所谓后台,我的意思是应用程序的活动目前对用户都不可见?


当前回答

不要用这个答案

user1269737的答案是正确的(谷歌/Android批准)方法来做到这一点。去读他们的答案,给他们一个+1。

为了子孙后代,我将把我最初的答案留在这里。这在2012年是最好的,但现在Android已经对此提供了适当的支持。

原来的答案

The key is using ActivityLifecycleCallbacks (note that this requires Android API level 14 (Android 4.0)). Just check if the number of stopped activities is equal to the number of started activities. If they're equal, your application is being backgrounded. If there are more started activities, your application is still visible. If there are more resumed than paused activities, your application is not only visible, but it's also in the foreground. There are 3 main states that your activity can be in, then: visible and in the foreground, visible but not in the foreground, and not visible and not in the foreground (i.e. in the background).

这个方法的真正优点是它没有getRunningTasks()所做的异步问题,但你也不必修改应用程序中的每个Activity来设置/取消onresume ()/onPaused()中的某些内容。它只是几行自包含的代码,它可以在整个应用程序中工作。另外,它也不需要奇怪的权限。

MyLifecycleHandler.java:

public class MyLifecycleHandler implements ActivityLifecycleCallbacks {
    // I use four separate variables here. You can, of course, just use two and
    // increment/decrement them instead of using four and incrementing them all.
    private int resumed;
    private int paused;
    private int started;
    private int stopped;

    @Override
    public void onActivityCreated(Activity activity, Bundle savedInstanceState) {
    }

    @Override
    public void onActivityDestroyed(Activity activity) {
    }

    @Override
    public void onActivityResumed(Activity activity) {
        ++resumed;
    }

    @Override
    public void onActivityPaused(Activity activity) {
        ++paused;
        android.util.Log.w("test", "application is in foreground: " + (resumed > paused));
    }

    @Override
    public void onActivitySaveInstanceState(Activity activity, Bundle outState) {
    }

    @Override
    public void onActivityStarted(Activity activity) {
        ++started;
    }

    @Override
    public void onActivityStopped(Activity activity) {
        ++stopped;
        android.util.Log.w("test", "application is visible: " + (started > stopped));
    }

    // If you want a static function you can use to check if your application is
    // foreground/background, you can use the following:
    /*
    // Replace the four variables above with these four
    private static int resumed;
    private static int paused;
    private static int started;
    private static int stopped;

    // And these two public static functions
    public static boolean isApplicationVisible() {
        return started > stopped;
    }

    public static boolean isApplicationInForeground() {
        return resumed > paused;
    }
    */
}

MyApplication.java:

// Don't forget to add it to your manifest by doing
// <application android:name="your.package.MyApplication" ...
public class MyApplication extends Application {
    @Override
    public void onCreate() {
        // Simply add the handler, and that's it! No need to add any code
        // to every activity. Everything is contained in MyLifecycleHandler
        // with just a few lines of code. Now *that's* nice.
        registerActivityLifecycleCallbacks(new MyLifecycleHandler());
    }
}

@Mewzer问了一些关于这种方法的好问题,我想在这里回答大家:

onStop()在内存不足的情况下不会被调用;这里有问题吗?

不。onStop()的文档说:

注意,这个方法可能永远不会被调用,在低内存的情况下,在调用onPause()方法后,系统没有足够的内存来保持你的活动进程运行。

这里的关键是“保持您的活动进程运行…”如果达到这种低内存情况,您的进程实际上会被杀死(不仅仅是您的活动)。这意味着这种检查后台性的方法仍然有效,因为a)如果您的进程被杀死,您无论如何都不能检查后台性,b)如果您的进程再次启动(因为创建了一个新的活动),MyLifecycleHandler的成员变量(无论是静态的还是非静态的)将被重置为0。

这是否适用于配置更改?

