如果您的应用程序需要一个数据库,并且它带有内置数据,那么交付该应用程序的最佳方式是什么?我应该:

预创建SQLite数据库,并将其包含在。apk? 在应用程序中包含SQL命令,并让它在第一次使用时创建数据库并插入数据?

我所看到的缺点是:

可能的SQLite版本不匹配可能会导致问题,我目前不知道数据库应该去哪里以及如何访问它。 在设备上创建和填充数据库可能需要很长时间。

有什么建议吗?关于任何问题的文档指针将非常感激。


当前回答

SQLiteAssetHelper库使得这个任务非常简单。

作为gradle依赖项添加它很容易(但Jar也可用于Ant/Eclipse),它的文档可以在以下地址找到: https://github.com/jgilfelt/android-sqlite-asset-helper

注意:这个项目不再维护如上所述的Github链接。

如文档中所述:

Add the dependency to your module's gradle build file: dependencies { compile 'com.readystatesoftware.sqliteasset:sqliteassethelper:+' } Copy the database into the assets directory, in a subdirectory called assets/databases. For instance: assets/databases/my_database.db (Optionally, you may compress the database in a zip file such as assets/databases/my_database.zip. This isn't needed, since the APK is compressed as a whole already.) Create a class, for example: public class MyDatabase extends SQLiteAssetHelper { private static final String DATABASE_NAME = "my_database.db"; private static final int DATABASE_VERSION = 1; public MyDatabase(Context context) { super(context, DATABASE_NAME, null, DATABASE_VERSION); } }

其他回答

将数据库导入apk,然后复制到/data/data/…将使数据库的大小增加一倍(1在apk, 1在data/data/…),并将增加apk的大小(当然)。所以你的数据库不应该太大。

目前还没有办法预先创建一个SQLite数据库来与apk一起发布。最好的方法是将适当的SQL保存为资源,并从应用程序中运行它们。是的,这会导致数据的重复(同样的信息作为资源和数据库存在),但目前没有其他方法。唯一的缓解因素是apk文件被压缩了。我的经验是908KB压缩到268KB以下。

下面的帖子有我找到的最好的讨论/解决方案,其中有很好的示例代码。

http://groups.google.com/group/android-developers/msg/9f455ae93a1cf152

我把我的CREATE语句存储为一个字符串资源,用Context.getString()读取,并用SQLiteDatabse.execSQL()运行。

我将插入的数据存储在res/raw/inserts中。sql(我创建了sql文件,7000+行)。使用上面链接的技术,我输入了一个循环,逐行读取文件,并将数据连接到“INSERT INTO tbl VALUE”,并执行另一个sqlitedatbase . execsql()。当它们可以连接时,保存7000个“INSERT INTO tbl VALUE”是没有意义的。

在模拟器上大约需要20秒,我不知道在真正的手机上需要多长时间,但它只发生一次,当用户第一次启动应用程序时。

从我所看到的,你应该是一个已经有表设置和数据的数据库。然而,如果你愿意(取决于你拥有的应用程序类型),你可以允许“升级数据库选项”。然后你要做的就是下载最新的sqlite版本,获得在线托管的文本文件的最新Insert/Create语句,执行这些语句,并从旧的db进行数据传输到新的db。

我终于做到了!!我已经使用这个链接帮助在Android应用程序中使用自己的SQLite数据库,但必须稍微改变一下。

If you have many packages you should put the master package name here: private static String DB_PATH = "data/data/masterPakageName/databases"; I changed the method which copies the database from local folder to emulator folder! It had some problem when that folder didn't exist. So first of all, it should check the path and if it's not there, it should create the folder. In the previous code, the copyDatabase method was never called when the database didn't exist and the checkDataBase method caused exception. so I changed the code a little bit. If your database does not have a file extension, don't use the file name with one.

