我希望我的应用程序能够识别用户在手机屏幕上从右向左滑动。
如何做到这一点?
我希望我的应用程序能够识别用户在手机屏幕上从右向左滑动。
如何做到这一点?
当前回答
If you want to display some buttons with actions when an list item is swipe are a lot of libraries on the internet that have this behavior. I implemented the library that I found on the internet and I am very satisfied. It is very simple to use and very quick. I improved the original library and I added a new click listener for item click. Also I added font awesome library (http://fortawesome.github.io/Font-Awesome/) and now you can simply add a new item title and specify the icon name from font awesome.
这是github的链接
其他回答
因为这个问题有点老,很流行,我试图更新答案,并通过结合答案和评论中的多种建议来改进它。
从Java切换到Kotlin并使用一些Kotlin语法Eyecandy(主观) 使onswipe函数返回它们是否消耗了事件(ruX答案) 从if语句中移除结果赋值并删除变量(直接返回) 仅检测垂直和水平滑动的替代方案 只能检测上、下、右、左的选择。 为保持一致性(方向,而不是位置),将上下重命名为上下。
四个方向都刷:
open class OnSwipeTouchListener(val context: Context?) : OnTouchListener {
companion object {
private const val SwipeThreshold = 100
private const val SwipeVelocityThreshold = 100
}
private val gestureDetector = GestureDetector(context, GestureListener())
override fun onTouch(v: View, event: MotionEvent): Boolean {
return gestureDetector.onTouchEvent(event)
}
open fun onSwipeRight(): Boolean { return false }
open fun onSwipeLeft(): Boolean { return false }
open fun onSwipeUp(): Boolean { return false }
open fun onSwipeDown(): Boolean { return false }
private inner class GestureListener : SimpleOnGestureListener() {
override fun onDown(e: MotionEvent): Boolean {
return true
}
override fun onFling(
e1: MotionEvent,
e2: MotionEvent,
velocityX: Float,
velocityY: Float,
): Boolean {
try {
val diffY = e2.y - e1.y
val diffX = e2.x - e1.x
if (abs(diffX) > abs(diffY)) {
if (abs(diffX) > SwipeThreshold && abs(velocityX) > SwipeVelocityThreshold) {
return when {
diffX > 0 -> onSwipeRight()
else -> onSwipeLeft()
}
}
} else if (abs(diffY) > SwipeThreshold && abs(velocityY) > SwipeVelocityThreshold) {
return when {
diffY > 0 -> onSwipeDown()
else -> onSwipeUp()
}
}
} catch (exception: Exception) {
exception.printStackTrace()
}
return false
}
}
}
用法:
myView.setOnTouchListener(object : OnSwipeTouchListener(context) {
// Implement any function you need:
override fun onSwipeUp(): Boolean {
Toast.makeText(context, "UP", Toast.LENGTH_SHORT).show()
return true
}
override fun onSwipeLeft(): Boolean {
Toast.makeText(context, "LEFT", Toast.LENGTH_SHORT).show()
return true
}
})
onFling()的替代方案
替代方案删除更多代码并重新排序检查。重新排序是没有必要的,但我认为它看起来更整洁,更容易理解。 代码将放在try括号中。用法保持不变,只是实现各自的onSwipe函数
水平
val diffY = e2。Y - e1。Y 返回if (abs(velocityY) > SwipeVelocityThreshold) { 当{ > SwipeThreshold -> onSwipeDown() diffY < - swipethreshold -> onSwipeUp() Else -> false } }其他false
垂直
val diffX = e2。X - e1。X 返回if (abs(velocityX) > SwipeVelocityThreshold) { 当{ > SwipeThreshold -> onSwipeRight() diffX < - swipethreshold -> onSwipeLeft() Else -> false } }其他false
一个方向
"up"的例子
val diffY = e2。Y - e1。Y 返回{ diffY < - swipethreshold -> onSwipeUp() Else -> false }
Additional Notes: In (ruX answer) they discussed removing onDown to also detect an onClickListener for the same view. However, when I removed onDown, the class did not work anymore. I don't exactly know why. I looked into the code of GestureDetector but it is very complex and the consequences of the return value of onDown seems to have some implications. So I left it in. Also, you can just use SimpleOnGestureListener.onSingleTapUp() just like you did onFling and create a onClick() function that is called there.
版本信息:
compileSdkVersion 31 minSdkVersion 24 targetSdkVersion 31
我知道从2012年开始有点晚了,但我希望它能帮助到一些人,因为我认为它比大多数答案都更短,更干净:
view.setOnTouchListener((v, event) -> {
int action = MotionEventCompat.getActionMasked(event);
switch(action) {
case (MotionEvent.ACTION_DOWN) :
Log.d(DEBUG_TAG,"Action was DOWN");
return true;
case (MotionEvent.ACTION_MOVE) :
Log.d(DEBUG_TAG,"Action was MOVE");
return true;
case (MotionEvent.ACTION_UP) :
Log.d(DEBUG_TAG,"Action was UP");
return true;
case (MotionEvent.ACTION_CANCEL) :
Log.d(DEBUG_TAG,"Action was CANCEL");
return true;
case (MotionEvent.ACTION_OUTSIDE) :
Log.d(DEBUG_TAG,"Movement occurred outside bounds " +
"of current screen element");
return true;
default :
return super.onTouchEvent(event);
}
});
当然,你可以只留下相关的手势。
src: https://developer.android.com/training/gestures/detector
If you want to display some buttons with actions when an list item is swipe are a lot of libraries on the internet that have this behavior. I implemented the library that I found on the internet and I am very satisfied. It is very simple to use and very quick. I improved the original library and I added a new click listener for item click. Also I added font awesome library (http://fortawesome.github.io/Font-Awesome/) and now you can simply add a new item title and specify the icon name from font awesome.
