我有一个应用程序,我正在寻找一个文本文件,如果对文件做了任何更改,我使用OnChanged事件处理程序来处理事件。我正在使用NotifyFilters。LastWriteTime,但是事件仍然被触发两次。这是代码。

public void Initialize()
{
   FileSystemWatcher _fileWatcher = new FileSystemWatcher();
  _fileWatcher.Path = "C:\\Folder";
  _fileWatcher.NotifyFilter = NotifyFilters.LastWrite;
  _fileWatcher.Filter = "Version.txt";
  _fileWatcher.Changed += new FileSystemEventHandler(OnChanged);
  _fileWatcher.EnableRaisingEvents = true;
}

private void OnChanged(object source, FileSystemEventArgs e)
{
   .......
}

在我的情况下,OnChanged被调用两次,当我改变文本文件version.txt并保存它。


当前回答

我改变了监视目录中的文件的方式。我没有使用FileSystemWatcher,而是在另一个线程上轮询位置,然后查看文件的LastWriteTime。

DateTime lastWriteTime = File.GetLastWriteTime(someFilePath);

使用这些信息并保持文件路径的索引和最近的写入时间,我可以确定在特定位置已更改或已创建的文件。这使我摆脱了FileSystemWatcher的奇怪之处。主要的缺点是您需要一个数据结构来存储LastWriteTime和对文件的引用,但是它是可靠且易于实现的。

其他回答

In my case need to get the last line of a text file that is inserted by other application, as soon as insertion is done. Here is my solution. When the first event is raised, i disable the watcher from raising others, then i call the timer TimeElapsedEvent because when my handle function OnChanged is called i need the size of the text file, but the size at that time is not the actual size, it is the size of the file imediatelly before the insertion. So i wait for a while to proceed with the right file size.

private FileSystemWatcher watcher = new FileSystemWatcher();
...
watcher.Path = "E:\\data";
watcher.NotifyFilter = NotifyFilters.LastWrite ;
watcher.Filter = "data.txt";
watcher.Changed += new FileSystemEventHandler(OnChanged);
watcher.EnableRaisingEvents = true;

...

private void OnChanged(object source, FileSystemEventArgs e)
   {
    System.Timers.Timer t = new System.Timers.Timer();
    try
    {
        watcher.Changed -= new FileSystemEventHandler(OnChanged);
        watcher.EnableRaisingEvents = false;

        t.Interval = 500;
        t.Elapsed += (sender, args) => t_Elapsed(sender, e);
        t.Start();
    }
    catch(Exception ex) {
        ;
    }
}

private void t_Elapsed(object sender, FileSystemEventArgs e) 
   {
    ((System.Timers.Timer)sender).Stop();
       //.. Do you stuff HERE ..
     watcher.Changed += new FileSystemEventHandler(OnChanged);
     watcher.EnableRaisingEvents = true;
}

这个代码对我有用。

        private void OnChanged(object source, FileSystemEventArgs e)
    {

        string fullFilePath = e.FullPath.ToString();
        string fullURL = buildTheUrlFromStudyXML(fullFilePath);

        System.Diagnostics.Process.Start("iexplore", fullURL);

        Timer timer = new Timer();
        ((FileSystemWatcher)source).Changed -= new FileSystemEventHandler(OnChanged);
        timer.Interval = 1000;
        timer.Elapsed += new ElapsedEventHandler(t_Elapsed);
        timer.Start();
    }

    private void t_Elapsed(object sender, ElapsedEventArgs e)
    {
        ((Timer)sender).Stop();
        theWatcher.Changed += new FileSystemEventHandler(OnChanged);
    }

一直在寻找答案,但我想到了一个肮脏的解决方案。因为我的事件触发了两次,所以第二个动作什么也不做。

       $count = 1
       $action = { 
            if($count -eq 1){                  
                #DO SOMETHING
                $count = 2 
            }else{
                $count = 1
            }
        }  

我们可以这么简单。这对我很管用。

private static void OnChanged(object sender, FileSystemEventArgs e) 
{
    if (File.GetAttributes(e.FullPath) == FileAttributes.Directory)
        return;
    double timeSpan = DateTime.Now.Subtract(File.GetLastWriteTime(e.FullPath)).TotalSeconds;
    if (timeSpan > 1)
        return;
    Console.WriteLine($"Changed: {e.FullPath}");
}

我改变了监视目录中的文件的方式。我没有使用FileSystemWatcher,而是在另一个线程上轮询位置,然后查看文件的LastWriteTime。

DateTime lastWriteTime = File.GetLastWriteTime(someFilePath);

使用这些信息并保持文件路径的索引和最近的写入时间,我可以确定在特定位置已更改或已创建的文件。这使我摆脱了FileSystemWatcher的奇怪之处。主要的缺点是您需要一个数据结构来存储LastWriteTime和对文件的引用,但是它是可靠且易于实现的。