By default, no. You have to explicitly set configChanges=orientation|screensize (| with anything else you want) in your manifest file and handle the configuration changes, or else your activity will be destroyed and recreated. If you do not set this, your activity's methods will be called in this order: onCreate -> onStart -> onResume -> (now rotate) -> onPause -> onStop -> onDestroy -> onCreate -> onStart -> onResume. As you can see, there is no overlap (normally, two activities overlap very briefly when switching between the two, which is how this backgrounding-detection method works). In order to get around this, you must set configChanges so that your activity is not destroyed. Fortunately, I've had to set configChanges already in all of my projects because it was undesirable for my entire activity to get destroyed on screen rotate/resize, so I've never found this to be problematic. (thanks to dpimka for refreshing my memory on this and correcting me!)

注意:一个

当我在这个回答中说“背景”时,我的意思是“你的应用不再可见”。Android活动可以是可见的,但不是在前台(例如,如果有一个透明的通知覆盖)。这就是为什么我更新了这个答案来反映这一点。

重要的是要知道,当切换活动时,前台没有任何东西,Android有一个奇怪的边缘时刻。出于这个原因,如果你在切换活动(在同一个应用程序中)时检查你的应用程序是否在前台,你会被告知你不在前台(即使你的应用程序仍然是活动的应用程序并且可见)。

你可以在super.onPause()之后的Activity的onPause()方法中检查你的应用程序是否在前台。记住我刚才说过的奇怪的边缘状态。

你可以检查你的应用程序是否可见(即如果它不在后台)在你的活动的onStop()方法后super.onStop()。

其他回答

在我看来,许多答案引入了大量的代码,带来了很多复杂性和可读性。

当人们问SO如何在服务和活动之间通信时,我通常建议使用LocalBroadcastManager。


Why?

我引用一下医生的话:

你知道你广播的数据不会离开你的应用程序,所以不需要担心泄露私人数据。 其他应用程序不可能将这些广播发送到你的应用程序,所以你不需要担心他们可以利用的安全漏洞。 这比通过系统发送全球广播更有效。

文档里没有:

它不需要外部库 代码是最少的 它易于实现和理解 没有自定义的自实现回调/超单例/进程内 任何模式…… 没有对Activity, Application,…


描述

你想要检查是否有Activity当前在前台。您通常在服务或应用程序类中这样做。

这意味着,您的Activity对象成为信号的发送者(I'm on / I'm off)。另一方面,您的服务成为接收者。

Activity有两个时刻告诉你它是在前台还是在后台(是的,只有两个…不是6)。

当Activity进入前台时,onResume()方法被触发(也在onCreate()之后调用)。

当Activity回到后面时,onPause()被调用。

在这些时刻,您的活动应该向您的服务发送信号,以描述其状态。

在有多个Activity的情况下,记住一个Activity先进入后台,然后另一个进入前台。

所以情况是:*

Activity1 -- send --> Signal:OFF
Activity2 -- send --> Signal:ON

服务/应用程序将简单地监听这些信号并进行相应的操作。


代码(TLDR)

你的服务必须实现一个BroadcastReceiver来监听信号。

this.localBroadcastReceiver = new BroadcastReceiver() {
    @Override
    public void onReceive(Context context, Intent intent) {
        // received data if Activity is on / off
    }
}

public static final IntentFilter SIGNAL_FILTER = new IntentFilter("com.you.yourapp.MY_SIGNAL") 

在服务中注册接收者::onCreate()

@Override
protected void onCreate() {
    LocalBroadcastManager.getInstance(getApplicationContext()).registerReceiver(this.localBroadcastReceiver, SIGNAL_FILTER);
}

在Service::onDestroy()中取消注册

@Override
protected void onDestroy() {
    // I'm dead, no need to listen to anything anymore.
    LocalBroadcastManager.getInstance(getApplicationContext()).unregisterReceiver(this.localBroadcastReceiver);
}

现在你的Activity必须传达它们的状态。

在活动::onResume ()

Intent intent = new Intent();
intent.setAction(SomeActivity.SIGNAL_FILTER); // put ON boolean in intent    
LocalBroadcastManager.getInstance(getApplicationContext()).sendBroadcast(intent);

在活动::onPause ()

Intent intent = new Intent();
intent.setAction(SomeActivity.SIGNAL_FILTER); // put OFF boolean in intent    
LocalBroadcastManager.getInstance(getApplicationContext()).sendBroadcast(intent);

这是一种非常非常常见的情况

开发人员:我想从我的服务发送数据并更新活动。我如何检查活动是否在前景?

