构造函数何时抛出异常是正确的?(或者在Objective C的情况下:什么情况下init ` er才应该返回nil?)

在我看来,如果对象不完整,构造函数应该失败——因此拒绝创建对象。也就是说,构造函数应该与它的调用者有一个合同,以提供一个函数和工作对象,在哪些方法可以被有意义地调用?这合理吗?


当前回答

Throwing an exception during construction is a great way to make your code way more complex. Things that would seem simple suddenly become hard. For example, let's say you have a stack. How do you pop the stack and return the top value? Well, if the objects in the stack can throw in their constructors (constructing the temporary to return to the caller), you can't guarantee that you won't lose data (decrement stack pointer, construct return value using copy constructor of value in stack, which throws, and now have a stack that just lost an item)! This is why std::stack::pop does not return a value, and you have to call std::stack::top.

这个问题在这里有很好的描述,检查第10项,编写异常安全的代码。

其他回答

构造函数的任务是使对象进入可用状态。关于这个问题,基本上有两种观点。

一组人赞成两阶段建设。构造函数只是将对象带入一个休眠状态,在这种状态下它拒绝做任何工作。还有一个额外的函数来进行实际的初始化。

我一直不明白这种方法背后的原因。我坚决支持单阶段构造,即对象在构造后完全初始化并可用。

如果单阶段构造函数未能完全初始化对象,则应该抛出。如果对象不能初始化,则必须不允许它存在,因此构造函数必须抛出。

这总是很危险的,特别是当你在构造函数中分配资源时;根据你的语言,析构函数不会被调用,所以你需要手动清理。这取决于在您的语言中对象的生命周期何时开始。

我真正这么做的唯一一次是在某个地方出现了安全问题,这意味着对象不应该,而不是不能,被创建。

我不确定是否有答案可以完全与语言无关。有些语言处理异常和内存管理的方式不同。

I've worked before under coding standards requiring exceptions never be used and only error codes on initializers, because developers had been burned by the language poorly handling exceptions. Languages without garbage collection will handle heap and stack very differently, which may matter for non RAII objects. It is important though that a team decide to be consistent so they know by default if they need to call initializers after constructors. All methods (including constructors) should also be well documented as to what exceptions they can throw, so callers know how to handle them.

我通常支持单阶段构造,因为很容易忘记初始化对象,但也有很多例外。

Your language support for exceptions isn't very good. You have a pressing design reason to still use new and delete Your initialization is processor intensive and should run async to the thread that created the object. You are creating a DLL that may be throwing exceptions outside it's interface to an application using a different language. In this case it may not be so much an issue of not throwing exceptions, but making sure they are caught before the public interface. (You can catch C++ exceptions in C#, but there are hoops to jump through.) Static constructors (C#)

如果无法在构造函数中初始化对象,则抛出异常,一个例子是非法参数。

根据一般经验,应该尽可能快地抛出异常,因为当问题的根源接近发出错误信号的方法时,这会使调试变得更容易。

请注意,如果您在初始化器中抛出异常,如果任何代码使用[[[MyObj alloc] init] autorelease]模式,那么您将最终泄漏,因为异常将跳过自动释放。

看这个问题:

在init中引发异常时如何防止泄漏?