我有一个线性布局,我想显示或隐藏与动画,推动布局向上或向下每当我改变其可见性。
我在那里看过一些样品,但没有一个适合我的需要。
我已经为动画创建了两个xml文件,但我不知道当我改变线性布局的可见性时如何启动它们。
我有一个线性布局,我想显示或隐藏与动画,推动布局向上或向下每当我改变其可见性。
我在那里看过一些样品,但没有一个适合我的需要。
我已经为动画创建了两个xml文件,但我不知道当我改变线性布局的可见性时如何启动它们。
当前回答
通过Kotlin扩展,你可以这样使用:
enum class SlideDirection{
UP,
DOWN,
LEFT,
RIGHT
}
enum class SlideType{
SHOW,
HIDE
}
fun View.slideAnimation(direction: SlideDirection, type: SlideType, duration: Long = 250){
val fromX: Float
val toX: Float
val fromY: Float
val toY: Float
val array = IntArray(2)
getLocationInWindow(array)
if((type == SlideType.HIDE && (direction == SlideDirection.RIGHT || direction == SlideDirection.DOWN)) ||
(type == SlideType.SHOW && (direction == SlideDirection.LEFT || direction == SlideDirection.UP)) ){
val displayMetrics = DisplayMetrics()
val windowManager = context.getSystemService(Context.WINDOW_SERVICE) as WindowManager
windowManager.defaultDisplay.getMetrics(displayMetrics)
val deviceWidth = displayMetrics.widthPixels
val deviceHeight = displayMetrics.heightPixels
array[0] = deviceWidth
array[1] = deviceHeight
}
when (direction) {
SlideDirection.UP -> {
fromX = 0f
toX = 0f
fromY = if(type == SlideType.HIDE) 0f else (array[1] + height).toFloat()
toY = if(type == SlideType.HIDE) -1f * (array[1] + height) else 0f
}
SlideDirection.DOWN -> {
fromX = 0f
toX = 0f
fromY = if(type == SlideType.HIDE) 0f else -1f * (array[1] + height)
toY = if(type == SlideType.HIDE) 1f * (array[1] + height) else 0f
}
SlideDirection.LEFT -> {
fromX = if(type == SlideType.HIDE) 0f else 1f * (array[0] + width)
toX = if(type == SlideType.HIDE) -1f * (array[0] + width) else 0f
fromY = 0f
toY = 0f
}
SlideDirection.RIGHT -> {
fromX = if(type == SlideType.HIDE) 0f else -1f * (array[0] + width)
toX = if(type == SlideType.HIDE) 1f * (array[0] + width) else 0f
fromY = 0f
toY = 0f
}
}
val animate = TranslateAnimation(
fromX,
toX,
fromY,
toY
)
animate.duration = duration
animate.setAnimationListener(object: Animation.AnimationListener{
override fun onAnimationRepeat(animation: Animation?) {
}
override fun onAnimationEnd(animation: Animation?) {
if(type == SlideType.HIDE){
visibility = View.INVISIBLE
}
}
override fun onAnimationStart(animation: Animation?) {
visibility = View.VISIBLE
}
})
startAnimation(animate)
}
扩展示例:
view.slideAnimation(SlideDirection.UP, SlideType.HIDE)//to make it disappear through top of the screen
view.slideAnimation(SlideDirection.DOWN, SlideType.SHOW)//to make it reappear from top of the screen
view.slideAnimation(SlideDirection.DOWN, SlideType.HIDE)//to make it disappear through bottom of the screen
view.slideAnimation(SlideDirection.UP, SlideType.SHOW)//to make it reappear from bottom of the screen
其他回答
随着Android 3.0 (Honeycomb)引入的新动画API,创建这样的动画非常简单。
将视图向下滑动一段距离:
view.animate().translationY(distance);
你可以稍后将视图滑回原来的位置,如下所示:
view.animate().translationY(0);
您还可以轻松地组合多个动画。下面的动画会将一个视图按高度向下滑动,同时淡入:
// Prepare the View for the animation
view.setVisibility(View.VISIBLE);
view.setAlpha(0.0f);
// Start the animation
view.animate()
.translationY(view.getHeight())
.alpha(1.0f)
.setListener(null);
然后,您可以将视图淡出,并将其滑回原始位置。我们还设置了一个AnimatorListener,这样我们可以在动画完成后将视图的可见性设置为GONE:
view.animate()
.translationY(0)
.alpha(0.0f)
.setListener(new AnimatorListenerAdapter() {
@Override
public void onAnimationEnd(Animator animation) {
super.onAnimationEnd(animation);
view.setVisibility(View.GONE);
}
});
这里有另一种方法来处理多个按钮(在这个例子中是ImageView)
MainActivity.java
findViewById(R.id.arrowIV).setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View v) {