通常不需要检查Activity是否在前台。只需从服务中通过LocalBroadcastManager发送数据。如果活动处于开启状态,那么它将做出响应并采取行动。

对于这种非常常见的情况,服务成为发送方,活动实现BroadcastReceiver。

因此,在您的活动中创建一个Receiver。在onResume()中注册,在onPause()中取消注册。不需要使用其他生命周期方法。

在onReceive()中定义Receiver行为(更新ListView,做这个,做那个,…)

这样Activity只会在它在前台的时候监听,如果它在后面或者被销毁了什么也不会发生。

在多个活动的情况下,任何一个活动都将响应(如果它们也实现了Receiver)。

如果所有人都在后台,没有人会回应,信号就会丢失。

通过Intent(见上面的代码)通过指定信号ID从服务发送数据。


除了多窗口支持。这可能很棘手(如果需要,请测试它)…

不要用这个答案

user1269737的答案是正确的(谷歌/Android批准)方法来做到这一点。去读他们的答案,给他们一个+1。

为了子孙后代,我将把我最初的答案留在这里。这在2012年是最好的,但现在Android已经对此提供了适当的支持。

原来的答案

The key is using ActivityLifecycleCallbacks (note that this requires Android API level 14 (Android 4.0)). Just check if the number of stopped activities is equal to the number of started activities. If they're equal, your application is being backgrounded. If there are more started activities, your application is still visible. If there are more resumed than paused activities, your application is not only visible, but it's also in the foreground. There are 3 main states that your activity can be in, then: visible and in the foreground, visible but not in the foreground, and not visible and not in the foreground (i.e. in the background).

这个方法的真正优点是它没有getRunningTasks()所做的异步问题,但你也不必修改应用程序中的每个Activity来设置/取消onresume ()/onPaused()中的某些内容。它只是几行自包含的代码,它可以在整个应用程序中工作。另外,它也不需要奇怪的权限。

MyLifecycleHandler.java:

public class MyLifecycleHandler implements ActivityLifecycleCallbacks {
    // I use four separate variables here. You can, of course, just use two and
    // increment/decrement them instead of using four and incrementing them all.
    private int resumed;
    private int paused;
    private int started;
    private int stopped;

    @Override
    public void onActivityCreated(Activity activity, Bundle savedInstanceState) {
    }

    @Override
    public void onActivityDestroyed(Activity activity) {
    }

    @Override
    public void onActivityResumed(Activity activity) {
        ++resumed;
    }

    @Override
    public void onActivityPaused(Activity activity) {
        ++paused;
        android.util.Log.w("test", "application is in foreground: " + (resumed > paused));
    }

    @Override
    public void onActivitySaveInstanceState(Activity activity, Bundle outState) {
    }

    @Override
    public void onActivityStarted(Activity activity) {
        ++started;
    }

    @Override
    public void onActivityStopped(Activity activity) {
        ++stopped;
        android.util.Log.w("test", "application is visible: " + (started > stopped));
    }

    // If you want a static function you can use to check if your application is
    // foreground/background, you can use the following:
    /*
    // Replace the four variables above with these four
    private static int resumed;
    private static int paused;
    private static int started;
    private static int stopped;

    // And these two public static functions
    public static boolean isApplicationVisible() {
        return started > stopped;
    }

    public static boolean isApplicationInForeground() {
        return resumed > paused;
    }
    */
}

MyApplication.java:

// Don't forget to add it to your manifest by doing
// <application android:name="your.package.MyApplication" ...
public class MyApplication extends Application {
    @Override
    public void onCreate() {
        // Simply add the handler, and that's it! No need to add any code
        // to every activity. Everything is contained in MyLifecycleHandler
        // with just a few lines of code. Now *that's* nice.
        registerActivityLifecycleCallbacks(new MyLifecycleHandler());
    }
}

@Mewzer问了一些关于这种方法的好问题,我想在这里回答大家:

onStop()在内存不足的情况下不会被调用;这里有问题吗?

