我想插入一个UITextField的文本。
这可能吗?
我想插入一个UITextField的文本。
这可能吗?
当前回答
我通常尽量避免子类化,但如果你已经:
// add a property
@property (nonatomic) UIEdgeInsets edgeInsets;
// and override:
- (CGRect)textRectForBounds:(CGRect)bounds
{
return [super textRectForBounds:UIEdgeInsetsInsetRect(bounds, self.edgeInsets)];
}
- (CGRect)editingRectForBounds:(CGRect)bounds
{
return [super editingRectForBounds:UIEdgeInsetsInsetRect(bounds, self.edgeInsets)];
}
其他回答
我子类化UITextField来处理这个,它支持左,上,右和底部的插入,以及清除按钮的定位。
MRDInsetTextField.h
#import <UIKit/UIKit.h>
@interface MRDInsetTextField : UITextField
@property (nonatomic, assign) CGRect inset;
@end
MRDInsetTextField.m
#import "MRDInsetTextField.h"
@implementation MRDInsetTextField
- (id)init
{
self = [super init];
if (self) {
_inset = CGRectZero;
}
return self;
}
- (id)initWithCoder:(NSCoder *)aDecoder
{
self = [super initWithCoder:aDecoder];
if (self) {
_inset = CGRectZero;
}
return self;
}
- (id)initWithFrame:(CGRect)frame
{
self = [super initWithFrame:frame];
if (self) {
_inset = CGRectZero;
}
return self;
}
- (void)setInset:(CGRect)inset {
_inset = inset;
[self setNeedsLayout];
}
- (CGRect)getRectForBounds:(CGRect)bounds withInset:(CGRect)inset {
CGRect newRect = CGRectMake(
bounds.origin.x + inset.origin.x,
bounds.origin.y + inset.origin.y,
bounds.origin.x + bounds.size.width - inset.origin.x - inset.size.width,
bounds.origin.y + bounds.size.height - inset.origin.y - inset.size.height
);
return newRect;
}
- (CGRect)textRectForBounds:(CGRect)bounds {
return [self getRectForBounds:[super textRectForBounds:bounds] withInset:_inset];
}
- (CGRect)placeholderRectForBounds:(CGRect)bounds {
return [self getRectForBounds:bounds withInset:_inset];
}
- (CGRect)editingRectForBounds:(CGRect)bounds {
return [self getRectForBounds:[super editingRectForBounds:bounds] withInset:_inset];
}
- (CGRect)clearButtonRectForBounds:(CGRect)bounds {
return CGRectOffset([super clearButtonRectForBounds:bounds], -_inset.size.width, _inset.origin.y/2 - _inset.size.height/2);
}
@end
*_someTextField*来自nib/storyboard视图,带有MRDInsetTextField自定义类的用法示例
[(MRDInsetTextField*)_someTextField setInset:CGRectMake(5, 0, 5, 0)]; // left, top, right, bottom inset
抛出另一个不需要子类化的解决方案:
UITextField *txtField = [UITextField new];
txtField.borderStyle = UITextBorderStyleRoundedRect;
// grab BG layer
CALayer *bgLayer = txtField.layer.sublayers.lastObject;
bgLayer.opacity = 0.f;
// add new bg view
UIView *bgView = [UIView new];
bgView.backgroundColor = [UIColor whiteColor];
bgView.autoresizingMask = UIViewAutoresizingFlexibleHeight | UIViewAutoresizingFlexibleWidth;
bgView.userInteractionEnabled = NO;
[txtField addSubview: bgView];
[txtField sendSubviewToBack: bgView];
在iOS 7和iOS 8上测试。这两个工作。苹果仍然有可能修改UITextField的层层次结构,把事情搞砸了。
对于那些正在寻找更简单解决方案的人来说。
在UIView中添加UITextField。为了模拟文本框周围的插入,我保持左10像素,宽度比视图小20像素。对于文本框周围的圆角边框,请使用视图的边框
viewBG.layer.cornerRadius = 8.0;
viewBG.layer.borderColor = [UIColor darkGrayColor].CGColor;
viewBG.layer.borderWidth = 1.0;
为UITextField添加填充的一个好方法是子类化UITextField并添加一个edgeInsets属性。然后设置edgeInsets和UITextField将相应地绘制。对于自定义的leftView或rightView集,这也能正确地发挥作用。
OSTextField.h
#import <UIKit/UIKit.h>
@interface OSTextField : UITextField
@property (nonatomic, assign) UIEdgeInsets edgeInsets;
@end
OSTextField.m
#import "OSTextField.h"
@implementation OSTextField
- (id)initWithFrame:(CGRect)frame{
self = [super initWithFrame:frame];
if (self) {
self.edgeInsets = UIEdgeInsetsMake(0, 0, 0, 0);
}
return self;
}
-(id)initWithCoder:(NSCoder *)aDecoder{
self = [super initWithCoder:aDecoder];
if(self){
self.edgeInsets = UIEdgeInsetsMake(0, 0, 0, 0);
}
return self;
}
- (CGRect)textRectForBounds:(CGRect)bounds {
return [super textRectForBounds:UIEdgeInsetsInsetRect(bounds, self.edgeInsets)];
}
- (CGRect)editingRectForBounds:(CGRect)bounds {
return [super editingRectForBounds:UIEdgeInsetsInsetRect(bounds, self.edgeInsets)];
}
@end
重写-textRectForBounds:只会改变占位符文本的插入。要改变可编辑文本的插入,你还需要重写-editingRectForBounds:
// placeholder position
- (CGRect)textRectForBounds:(CGRect)bounds {
return CGRectInset(bounds, 10, 10);
}
// text position
- (CGRect)editingRectForBounds:(CGRect)bounds {
return CGRectInset(bounds, 10, 10);
}