所谓后台,我的意思是应用程序的活动目前对用户都不可见?


当前回答

如果你想知道一个特定的活动是否在前台,如果你是一个没有直接访问应用程序的SDK,那么没有一个答案非常适合特定的情况。对我来说,我在后台线程刚刚收到一个新的聊天消息的推送通知,只想在聊天屏幕不在前台时显示系统通知。

使用ActivityLifecycleCallbacks,正如在其他答案中推荐的那样,我已经创建了一个小的util类,它包含MyActivity是否在前台的逻辑。

class MyActivityMonitor(context: Context) : Application.ActivityLifecycleCallbacks {

private var isMyActivityInForeground = false

init {
    (context.applicationContext as Application).registerActivityLifecycleCallbacks(this)
}

fun isMyActivityForeground() = isMyActivityInForeground

override fun onActivityPaused(activity: Activity?) {
    if (activity is MyActivity) {
        isMyActivityInForeground = false
    }
}

override fun onActivityResumed(activity: Activity?) {
    if (activity is MyActivity) {
        isMyActivityInForeground = true
    }
}

}

其他回答

我尝试了推荐的使用Application的解决方案。ActivityLifecycleCallbacks和许多其他的,但是它们没有像预期的那样工作。感谢Sarge,我想出了一个非常简单和直接的解决方案,我将在下面描述。

解决方案的关键是理解这样一个事实:如果我们有ActivityA和ActivityB,并且我们从ActivityA调用ActivityB(而不是调用ActivityA.finish),那么ActivityB的onStart()将在ActivityA onStop()之前被调用。

这也是onStop()和onPause()之间的主要区别,在我读过的文章中没有人提到。

So based on this Activity's Lifecycle behavior, you can simply count how many times did onStart() and onPause() got called in your program. Note that for each Activity of your program, you must override onStart() and onStop(), in order to increment/decrement the static variable used for counting. Below is the code implementing this logic. Note that I am using a class that extends Application, so dont forget to declare on Manifest.xml inside Application tag: android:name=".Utilities", although it can be implemented using a simple custom class too.

public class Utilities extends Application
{
    private static int stateCounter;

    public void onCreate()
    {
        super.onCreate();
        stateCounter = 0;
    }

    /**
     * @return true if application is on background
     * */
    public static boolean isApplicationOnBackground()
    {
        return stateCounter == 0;
    }

    //to be called on each Activity onStart()
    public static void activityStarted()
    {
        stateCounter++;
    }

    //to be called on each Activity onStop()
    public static void activityStopped()
    {
        stateCounter--;
    }
}

现在,在我们程序的每个活动上,我们应该重写onStart()和onStop()和增量/减量,如下所示:

@Override
public void onStart()
{
    super.onStart();
    Utilities.activityStarted();
}

@Override
public void onStop()
{
    Utilities.activityStopped();
    if(Utilities.isApplicationOnBackground())
    {
        //you should want to check here if your application is on background
    }
    super.onStop();
}

根据这种逻辑,有两种可能的情况:

stateCounter = 0:停止活动的数量与启动活动的数量相等,这意味着应用程序正在后台运行。 stateCounter > 0:启动的次数大于停止的次数,即应用程序在前台运行。

注意:stateCounter < 0意味着有更多停止的活动而不是启动的活动,这是不可能的。如果您遇到这种情况,那么这意味着您没有像应该的那样增加/减少计数器。

你已经准备好了。你应该在onStop()中检查你的应用程序是否在后台。

由于没有提到它,我将建议读者探索通过Android架构组件提供的ProcessLifecycleOwner

如果你想知道一个特定的活动是否在前台,如果你是一个没有直接访问应用程序的SDK,那么没有一个答案非常适合特定的情况。对我来说,我在后台线程刚刚收到一个新的聊天消息的推送通知,只想在聊天屏幕不在前台时显示系统通知。

使用ActivityLifecycleCallbacks,正如在其他答案中推荐的那样,我已经创建了一个小的util类,它包含MyActivity是否在前台的逻辑。

class MyActivityMonitor(context: Context) : Application.ActivityLifecycleCallbacks {

private var isMyActivityInForeground = false

init {
    (context.applicationContext as Application).registerActivityLifecycleCallbacks(this)
}

fun isMyActivityForeground() = isMyActivityInForeground

override fun onActivityPaused(activity: Activity?) {
    if (activity is MyActivity) {
        isMyActivityInForeground = false
    }
}

override fun onActivityResumed(activity: Activity?) {
    if (activity is MyActivity) {
        isMyActivityInForeground = true
    }
}

