这是我的问题:是否可以以某种方式检查是否存在一个动态附加的事件侦听器?或者我怎么能在DOM中检查“onclick”(?)属性的状态?我已经在互联网上搜索了一个解决方案,就像Stack Overflow,但没有运气。这是我的html:
<a id="link1" onclick="linkclick(event)"> link 1 </a>
<a id="link2"> link 2 </a> <!-- without inline onclick handler -->
然后在Javascript中,我附加了一个动态创建的事件监听器到第二个链接:
document.getElementById('link2').addEventListener('click', linkclick, false);
代码运行良好,但我所有的尝试检测附加的侦听器失败:
// test for #link2 - dynamically created eventlistener
alert(elem.onclick); // null
alert(elem.hasAttribute('onclick')); // false
alert(elem.click); // function click(){[native code]} // btw, what's this?
jsFiddle在这里。
如果你点击“Add onclick for 2”,然后点击“[link 2]”,事件会正常启动,
但是“测试链接2”总是报告错误。
有人能帮帮我吗?
2022年更新:
我在TypeScript中编写了实用工具方法,根据这个答案附加和分离事件,但这个答案是正确的。希望有人觉得有用。
export const attachEvent = (
element: Element,
eventName: string,
callback: () => void
) => {
if (element && eventName && element.getAttribute('listener') !== 'true') {
element.setAttribute('listener', 'true');
element.addEventListener(eventName, () => {
callback();
});
}
};
export const detachEvent = (
element: Element,
eventName: string,
callback: () => void
) => {
if (eventName && element) {
element.removeEventListener(eventName, callback);
}
};
导入并像这样在任何地方使用它
attachEvent(domElement, 'click', this.myfunction.bind(this));
detachEvent(domElement, 'click', this.myfunction);
我写了3个函数来做这个:
var addEvent = function(object, type, callback)
{
if (object != null && typeof(object) != 'undefined' && object.addEventListener)
{
object.isAttached = typeof object.isAttached == "undefined" ? [] : object.isAttached;
if (!object.isAttached[type])
{
object.isAttached[type] = true;
object.addEventListener(type, callback, false);
}
}
};
var removeEvent = function(object, type, callback)
{
if (object != null && typeof(object) != "undefined" && typeof object.isAttached != "undefined" && object.isAttached[type])
{
object.removeEventListener(type, callback, false);
object.isAttached[type] = false;
}
};
var hasEvent = function(object, type, callback)
{
return object != null && typeof(object) != "undefined" && typeof object.isAttached != "undefined" && object.isAttached[type];
};
函数的使用很简单:
function mousemove(e)
{
console.log("x:" + e.clientX + ", y:" + e.clientY);
}
if (hasEvent(window, "mousemove", mousemove))
console.log('window has "mousemove" event with "mousemove" callback');
else
console.log('window does not have "mousemove" event with "mousemove" callback');
addEvent(window, "mousemove", mousemove);
if (hasEvent(window, "mousemove", mousemove))
console.log('window has "mousemove" event with "mousemove" callback');
else
console.log('window does not have "mousemove" event with "mousemove" callback');
/*
Output
window does not have "mousemove" event with "mousemove"
window has "mousemove" event with "mousemove" callback
The x and y coordinates of mouse as you move it
*/