有人知道如何用Glide显示圆角图像吗? 我正在用Glide加载图像,但我不知道如何将圆角参数传递给这个库。

我需要显示图像像下面的例子:


当前回答

我发现了一个简单的解决方案,为imageview添加边界,其中的颜色想要设置或添加渐变图像。

步骤:

取一帧布局并添加两张图像。您可以根据您的要求设置大小。对于imgPlaceHolder,您需要一个想要设置的白色图像或颜色。

        <ImageView
            android:id="@+id/imgPlaceHolder"
            android:layout_width="match_parent"
            android:layout_height="match_parent"
            android:layout_gravity="center"
            android:src="@drawable/white_bg"/>

        <ImageView
            android:id="@+id/imgPic"
            android:layout_width="190dp"
            android:layout_height="190dp"
            android:layout_gravity="center"
            android:src="@drawable/image01"/>
    </FrameLayout>

After placing this code on xml file , put below line in java file. Glide.with(this).load(R.drawable.image01).asBitmap().centerCrop().into(new BitmapImageViewTarget(imgPic) { @Override protected void setResource(Bitmap resource) { RoundedBitmapDrawable circularBitmapDrawable = RoundedBitmapDrawableFactory.create(getResources(), resource); circularBitmapDrawable.setCircular(true); imageView.setImageDrawable(circularBitmapDrawable); } }); Glide.with(this).load(R.drawable.white_bg).asBitmap().centerCrop().into(new BitmapImageViewTarget(imgPlaceHolder) { @Override protected void setResource(Bitmap resource) { RoundedBitmapDrawable circularBitmapDrawable = RoundedBitmapDrawableFactory.create(getResources(), resource); circularBitmapDrawable.setCircular(true); imgTemp2.setImageDrawable(circularBitmapDrawable); } });

这将使imageview的边界简单,没有任何额外的填充和边缘。

注意:白色图像是强制性的边界,否则它将不起作用。

快乐编码:)

其他回答

我之前在找它,我用最简单的方法做了它,我希望你会喜欢。

 //crete this method into your Utils class and call this method wherever you want to use.
    //you can set these placeHolder() and error() image static as well. I made it as comment inside this method, then no need to use [placeHolderUrl and errorImageUrl] parameters. remove it from this method.
    public static void loadImage(final Activity context, ImageView imageView, String url, int placeHolderUrl, int errorImageUrl) {
        if (context == null || context.isDestroyed()) return;

        //placeHolderUrl=R.drawable.ic_user;
        //errorImageUrl=R.drawable.ic_error;
            Glide.with(context) //passing context
                    .load(getFullUrl(url)) //passing your url to load image.
                    .placeholder(placeHolderUrl) //this would be your default image (like default profile or logo etc). it would be loaded at initial time and it will replace with your loaded image once glide successfully load image using url.
                    .error(errorImageUrl)//in case of any glide exception or not able to download then this image will be appear . if you won't mention this error() then nothing to worry placeHolder image would be remain as it is.
                    .diskCacheStrategy(DiskCacheStrategy.ALL) //using to load into cache then second time it will load fast.
                    .transform(new CircleTransform(context))//this CircleTransform class help to crop an image as circle.
                    .animate(R.anim.fade_in) // when image (url) will be loaded by glide then this face in animation help to replace url image in the place of placeHolder (default) image.
                    .fitCenter()//this method help to fit image into center of your ImageView
                    .into(imageView); //pass imageView reference to appear the image.
    } 

CircleTransform.java

  public class CircleTransform extends BitmapTransformation {
    public CircleTransform(Context context) {
        super(context);

        if(context==null)
            return;
    }

    private static Bitmap circleCrop(BitmapPool pool, Bitmap source) {
        if (source == null) return null;

        int size = Math.min(source.getWidth(), source.getHeight());
        int x = (source.getWidth() - size) / 2;
        int y = (source.getHeight() - size) / 2;


        Bitmap squared = Bitmap.createBitmap(source, x, y, size, size);

        Bitmap result = pool.get(size, size, Bitmap.Config.ARGB_8888);
        if (result == null) {
            result = Bitmap.createBitmap(size, size, Bitmap.Config.ARGB_8888);
        }

        Canvas canvas = new Canvas(result);
        Paint paint = new Paint();
        paint.setShader(new BitmapShader(squared, BitmapShader.TileMode.CLAMP, BitmapShader.TileMode.CLAMP));
        paint.setAntiAlias(true);
        float r = size / 2f;
        canvas.drawCircle(r, r, r, paint);
        return result;
    }

    @Override
    protected Bitmap transform(BitmapPool pool, Bitmap toTransform, int outWidth, int outHeight) {
        return circleCrop(pool, toTransform);
    }

    @Override
    public String getId() {
        return getClass().getName();
    }
}

Fade_in.xml用于渐隐动画。

    <set xmlns:android="http://schemas.android.com/apk/res/android">
<!--THIS ANIMATION IS USING FOR FADE IN -->

<alpha
    android:duration="800"
    android:fromAlpha="0.0"
    android:interpolator="@android:anim/decelerate_interpolator"
    android:toAlpha="1.0" />

最后调用此方法。

Utils.loadImage(YourClassName.this,mImageView,url,R.drawable.ic_user,R.drawable.ic_error);

你必须使用CircularImageView来显示那种类型的图像…

您正在使用Glide库,用于加载图像..

