是否有一种有效的方法来判断DOM元素(在HTML文档中)当前是否可见(出现在视口中)?

(这个问题指的是Firefox。)


当前回答

这是我的解决方案。如果一个元素隐藏在一个可滚动的容器中,它将工作。

这里是一个演示(尝试调整窗口大小为)

var visibleY = function(el){
    var top = el.getBoundingClientRect().top, rect, el = el.parentNode;
    do {
        rect = el.getBoundingClientRect();
        if (top <= rect.bottom === false)
            return false;
        el = el.parentNode;
    } while (el != document.body);
    // Check it's within the document viewport
    return top <= document.documentElement.clientHeight;
};

我只需要检查它在Y轴上是否可见(用于滚动Ajax加载更多记录功能)。

其他回答

Domysee的答案https://stackoverflow.com/a/37998526接近正确。

许多示例使用“完全包含在视口中”,他的代码使用百分比来允许部分可见。他的代码还解决了“是否是父视图剪切”的问题,大多数示例都忽略了这个问题。

一个缺失的元素是父对象滚动条的影响——getBoundingClientRect返回父对象的外部矩形(包含滚动条),而不是内部矩形(不包含滚动条)。子滚动条可以隐藏在父滚动条后面,当它不可见时,它被认为是可见的。

推荐的观察者模式不适合我的用例:使用方向键更改表中当前选择的行,并确保新选择是可见的。使用观察器进行此操作将过于复杂。

这是一些代码

它包括一个额外的hack (fudgeY),因为我的表有一个粘头,不是通过直接的方式检测(自动处理这个将是相当乏味的)。此外,对于所需的可见分数,它使用十进制(0到1)而不是百分比。(对于我的例子,我需要完整的y, x是不相关的)。

function intersectRect(r1, r2) {
    var r = {};
    r.left = r1.left < r2.left ? r2.left : r1.left;
    r.top = r1.top < r2.top ? r2.top : r1.top;
    r.right = r1.right < r2.right ? r1.right : r2.right;
    r.bottom = r1.bottom < r2.bottom ? r1.bottom : r2.bottom;
    if (r.left < r.right && r.top < r.bottom)
        return r;
    return null;
}

function innerRect(e) {
    var b,r;
    b = e.getBoundingClientRect();
    r = {};
    r.left = b.left;
    r.top = b.top;
    r.right = b.left + e.clientWidth;
    r.bottom = b.top + e.clientHeight;
    return r;
}

function isViewable(e, fracX, fracY, fudgeY) {
    // ref https://stackoverflow.com/a/37998526
    // intersect all the rects and then check the result once
    // innerRect: mind the scroll bars
    // fudgeY: handle "sticky" thead in parent table.  Ugh.
    var r, pr, er;

    er = e.getBoundingClientRect();
    r = er;
    for (;;) {
        e = e.parentElement;
        if (!e)
            break;
        pr = innerRect(e);
        if (fudgeY)
            pr.top += fudgeY;
        r = intersectRect(r, pr);
        if (!r)
            return false;
    }

    if (fracX && ((r.right-r.left) / (er.right-er.left)) < (fracX-0.001))
        return false;
    if (fracY && ((r.bottom-r.top) / (er.bottom-er.top)) < (fracY-0.001))
        return false;
    return true;
}

我认为这是一种更实用的方法。 Dan的答案在递归上下文中不起作用。

此函数通过递归测试HTML标记之前的任何级别,并在第一个false处停止,解决了当您的元素位于其他可滚动div中的问题。

/**
 * fullVisible=true only returns true if the all object rect is visible
 */
function isReallyVisible(el, fullVisible) {
    if ( el.tagName == "HTML" )
            return true;
    var parentRect=el.parentNode.getBoundingClientRect();
    var rect = arguments[2] || el.getBoundingClientRect();
    return (
            ( fullVisible ? rect.top    >= parentRect.top    : rect.bottom > parentRect.top ) &&
            ( fullVisible ? rect.left   >= parentRect.left   : rect.right  > parentRect.left ) &&
            ( fullVisible ? rect.bottom <= parentRect.bottom : rect.top    < parentRect.bottom ) &&
            ( fullVisible ? rect.right  <= parentRect.right  : rect.left   < parentRect.right ) &&
            isReallyVisible(el.parentNode, fullVisible, rect)
    );
};