if (strokeWidthIV.getAlpha() == 0f) {
findViewById(R.id.arrowIV).animate().rotationBy(180);
strokeWidthIV.animate().translationXBy(-120 * 4).alpha(1f);
findViewById(R.id.colorChooseIV).animate().translationXBy(-120 * 3).alpha(1f);
findViewById(R.id.saveIV).animate().translationXBy(-120 * 2).alpha(1f);
findViewById(R.id.clearAllIV).animate().translationXBy(-120).alpha(1f);
} else {
findViewById(R.id.arrowIV).animate().rotationBy(180);
strokeWidthIV.animate().translationXBy(120 * 4).alpha(0f);
findViewById(R.id.colorChooseIV).animate().translationXBy(120 * 3).alpha(0f);
findViewById(R.id.saveIV).animate().translationXBy(120 * 2).alpha(0f);
findViewById(R.id.clearAllIV).animate().translationXBy(120).alpha(0f);
}
}
});
activity_main.xml
<?xml version="1.0" encoding="utf-8"?>
<androidx.constraintlayout.widget.ConstraintLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res-auto"
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="match_parent"
android:layout_height="match_parent"
tools:context=".activity.MainActivity">
<ImageView
android:id="@+id/strokeWidthIV"
android:layout_width="48dp"
android:layout_height="48dp"
android:layout_margin="8dp"
android:alpha="0"
android:contentDescription="Clear All"
android:padding="4dp"
android:scaleType="fitXY"
android:src="@drawable/ic_edit"
app:layout_constraintEnd_toEndOf="parent"
app:layout_constraintTop_toTopOf="parent"
tools:ignore="HardcodedText" />
<ImageView
android:id="@+id/colorChooseIV"
android:layout_width="48dp"
android:layout_height="48dp"
android:layout_margin="8dp"
android:alpha="0"
android:contentDescription="Clear All"
android:padding="4dp"
android:scaleType="fitXY"
android:src="@drawable/ic_palette"
app:layout_constraintEnd_toEndOf="parent"
app:layout_constraintTop_toTopOf="parent"
tools:ignore="HardcodedText" />
<ImageView
android:id="@+id/saveIV"
android:layout_width="48dp"
android:layout_height="48dp"
android:layout_margin="8dp"
android:alpha="0"
android:contentDescription="Clear All"
android:padding="4dp"
android:scaleType="fitXY"
android:src="@drawable/ic_save"
app:layout_constraintEnd_toEndOf="parent"
app:layout_constraintTop_toTopOf="parent"
tools:ignore="HardcodedText" />
<ImageView
android:id="@+id/clearAllIV"
android:layout_width="48dp"
android:layout_height="48dp"
android:layout_margin="8dp"
android:alpha="0"
android:contentDescription="Clear All"
android:padding="4dp"
android:scaleType="fitXY"
android:src="@drawable/ic_clear_all"
app:layout_constraintEnd_toEndOf="parent"
app:layout_constraintTop_toTopOf="parent"
tools:ignore="HardcodedText" />
<ImageView
android:id="@+id/arrowIV"
android:layout_width="48dp"
android:layout_height="48dp"
android:layout_margin="8dp"
android:contentDescription="Arrow"
android:padding="4dp"
android:scaleType="fitXY"
android:src="@drawable/ic_arrow"
app:layout_constraintEnd_toEndOf="parent"
app:layout_constraintTop_toTopOf="parent"
tools:ignore="HardcodedText" />
</androidx.constraintlayout.widget.ConstraintLayout>
通过Kotlin扩展,你可以这样使用:
enum class SlideDirection{
UP,
DOWN,
LEFT,
RIGHT
}
enum class SlideType{
SHOW,
HIDE
}
fun View.slideAnimation(direction: SlideDirection, type: SlideType, duration: Long = 250){
val fromX: Float
val toX: Float
val fromY: Float
val toY: Float
val array = IntArray(2)
getLocationInWindow(array)
if((type == SlideType.HIDE && (direction == SlideDirection.RIGHT || direction == SlideDirection.DOWN)) ||
(type == SlideType.SHOW && (direction == SlideDirection.LEFT || direction == SlideDirection.UP)) ){
val displayMetrics = DisplayMetrics()