创建一个类文件在你的项目和加载它在Imageview…你会得到你想要的结果…

试试下面的代码…

XML

 <com.yourpackage.CircularImageView
    android:id="@+id/imageview"
    android:layout_width="96dp"
    android:layout_height="96dp"
    app:border="true"
    app:border_width="3dp"
    app:border_color="@color/white"
    android:src="@drawable/image" />

CircularImageView.java

public class CircularImageView extends ImageView {
    private int borderWidth;
    private int canvasSize;
    private Bitmap image;
    private Paint paint;
    private Paint paintBorder;

    public CircularImageView(final Context context) {
        this(context, null);
    }

    public CircularImageView(Context context, AttributeSet attrs) {
        this(context, attrs, R.attr.circularImageViewStyle);
    }

    public CircularImageView(Context context, AttributeSet attrs, int defStyle) {
        super(context, attrs, defStyle);

        // init paint
        paint = new Paint();
        paint.setAntiAlias(true);

        paintBorder = new Paint();
        paintBorder.setAntiAlias(true);

        // load the styled attributes and set their properties
        TypedArray attributes = context.obtainStyledAttributes(attrs, R.styleable.CircularImageView, defStyle, 0);

        if(attributes.getBoolean(R.styleable.CircularImageView_border, true)) {
            int defaultBorderSize = (int) (4 * getContext().getResources().getDisplayMetrics().density + 0.5f);
            setBorderWidth(attributes.getDimensionPixelOffset(R.styleable.CircularImageView_border_width, defaultBorderSize));
            setBorderColor(attributes.getColor(R.styleable.CircularImageView_border_color, Color.WHITE));
        }

        if(attributes.getBoolean(R.styleable.CircularImageView_shadow, false))
            addShadow();
    }

    public void setBorderWidth(int borderWidth) {
        this.borderWidth = borderWidth;
        this.requestLayout();
        this.invalidate();
    }

    public void setBorderColor(int borderColor) {
        if (paintBorder != null)
            paintBorder.setColor(borderColor);
        this.invalidate();
    }

    public void addShadow() {
        setLayerType(LAYER_TYPE_SOFTWARE, paintBorder);
        paintBorder.setShadowLayer(4.0f, 0.0f, 2.0f, Color.BLACK);
    }

    @Override
    public void onDraw(Canvas canvas) {
        // load the bitmap
        image = drawableToBitmap(getDrawable());

        // init shader
        if (image != null) {

            canvasSize = canvas.getWidth();
            if(canvas.getHeight()<canvasSize)
                canvasSize = canvas.getHeight();

            BitmapShader shader = new BitmapShader(Bitmap.createScaledBitmap(image, canvasSize, canvasSize, false), Shader.TileMode.CLAMP, Shader.TileMode.CLAMP);
            paint.setShader(shader);

            // circleCenter is the x or y of the view's center
            // radius is the radius in pixels of the cirle to be drawn
            // paint contains the shader that will texture the shape
            int circleCenter = (canvasSize - (borderWidth * 2)) / 2;
            canvas.drawCircle(circleCenter + borderWidth, circleCenter + borderWidth, ((canvasSize - (borderWidth * 2)) / 2) + borderWidth - 4.0f, paintBorder);
            canvas.drawCircle(circleCenter + borderWidth, circleCenter + borderWidth, ((canvasSize - (borderWidth * 2)) / 2) - 4.0f, paint);
        }
    }

    @Override
    protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
        int width = measureWidth(widthMeasureSpec);
        int height = measureHeight(heightMeasureSpec);
        setMeasuredDimension(width, height);
    }

    private int measureWidth(int measureSpec) {
        int result = 0;
        int specMode = MeasureSpec.getMode(measureSpec);
        int specSize = MeasureSpec.getSize(measureSpec);

        if (specMode == MeasureSpec.EXACTLY) {
            // The parent has determined an exact size for the child.
            result = specSize;
        } else if (specMode == MeasureSpec.AT_MOST) {
            // The child can be as large as it wants up to the specified size.
            result = specSize;
        } else {
            // The parent has not imposed any constraint on the child.
            result = canvasSize;
        }

        return result;
    }

    private int measureHeight(int measureSpecHeight) {
        int result = 0;
        int specMode = MeasureSpec.getMode(measureSpecHeight);
        int specSize = MeasureSpec.getSize(measureSpecHeight);

        if (specMode == MeasureSpec.EXACTLY) {
            // We were told how big to be
            result = specSize;
        } else if (specMode == MeasureSpec.AT_MOST) {
            // The child can be as large as it wants up to the specified size.
            result = specSize;
        } else {
            // Measure the text (beware: ascent is a negative number)
            result = canvasSize;
        }

        return (result + 2);
    }

    public Bitmap drawableToBitmap(Drawable drawable) {
        if (drawable == null) {
            return null;
        } else if (drawable instanceof BitmapDrawable) {
            return ((BitmapDrawable) drawable).getBitmap();
        }

