我翻遍了苹果的iBook,找不到任何关于它的定义:
有人能解释一下dispatch_after的结构吗?
dispatch_after(<#when: dispatch_time_t#>, <#queue: dispatch_queue_t?#>, <#block: dispatch_block_t?#>)
我翻遍了苹果的iBook,找不到任何关于它的定义:
有人能解释一下dispatch_after的结构吗?
dispatch_after(<#when: dispatch_time_t#>, <#queue: dispatch_queue_t?#>, <#block: dispatch_block_t?#>)
当前回答
Swift 3.0 & Swift 4.0 & Swift 5.0中最简单的解决方案
func delayWithSeconds(_ seconds: Double, completion: @escaping () -> ()) {
DispatchQueue.main.asyncAfter(deadline: .now() + seconds) {
completion()
}
}
使用
delayWithSeconds(1) {
//Do something
}
其他回答
Matt的语法非常好,如果你需要使块失效,你可能想使用这个:
typealias dispatch_cancelable_closure = (cancel : Bool) -> Void
func delay(time:NSTimeInterval, closure:()->Void) -> dispatch_cancelable_closure? {
func dispatch_later(clsr:()->Void) {
dispatch_after(
dispatch_time(
DISPATCH_TIME_NOW,
Int64(time * Double(NSEC_PER_SEC))
),
dispatch_get_main_queue(), clsr)
}
var closure:dispatch_block_t? = closure
var cancelableClosure:dispatch_cancelable_closure?
let delayedClosure:dispatch_cancelable_closure = { cancel in
if closure != nil {
if (cancel == false) {
dispatch_async(dispatch_get_main_queue(), closure!);
}
}
closure = nil
cancelableClosure = nil
}
cancelableClosure = delayedClosure
dispatch_later {
if let delayedClosure = cancelableClosure {
delayedClosure(cancel: false)
}
}
return cancelableClosure;
}
func cancel_delay(closure:dispatch_cancelable_closure?) {
if closure != nil {
closure!(cancel: true)
}
}
使用方法如下
let retVal = delay(2.0) {
println("Later")
}
delay(1.0) {
cancel_delay(retVal)
}
学分
上面的链接似乎坏了。来自Github的原始Objc代码
现在在Swift的中央调度(GCD)中异步调度不仅仅是语法糖。
添加Podfile
pod 'AsyncSwift'
然后,你可以这样使用它。
let seconds = 3.0
Async.main(after: seconds) {
print("Is called after 3 seconds")
}.background(after: 6.0) {
print("At least 3.0 seconds after previous block, and 6.0 after Async code is called")
}
在Swift 5中,在下面使用:
DispatchQueue.main.asyncAfter(deadline: .now() + 0.2, execute: closure)
// time gap, specify unit is second
DispatchQueue.main.asyncAfter(deadline: .now() + .seconds(2)) {
Singleton.shared().printDate()
}
// default time gap is second, you can reduce it
DispatchQueue.main.asyncAfter(deadline: .now() + 0.2) {
// just do it!
}
我总是喜欢使用扩展而不是自由函数。
斯威夫特4
public extension DispatchQueue {
private class func delay(delay: TimeInterval, closure: @escaping () -> Void) {
let when = DispatchTime.now() + delay
DispatchQueue.main.asyncAfter(deadline: when, execute: closure)
}
class func performAction(after seconds: TimeInterval, callBack: @escaping (() -> Void) ) {
DispatchQueue.delay(delay: seconds) {
callBack()
}
}
}
按以下方法使用。
DispatchQueue.performAction(after: 0.3) {
// Code Here
}
要在延迟后执行函数或代码,请使用下一个方法
DispatchQueue.main.asyncAfter(deadline: .now() + 'secondsOfDelay') {
your code here...
}
在本例中,函数getShowMovies将在1秒后执行
DispatchQueue.main.asyncAfter(deadline: .now() + 1) {
self.getShowMovies()
}