这是github的链接
扩展Mirek的回答,当你想在滚动视图中使用滑动手势时。默认情况下,滚动视图的触摸监听器被禁用,因此滚动动作不会发生。为了解决这个问题,您需要重写Activity的dispatchTouchEvent方法,并在您完成自己的侦听器后返回该方法的继承版本。
为了对Mirek的代码做一些修改: 我在OnSwipeTouchListener中添加了一个gestureDetector getter。
public GestureDetector getGestureDetector(){
return gestureDetector;
}
在Activity中声明OnSwipeTouchListener作为类范围的字段。
OnSwipeTouchListener onSwipeTouchListener;
相应修改用法代码:
onSwipeTouchListener = new OnSwipeTouchListener(MyActivity.this) {
public void onSwipeTop() {
Toast.makeText(MyActivity.this, "top", Toast.LENGTH_SHORT).show();
}
public void onSwipeRight() {
Toast.makeText(MyActivity.this, "right", Toast.LENGTH_SHORT).show();
}
public void onSwipeLeft() {
Toast.makeText(MyActivity.this, "left", Toast.LENGTH_SHORT).show();
}
public void onSwipeBottom() {
Toast.makeText(MyActivity.this, "bottom", Toast.LENGTH_SHORT).show();
}
});
imageView.setOnTouchListener(onSwipeTouchListener);
并覆盖活动内部的dispatchTouchEvent方法:
@Override
public boolean dispatchTouchEvent(MotionEvent ev){
swipeListener.getGestureDetector().onTouchEvent(ev);
return super.dispatchTouchEvent(ev);
}
现在滚动和滑动动作都可以工作了。
对@Mirek Rusin的回答做了一点修改,现在你可以检测多点触摸了。这段代码在Kotlin上:
class OnSwipeTouchListener(ctx: Context, val onGesture: (gestureCode: Int) -> Unit) : OnTouchListener {
private val SWIPE_THRESHOLD = 200
private val SWIPE_VELOCITY_THRESHOLD = 200
private val gestureDetector: GestureDetector
var fingersCount = 0
fun resetFingers() {
fingersCount = 0
}
init {
gestureDetector = GestureDetector(ctx, GestureListener())
}
override fun onTouch(v: View, event: MotionEvent): Boolean {
if (event.pointerCount > fingersCount) {
fingersCount = event.pointerCount
}
return gestureDetector.onTouchEvent(event)
}
private inner class GestureListener : SimpleOnGestureListener() {
override fun onDown(e: MotionEvent): Boolean {
return true
}
override fun onFling(e1: MotionEvent, e2: MotionEvent, velocityX: Float, velocityY: Float): Boolean {
var result = false
try {
val diffY = e2.y - e1.y
val diffX = e2.x - e1.x
if (Math.abs(diffX) > Math.abs(diffY)) {
if (Math.abs(diffX) > SWIPE_THRESHOLD && Math.abs(velocityX) > SWIPE_VELOCITY_THRESHOLD) {
if (diffX > 0) {
val gesture = when (fingersCount) {
1 -> Gesture.SWIPE_RIGHT
2 -> Gesture.TWO_FINGER_SWIPE_RIGHT
3 -> Gesture.THREE_FINGER_SWIPE_RIGHT
else -> -1
}
if (gesture > 0) {
onGesture.invoke(gesture)
}
} else {
val gesture = when (fingersCount) {
1 -> Gesture.SWIPE_LEFT
2 -> Gesture.TWO_FINGER_SWIPE_LEFT
3 -> Gesture.THREE_FINGER_SWIPE_LEFT
else -> -1
}
if (gesture > 0) {
onGesture.invoke(gesture)
}
}
resetFingers()
}
} else if (Math.abs(diffY) > SWIPE_THRESHOLD && Math.abs(velocityY) > SWIPE_VELOCITY_THRESHOLD) {
if (diffY > 0) {
val gesture = when (fingersCount) {
1 -> Gesture.SWIPE_DOWN
2 -> Gesture.TWO_FINGER_SWIPE_DOWN
3 -> Gesture.THREE_FINGER_SWIPE_DOWN
else -> -1
}
if (gesture > 0) {
onGesture.invoke(gesture)
}
} else {
val gesture = when (fingersCount) {
1 -> Gesture.SWIPE_UP
2 -> Gesture.TWO_FINGER_SWIPE_UP
3 -> Gesture.THREE_FINGER_SWIPE_UP
else -> -1
}
if (gesture > 0) {
onGesture.invoke(gesture)
}
}
resetFingers()
}
result = true
} catch (exception: Exception) {
exception.printStackTrace()
}
return result
}
}}
在姿态。SWIPE_RIGHT和其他是唯一的整数标识符的手势,我用它来检测一种手势在我的活动:
rootView?.setOnTouchListener(OnSwipeTouchListener(this, {
gesture -> log(Gesture.parseName(this, gesture))
}))
这里的gesture是一个整型变量它包含了我之前传递的值。