val windowManager = context.getSystemService(Context.WINDOW_SERVICE) as WindowManager
windowManager.defaultDisplay.getMetrics(displayMetrics)
val deviceWidth = displayMetrics.widthPixels
val deviceHeight = displayMetrics.heightPixels
array[0] = deviceWidth
array[1] = deviceHeight
}
when (direction) {
SlideDirection.UP -> {
fromX = 0f
toX = 0f
fromY = if(type == SlideType.HIDE) 0f else (array[1] + height).toFloat()
toY = if(type == SlideType.HIDE) -1f * (array[1] + height) else 0f
}
SlideDirection.DOWN -> {
fromX = 0f
toX = 0f
fromY = if(type == SlideType.HIDE) 0f else -1f * (array[1] + height)
toY = if(type == SlideType.HIDE) 1f * (array[1] + height) else 0f
}
SlideDirection.LEFT -> {
fromX = if(type == SlideType.HIDE) 0f else 1f * (array[0] + width)
toX = if(type == SlideType.HIDE) -1f * (array[0] + width) else 0f
fromY = 0f
toY = 0f
}
SlideDirection.RIGHT -> {
fromX = if(type == SlideType.HIDE) 0f else -1f * (array[0] + width)
toX = if(type == SlideType.HIDE) 1f * (array[0] + width) else 0f
fromY = 0f
toY = 0f
}
}
val animate = TranslateAnimation(
fromX,
toX,
fromY,
toY
)
animate.duration = duration
animate.setAnimationListener(object: Animation.AnimationListener{
override fun onAnimationRepeat(animation: Animation?) {
}
override fun onAnimationEnd(animation: Animation?) {
if(type == SlideType.HIDE){
visibility = View.INVISIBLE
}
}
override fun onAnimationStart(animation: Animation?) {
visibility = View.VISIBLE
}
})
startAnimation(animate)
}
扩展示例:
view.slideAnimation(SlideDirection.UP, SlideType.HIDE)//to make it disappear through top of the screen
view.slideAnimation(SlideDirection.DOWN, SlideType.SHOW)//to make it reappear from top of the screen
view.slideAnimation(SlideDirection.DOWN, SlideType.HIDE)//to make it disappear through bottom of the screen
view.slideAnimation(SlideDirection.UP, SlideType.SHOW)//to make it reappear from bottom of the screen
我有一个角落的情况,我的视图高度仍然是0所以。
import android.animation.Animator;
import android.animation.AnimatorListenerAdapter;
import android.view.View;
public final class AnimationUtils {
public static void slideDown(final View view) {
view.animate()
.translationY(view.getHeight())
.alpha(0.f)
.setListener(new AnimatorListenerAdapter() {
@Override
public void onAnimationEnd(Animator animation) {
// superfluous restoration
view.setVisibility(View.GONE);
view.setAlpha(1.f);
view.setTranslationY(0.f);
}
});
}
public static void slideUp(final View view) {
view.setVisibility(View.VISIBLE);
view.setAlpha(0.f);
if (view.getHeight() > 0) {
slideUpNow(view);
} else {
// wait till height is measured
view.post(new Runnable() {
@Override
public void run() {
slideUpNow(view);
}
});
}
}
private static void slideUpNow(final View view) {
view.setTranslationY(view.getHeight());
view.animate()
.translationY(0)
.alpha(1.f)
.setListener(new AnimatorListenerAdapter() {
@Override
public void onAnimationEnd(Animator animation) {
view.setVisibility(View.VISIBLE);
view.setAlpha(1.f);
}
});
}
}
科特林
根据Suragch的回答,下面是一种使用View扩展的优雅方式:
fun View.slideUp(duration: Int = 500) {
visibility = View.VISIBLE
val animate = TranslateAnimation(0f, 0f, this.height.toFloat(), 0f)
animate.duration = duration.toLong()
animate.fillAfter = true
this.startAnimation(animate)
}
fun View.slideDown(duration: Int = 500) {
visibility = View.VISIBLE
val animate = TranslateAnimation(0f, 0f, 0f, this.height.toFloat())
animate.duration = duration.toLong()
animate.fillAfter = true
this.startAnimation(animate)
}
然后无论你想在哪里使用它,你只需要myview。slideup()或myview。slidedown ()