如果我从GotFocus事件处理程序中调用SelectAll,它对鼠标不起作用——鼠标一释放,选择就消失了。
编辑:人们喜欢唐纳利的回答,我将试着解释为什么我不像公认的答案那样喜欢它。
It is more complex, while the accepted answer does the same thing in a simpler way.
The usability of accepted answer is better. When you click in the middle of the text, text gets unselected when you release the mouse allowing you to start editing instantly, and if you still want to select all, just press the button again and this time it will not unselect on release. Following Donelle's recipe, if I click in the middle of text, I have to click second time to be able to edit. If I click somewhere within the text versus outside of the text, this most probably means I want to start editing instead of overwriting everything.
最简单和完美的解决方案,是在文本框获得焦点后使用计时器选择所有文本20ms:
Dim WithEvents Timer作为新的DispatcherTimer()
设置间隔:
计时器。Interval = timspan . frommilliseconds (20)
响应事件(我在这里继承了TextBox控件,所以我重写了它的事件:
Protected Overrides Sub OnGotFocus(e As RoutedEventArgs)
Timer.Start()
MyBase.OnGotFocus(e)
End Sub
Private Sub Timer_Tick(sender As Object, e As EventArgs) Handles Timer.Tick
Timer.Stop()
Me.SelectAll()
End Sub
这就是全部!
我选择了部分Donnelle的答案(跳过双击),因为我认为这更自然。然而,像grokies一样,我不喜欢创建派生类的需要。但我也不喜欢Grokys的OnStartup方法。我需要在“一般但不总是”的基础上这样做。
我已经实现了这作为一个附加的DependencyProperty,所以我可以设置local:SelectTextOnFocus。在xaml中Active =“True”。我觉得这种方式最令人愉快。
using System.Windows;
using System.Windows.Controls;
using System.Windows.Input;
using System.Windows.Media;
public class SelectTextOnFocus : DependencyObject
{
public static readonly DependencyProperty ActiveProperty = DependencyProperty.RegisterAttached(
"Active",
typeof(bool),
typeof(SelectTextOnFocus),
new PropertyMetadata(false, ActivePropertyChanged));
private static void ActivePropertyChanged(DependencyObject d, DependencyPropertyChangedEventArgs e)
{
if (d is TextBox)
{
TextBox textBox = d as TextBox;
if ((e.NewValue as bool?).GetValueOrDefault(false))
{
textBox.GotKeyboardFocus += OnKeyboardFocusSelectText;
textBox.PreviewMouseLeftButtonDown += OnMouseLeftButtonDown;
}
else
{
textBox.GotKeyboardFocus -= OnKeyboardFocusSelectText;
textBox.PreviewMouseLeftButtonDown -= OnMouseLeftButtonDown;
}
}
}
private static void OnMouseLeftButtonDown(object sender, MouseButtonEventArgs e)
{
DependencyObject dependencyObject = GetParentFromVisualTree(e.OriginalSource);
if (dependencyObject == null)
{
return;
}
var textBox = (TextBox)dependencyObject;
if (!textBox.IsKeyboardFocusWithin)
{
textBox.Focus();
e.Handled = true;
}
}
private static DependencyObject GetParentFromVisualTree(object source)
{
DependencyObject parent = source as UIElement;
while (parent != null && !(parent is TextBox))
{
parent = VisualTreeHelper.GetParent(parent);
}
return parent;
}
private static void OnKeyboardFocusSelectText(object sender, KeyboardFocusChangedEventArgs e)
{
TextBox textBox = e.OriginalSource as TextBox;
if (textBox != null)
{
textBox.SelectAll();
}
}
[AttachedPropertyBrowsableForChildrenAttribute(IncludeDescendants = false)]
[AttachedPropertyBrowsableForType(typeof(TextBox))]
public static bool GetActive(DependencyObject @object)
{
return (bool) @object.GetValue(ActiveProperty);
}
public static void SetActive(DependencyObject @object, bool value)
{
@object.SetValue(ActiveProperty, value);
}
}
对于我的“一般但不总是”功能,我在(全局)文本框样式中将这个附件属性设置为True。这样,“选择文本”总是“打开”的,但我可以在每个文本框的基础上禁用它。
这对我来说似乎很有效。它基本上是一些早期帖子的重述。我只是把它放到构造函数的MainWindow.xaml.cs文件中。我创建了两个处理程序,一个用于键盘,一个用于鼠标,并将两个事件导入同一个函数HandleGotFocusEvent,该函数定义在同一个文件的构造函数之后。
public MainWindow()
{
InitializeComponent();
EventManager.RegisterClassHandler(typeof(TextBox),
UIElement.GotKeyboardFocusEvent,
new RoutedEventHandler(HandleGotFocusEvent), true);
EventManager.RegisterClassHandler(typeof(TextBox),
UIElement.GotMouseCaptureEvent,
new RoutedEventHandler(HandleGotFocusEvent), true);
}
private void HandleGotFocusEvent(object sender, RoutedEventArgs e)
{
if (sender is TextBox)
(sender as TextBox).SelectAll();
}
对于那些对Donnelle /Groky的方法感兴趣,但想要点击最后一个字符的右边(但仍然在TextBox内),以将插入符号放在输入文本的末尾,我想出了这个解决方案:
int GetRoundedCharacterIndexFromPoint(TextBox textBox, Point clickedPoint)
{
int position = textBox.GetCharacterIndexFromPoint(clickedPoint, true);
// Check if the clicked point is actually closer to the next character
// or if it exceeds the righmost character in the textbox
// (in this case return increase the position by 1)
Rect charLeftEdge = textBox.GetRectFromCharacterIndex(position, false);
Rect charRightEdge = textBox.GetRectFromCharacterIndex(position, true);
double charWidth = charRightEdge.X - charLeftEdge.X;
if (clickedPoint.X + charWidth / 2 > charLeftEdge.X + charWidth) position++;
return position;
}
void SelectivelyIgnoreMouseButton(object sender, MouseButtonEventArgs e)
{
// Find the TextBox
DependencyObject parent = e.OriginalSource as UIElement;
while (parent != null && !(parent is TextBox))
parent = VisualTreeHelper.GetParent(parent);
if (parent != null)
{
var textBox = (TextBox)parent;
if (!textBox.IsKeyboardFocusWithin)
{
// If the text box is not yet focused, give it the focus and
// stop further processing of this click event.
textBox.Focus();
e.Handled = true;
}
else
{
int pos = GetRoundedCharacterIndexFromPoint(textBox, e.GetPosition(textBox));
textBox.CaretIndex = pos;
}
}
}
void SelectAllText(object sender, RoutedEventArgs e)
{
var textBox = e.OriginalSource as TextBox;
if (textBox != null)
textBox.SelectAll();
}
GetRoundedCharacterIndexFromPoint方法取自这篇文章。