它对我很有用,我希望它对你也有用

    package farhangsarasIntroduction;


import java.io.File;
import java.io.FileOutputStream;
import java.io.IOException;
import java.io.InputStream;
import java.io.OutputStream;
import java.util.ArrayList;
import java.util.HashMap;

import android.content.Context;
import android.database.Cursor;

import android.database.sqlite.SQLiteDatabase;
import android.database.sqlite.SQLiteException;
import android.database.sqlite.SQLiteOpenHelper;

import android.util.Log;


    public class DataBaseHelper extends SQLiteOpenHelper{

    //The Android's default system path of your application database.
    private static String DB_PATH = "data/data/com.example.sample/databases";

    private static String DB_NAME = "farhangsaraDb";

    private SQLiteDatabase myDataBase;

    private final Context myContext;

    /**
      * Constructor
      * Takes and keeps a reference of the passed context in order to access to the application assets and resources.
      * @param context
      */
    public DataBaseHelper(Context context) {

        super(context, DB_NAME, null, 1);
            this.myContext = context;

    }   

    /**
      * Creates a empty database on the system and rewrites it with your own database.
      * */
    public void createDataBase() {

        boolean dbExist;
        try {

             dbExist = checkDataBase();


        } catch (SQLiteException e) {

            e.printStackTrace();
            throw new Error("database dose not exist");

        }

        if(dbExist){
        //do nothing - database already exist
        }else{

            try {

                copyDataBase();


            } catch (IOException e) {

                e.printStackTrace();
                throw new Error("Error copying database");

            }
    //By calling this method and empty database will be created into the default system path
    //of your application so we are gonna be able to overwrite that database with our database.
        this.getReadableDatabase();


    }

    }

    /**
      * Check if the database already exist to avoid re-copying the file each time you open the application.
      * @return true if it exists, false if it doesn't
      */
    private boolean checkDataBase(){

    SQLiteDatabase checkDB = null;

    try{
        String myPath = DB_PATH +"/"+ DB_NAME;

        checkDB = SQLiteDatabase.openDatabase(myPath, null, SQLiteDatabase.OPEN_READONLY);
    }catch(SQLiteException e){

    //database does't exist yet.
        throw new Error("database does't exist yet.");

    }

    if(checkDB != null){

    checkDB.close();

    }

    return checkDB != null ? true : false;
    }

    /**
      * Copies your database from your local assets-folder to the just created empty database in the
      * system folder, from where it can be accessed and handled.
      * This is done by transfering bytestream.
      * */
    private void copyDataBase() throws IOException{



            //copyDataBase();
            //Open your local db as the input stream
            InputStream myInput = myContext.getAssets().open(DB_NAME);

            // Path to the just created empty db
            String outFileName = DB_PATH +"/"+ DB_NAME;
            File databaseFile = new File( DB_PATH);
             // check if databases folder exists, if not create one and its subfolders
            if (!databaseFile.exists()){
                databaseFile.mkdir();
            }

            //Open the empty db as the output stream
            OutputStream myOutput = new FileOutputStream(outFileName);

            //transfer bytes from the inputfile to the outputfile
            byte[] buffer = new byte[1024];
            int length;
            while ((length = myInput.read(buffer))>0){
            myOutput.write(buffer, 0, length);
            }

            //Close the streams
            myOutput.flush();
            myOutput.close();
            myInput.close();



    }



    @Override
    public synchronized void close() {

        if(myDataBase != null)
        myDataBase.close();

        super.close();

    }

    @Override
    public void onCreate(SQLiteDatabase db) {

    }



    @Override
    public void onUpgrade(SQLiteDatabase db, int oldVersion, int newVersion) {

    }

     you to create adapters for your views.

}

我写了一个库来简化这个过程。

dataBase = new DataBase.Builder(context, "myDb").
//        setAssetsPath(). // default "databases"
//        setDatabaseErrorHandler().
//        setCursorFactory().
//        setUpgradeCallback()
//        setVersion(). // default 1
build();

它将从assets/databases/myDb.db文件创建一个dataBase。 此外,你会得到所有这些功能:

从文件加载数据库 同步访问数据库 使用SQLite - Android通过requery, Android特定分发最新版本的SQLite。

从github克隆。