageView.layer addAnimation:transition forKey:nil];
为什么不试试这个呢?
NSArray *animationFrames = [NSArray arrayWithObjects:
[UIImage imageWithName:@"image1.png"],
[UIImage imageWithName:@"image2.png"],
nil];
UIImageView *animatedImageView = [[UIImageView alloc] init];
animatedImageView.animationImages = animationsFrame;
[animatedImageView setAnimationRepeatCount:1];
[animatedImageView startAnimating];
快速版本:
let animationsFrames = [UIImage(named: "image1.png"), UIImage(named: "image2.png")]
let animatedImageView = UIImageView()
animatedImageView.animationImages = animationsFrames
animatedImageView.animationRepeatCount = 1
animatedImageView.startAnimating()
CABasicAnimation* fadeAnim = [CABasicAnimation animationWithKeyPath:@"contents"];
fadeAnim.fromValue = (__bridge id)imageView.image.CGImage;
fadeAnim.toValue = (__bridge id)[UIImage imageNamed:@"newImage.png"].CGImage;
fadeAnim.duration = 2.0;
[imageView.layer addAnimation:fadeAnim forKey:@"contents"];
imageView.layer.contents = (__bridge id)[UIImage imageNamed:@"newImage.png"].CGImage;