我尝试了Dan的答案,然而,用于确定边界的代数意味着元素必须既≤视口大小,又完全在视口内才能为真,很容易导致假否定。如果你想确定一个元素是否在视口中,ryanve的答案是接近的,但被测试的元素应该与视口重叠,所以试试这个:

function isElementInViewport(el) {
    var rect = el.getBoundingClientRect();

    return rect.bottom > 0 &&
        rect.right > 0 &&
        rect.left < (window.innerWidth || document.documentElement.clientWidth) /* or $(window).width() */ &&
        rect.top < (window.innerHeight || document.documentElement.clientHeight) /* or $(window).height() */;
}

/**
 * Returns Element placement information in Viewport
 * @link https://stackoverflow.com/a/70476497/2453148
 *
 * @typedef {object} ViewportInfo - Whether the element is…
 * @property {boolean} isInViewport - fully or partially in the viewport
 * @property {boolean} isPartiallyInViewport - partially in the viewport
 * @property {boolean} isInsideViewport - fully inside viewport
 * @property {boolean} isAroundViewport - completely covers the viewport
 * @property {boolean} isOnEdge - intersects the edge of viewport
 * @property {boolean} isOnTopEdge - intersects the top edge
 * @property {boolean} isOnRightEdge - intersects the right edge
 * @property {boolean} isOnBottomEdge - is intersects the bottom edge
 * @property {boolean} isOnLeftEdge - is intersects the left edge
 *
 * @param el Element
 * @return {Object} ViewportInfo
 */
function getElementViewportInfo(el) {

    let result = {};

    let rect = el.getBoundingClientRect();
    let windowHeight = window.innerHeight || document.documentElement.clientHeight;
    let windowWidth  = window.innerWidth || document.documentElement.clientWidth;

    let insideX = rect.left >= 0 && rect.left + rect.width <= windowWidth;
    let insideY = rect.top >= 0 && rect.top + rect.height <= windowHeight;

    result.isInsideViewport = insideX && insideY;

    let aroundX = rect.left < 0 && rect.left + rect.width > windowWidth;
    let aroundY = rect.top < 0 && rect.top + rect.height > windowHeight;

    result.isAroundViewport = aroundX && aroundY;

    let onTop    = rect.top < 0 && rect.top + rect.height > 0;
    let onRight  = rect.left < windowWidth && rect.left + rect.width > windowWidth;
    let onLeft   = rect.left < 0 && rect.left + rect.width > 0;
    let onBottom = rect.top < windowHeight && rect.top + rect.height > windowHeight;

    let onY = insideY || aroundY || onTop || onBottom;
    let onX = insideX || aroundX || onLeft || onRight;

    result.isOnTopEdge    = onTop && onX;
    result.isOnRightEdge  = onRight && onY;
    result.isOnBottomEdge = onBottom && onX;
    result.isOnLeftEdge   = onLeft && onY;

    result.isOnEdge = result.isOnLeftEdge || result.isOnRightEdge ||
        result.isOnTopEdge || result.isOnBottomEdge;

    let isInX =
        insideX || aroundX || result.isOnLeftEdge || result.isOnRightEdge;
    let isInY =
        insideY || aroundY || result.isOnTopEdge || result.isOnBottomEdge;

    result.isInViewport = isInX && isInY;

    result.isPartiallyInViewport =
        result.isInViewport && result.isOnEdge;

    return result;
}

作为Element.getBoundingClientRect()的支持,最简单的解决方案已经变得完美:

function isInView(el) {
  const box = el.getBoundingClientRect();
  return box.top < window.innerHeight && box.bottom >= 0;
}