        Bitmap bitmap = Bitmap.createBitmap(drawable.getIntrinsicWidth(),
                drawable.getIntrinsicHeight(), Bitmap.Config.ARGB_8888);
        Canvas canvas = new Canvas(bitmap);
        drawable.setBounds(0, 0, canvas.getWidth(), canvas.getHeight());
        drawable.draw(canvas);

        return bitmap;
    }
}

注意:

你可以使用

CircularImageView imgIcon = (CircularImageView)findViewById(R.id.imageview);

or

ImageView imgIcon = (ImageView)findViewById(R.id.imageview);

它不会影响你的其他库…不必改变你的代码下载图像或其他任何东西… 它可以简单地定义使用XML太..

private void setContactImage(@NonNull ViewHolder holder, ClsContactDetails clsContactDetails) {
    Glide.with(context).load(clsContactDetails.getPic())
        .apply(new RequestOptions().centerCrop().circleCrop().placeholder(R.mipmap.ic_launcher)).into(holder.ivPersonImage);
}

这里有一个更模块化和更清晰的方法来在Glide中循环裁剪你的位图:

通过扩展BitmapTransformation创建一个自定义转换,然后重写transform方法,如下所示:

为了Glide 4.x.x

public class CircularTransformation extends BitmapTransformation {

@Override
protected Bitmap transform(BitmapPool pool, Bitmap toTransform, int outWidth, int outHeight) {
    RoundedBitmapDrawable circularBitmapDrawable =
            RoundedBitmapDrawableFactory.create(null, toTransform);
    circularBitmapDrawable.setCircular(true);
    Bitmap bitmap = pool.get(outWidth, outHeight, Bitmap.Config.ARGB_8888);
    Canvas canvas = new Canvas(bitmap);
    circularBitmapDrawable.setBounds(0, 0, outWidth, outHeight);
    circularBitmapDrawable.draw(canvas);
    return bitmap;
    }

@Override
public void updateDiskCacheKey(MessageDigest messageDigest) {}

}

为了Glide 3.x.x

public class CircularTransformation extends BitmapTransformation {

@Override
protected Bitmap transform(BitmapPool pool, Bitmap toTransform, int outWidth, int outHeight) {
    RoundedBitmapDrawable circularBitmapDrawable =
            RoundedBitmapDrawableFactory.create(null, toTransform);
    circularBitmapDrawable.setCircular(true);
    Bitmap bitmap = pool.get(outWidth, outHeight, Bitmap.Config.ARGB_8888);
    Canvas canvas = new Canvas(bitmap);
    circularBitmapDrawable.setBounds(0, 0, outWidth, outHeight);
    circularBitmapDrawable.draw(canvas);
    return bitmap;
    }

@Override
public String getId() {
    // Return some id that uniquely identifies your transformation.
    return "CircularTransformation";
    }

}

然后在Glide builder中设置你需要它的地方:

Glide.with(yourActivity)
   .load(yourUrl)
   .asBitmap()
   .transform(new CircularTransformation())
   .into(yourView);

希望这对你有所帮助。

使用这个转换,它会工作得很好。

public class CircleTransform extends BitmapTransformation {
public CircleTransform(Context context) {
    super(context);
}

@Override
protected Bitmap transform(BitmapPool pool, Bitmap toTransform, int outWidth, int outHeight) {
    return circleCrop(pool, toTransform);
}

private static Bitmap circleCrop(BitmapPool pool, Bitmap source) {
    if (source == null) return null;

    int borderColor = ColorUtils.setAlphaComponent(Color.WHITE, 0xFF);
    int borderRadius = 3;

    int size = Math.min(source.getWidth(), source.getHeight());
    int x = (source.getWidth() - size) / 2;
    int y = (source.getHeight() - size) / 2;

    // TODO this could be acquired from the pool too
    Bitmap squared = Bitmap.createBitmap(source, x, y, size, size);
    if (squared != source) {
        source.recycle();
    }

    Bitmap result = pool.get(size, size, Bitmap.Config.ARGB_8888);
    if (result == null) {
        result = Bitmap.createBitmap(size, size, Bitmap.Config.ARGB_8888);
    }

    Canvas canvas = new Canvas(result);
    Paint paint = new Paint();
    paint.setShader(new BitmapShader(squared, BitmapShader.TileMode.CLAMP, BitmapShader.TileMode.CLAMP));
    paint.setAntiAlias(true);
    float r = size / 2f;
    canvas.drawCircle(r, r, r, paint);

    // Prepare the background
    Paint paintBg = new Paint();
    paintBg.setColor(borderColor);
    paintBg.setAntiAlias(true);

    // Draw the background circle
    canvas.drawCircle(r, r, r, paintBg);

    // Draw the image smaller than the background so a little border will be seen
    canvas.drawCircle(r, r, r - borderRadius, paint);

    squared.recycle();

    return result;
}

@Override
public String getId() {
    return getClass().getName();
}}