}

我自己实现了ActivityLifecycleCallbacks。我正在使用SherlockActivity,但对于正常的活动类可能工作。

首先,我创建了一个接口,它有跟踪活动生命周期的所有方法:

public interface ActivityLifecycleCallbacks{
    public void onActivityStopped(Activity activity);
    public void onActivityStarted(Activity activity);
    public void onActivitySaveInstanceState(Activity activity, Bundle outState);
    public void onActivityResumed(Activity activity);
    public void onActivityPaused(Activity activity);
    public void onActivityDestroyed(Activity activity);
    public void onActivityCreated(Activity activity, Bundle savedInstanceState);
}

其次,我在我的应用程序的类中实现了这个接口:

public class MyApplication extends Application implements my.package.ActivityLifecycleCallbacks{

    @Override
    public void onCreate() {
        super.onCreate();           
    }

    @Override
    public void onActivityStopped(Activity activity) {
        Log.i("Tracking Activity Stopped", activity.getLocalClassName());

    }

    @Override
    public void onActivityStarted(Activity activity) {
        Log.i("Tracking Activity Started", activity.getLocalClassName());

    }

    @Override
    public void onActivitySaveInstanceState(Activity activity, Bundle outState) {
        Log.i("Tracking Activity SaveInstanceState", activity.getLocalClassName());
    }

    @Override
    public void onActivityResumed(Activity activity) {
        Log.i("Tracking Activity Resumed", activity.getLocalClassName());
    }

    @Override
    public void onActivityPaused(Activity activity) {
        Log.i("Tracking Activity Paused", activity.getLocalClassName());
    }

    @Override
    public void onActivityDestroyed(Activity activity) {
        Log.i("Tracking Activity Destroyed", activity.getLocalClassName());
    }

    @Override
    public void onActivityCreated(Activity activity, Bundle savedInstanceState) {
        Log.i("Tracking Activity Created", activity.getLocalClassName());
    }
}

第三,我正在创建一个从SherlockActivity扩展的类:

public class MySherlockActivity extends SherlockActivity {

    protected MyApplication nMyApplication;

    protected void onCreate(Bundle savedInstanceState) {
        // TODO Auto-generated method stub
        super.onCreate(savedInstanceState);
        nMyApplication = (MyApplication) getApplication();
        nMyApplication.onActivityCreated(this, savedInstanceState);
    }

    protected void onResume() {
        // TODO Auto-generated method stub
        nMyApplication.onActivityResumed(this);
        super.onResume();

    }

    @Override
    protected void onPause() {
        // TODO Auto-generated method stub
        nMyApplication.onActivityPaused(this);
        super.onPause();
    }

    @Override
    protected void onDestroy() {
        // TODO Auto-generated method stub
        nMyApplication.onActivityDestroyed(this);
        super.onDestroy();
    }

    @Override
    protected void onStart() {
        nMyApplication.onActivityStarted(this);
        super.onStart();
    }

    @Override
    protected void onStop() {
        nMyApplication.onActivityStopped(this);
        super.onStop();
    }

    @Override
    protected void onSaveInstanceState(Bundle outState) {
        nMyApplication.onActivitySaveInstanceState(this, outState);
        super.onSaveInstanceState(outState);
    }   
}

第四,所有从SherlockActivity扩展的类,我替换为MySherlockActivity:

public class MainActivity extends MySherlockActivity{

    @Override
    protected void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        setContentView(R.layout.main);
    }

}

现在,在日志记录中,您将看到MyApplication中Interface实现中编写的日志。

根据CommonsWare和Key所说的,你可以扩展Application类,并让你所有的活动在onPause/onResume方法上调用它。这将允许您知道哪些活动是可见的,但这可能会得到更好的处理。

你能详细说明一下你的想法吗?当你说在后台运行,你的意思是简单地让你的应用程序仍然在内存中,即使它目前不在屏幕上?你有没有考虑过使用服务作为一种更持久的方式来管理你的应用程序,当它不在焦点?