不。onStop()的文档说:

注意,这个方法可能永远不会被调用,在低内存的情况下,在调用onPause()方法后,系统没有足够的内存来保持你的活动进程运行。

这里的关键是“保持您的活动进程运行…”如果达到这种低内存情况,您的进程实际上会被杀死(不仅仅是您的活动)。这意味着这种检查后台性的方法仍然有效,因为a)如果您的进程被杀死,您无论如何都不能检查后台性,b)如果您的进程再次启动(因为创建了一个新的活动),MyLifecycleHandler的成员变量(无论是静态的还是非静态的)将被重置为0。

这是否适用于配置更改?

By default, no. You have to explicitly set configChanges=orientation|screensize (| with anything else you want) in your manifest file and handle the configuration changes, or else your activity will be destroyed and recreated. If you do not set this, your activity's methods will be called in this order: onCreate -> onStart -> onResume -> (now rotate) -> onPause -> onStop -> onDestroy -> onCreate -> onStart -> onResume. As you can see, there is no overlap (normally, two activities overlap very briefly when switching between the two, which is how this backgrounding-detection method works). In order to get around this, you must set configChanges so that your activity is not destroyed. Fortunately, I've had to set configChanges already in all of my projects because it was undesirable for my entire activity to get destroyed on screen rotate/resize, so I've never found this to be problematic. (thanks to dpimka for refreshing my memory on this and correcting me!)

注意:一个

当我在这个回答中说“背景”时,我的意思是“你的应用不再可见”。Android活动可以是可见的,但不是在前台(例如,如果有一个透明的通知覆盖)。这就是为什么我更新了这个答案来反映这一点。

重要的是要知道,当切换活动时,前台没有任何东西,Android有一个奇怪的边缘时刻。出于这个原因,如果你在切换活动(在同一个应用程序中)时检查你的应用程序是否在前台,你会被告知你不在前台(即使你的应用程序仍然是活动的应用程序并且可见)。

你可以在super.onPause()之后的Activity的onPause()方法中检查你的应用程序是否在前台。记住我刚才说过的奇怪的边缘状态。

你可以检查你的应用程序是否可见(即如果它不在后台)在你的活动的onStop()方法后super.onStop()。

检测应用程序是否在后台运行的方法很少,但只有一种是完全可靠的:

The right solution (credits go to Dan, CommonsWare and NeTeInStEiN) Track visibility of your application by yourself using Activity.onPause, Activity.onResume methods. Store "visibility" status in some other class. Good choices are your own implementation of the Application or a Service (there are also a few variations of this solution if you'd like to check activity visibility from the service).   Example Implement custom Application class (note the isActivityVisible() static method): public class MyApplication extends Application { public static boolean isActivityVisible() { return activityVisible; } public static void activityResumed() { activityVisible = true; } public static void activityPaused() { activityVisible = false; } private static boolean activityVisible; } Register your application class in AndroidManifest.xml: <application android:name="your.app.package.MyApplication" android:icon="@drawable/icon" android:label="@string/app_name" > Add onPause and onResume to every Activity in the project (you may create a common ancestor for your Activities if you'd like to, but if your activity is already extended from MapActivity/ListActivity etc. you still need to write the following by hand): @Override protected void onResume() { super.onResume(); MyApplication.activityResumed(); } @Override protected void onPause() { super.onPause(); MyApplication.activityPaused(); }   Update ActivityLifecycleCallbacks were added in API level 14 (Android 4.0). You can use them to track whether an activity of your application is currently visible to the user. Check Cornstalks' answer below for the details. The wrong one I used to suggest the following solution: You can detect currently foreground/background application with ActivityManager.getRunningAppProcesses() which returns a list of RunningAppProcessInfo records. To determine if your application is on the foreground check RunningAppProcessInfo.importance field for equality to RunningAppProcessInfo.IMPORTANCE_FOREGROUND while RunningAppProcessInfo.processName is equal to your application package name. Also if you call ActivityManager.getRunningAppProcesses() from your application UI thread it will return importance IMPORTANCE_FOREGROUND for your task no matter whether it is actually in the foreground or not. Call it in the background thread (for example via AsyncTask) and it will return correct results. While this solution may work (and it indeed works most of the time) I strongly recommend to refrain from using it. And here's why. As Dianne Hackborn wrote: These APIs are not there for applications to base their UI flow on, but to do things like show the user the running apps, or a task manager, or such. Yes there is a list kept in memory for these things. However, it is off in another process, managed by threads running separately from yours, and not something you can count on (a) seeing in time to make the correct decision or (b) have a consistent picture by the time you return. Plus the decision about what the "next" activity to go to is always done at the point where the switch is to happen, and it is not until that exact point (where the activity state is briefly locked down to do the switch) that we actually know for sure what the next thing will be. And the implementation and global behavior here is not guaranteed to remain the same in the future. I wish I had read this before I posted an answer on the SO, but hopefully it's not too late to admit my error. Another wrong solution Droid-Fu library mentioned in one of the answers uses ActivityManager.getRunningTasks for its isApplicationBroughtToBackground method. See Dianne's comment above and don't use that method either.

使用getApplicationState().isInForeground()怎么样?

我自己实现了ActivityLifecycleCallbacks。我正在使用SherlockActivity,但对于正常的活动类可能工作。

首先,我创建了一个接口,它有跟踪活动生命周期的所有方法:

public interface ActivityLifecycleCallbacks{
    public void onActivityStopped(Activity activity);
    public void onActivityStarted(Activity activity);
    public void onActivitySaveInstanceState(Activity activity, Bundle outState);
    public void onActivityResumed(Activity activity);
    public void onActivityPaused(Activity activity);
    public void onActivityDestroyed(Activity activity);
    public void onActivityCreated(Activity activity, Bundle savedInstanceState);
}

其次,我在我的应用程序的类中实现了这个接口:

public class MyApplication extends Application implements my.package.ActivityLifecycleCallbacks{

    @Override
    public void onCreate() {
        super.onCreate();           
    }

    @Override
    public void onActivityStopped(Activity activity) {
        Log.i("Tracking Activity Stopped", activity.getLocalClassName());

    }

    @Override
    public void onActivityStarted(Activity activity) {
        Log.i("Tracking Activity Started", activity.getLocalClassName());

    }

    @Override
    public void onActivitySaveInstanceState(Activity activity, Bundle outState) {
        Log.i("Tracking Activity SaveInstanceState", activity.getLocalClassName());
    }

    @Override
    public void onActivityResumed(Activity activity) {
        Log.i("Tracking Activity Resumed", activity.getLocalClassName());
    }

    @Override
    public void onActivityPaused(Activity activity) {
        Log.i("Tracking Activity Paused", activity.getLocalClassName());
    }

    @Override
    public void onActivityDestroyed(Activity activity) {
        Log.i("Tracking Activity Destroyed", activity.getLocalClassName());
    }

    @Override
    public void onActivityCreated(Activity activity, Bundle savedInstanceState) {
        Log.i("Tracking Activity Created", activity.getLocalClassName());
    }
}

第三,我正在创建一个从SherlockActivity扩展的类:

public class MySherlockActivity extends SherlockActivity {

    protected MyApplication nMyApplication;

    protected void onCreate(Bundle savedInstanceState) {
        // TODO Auto-generated method stub
        super.onCreate(savedInstanceState);
        nMyApplication = (MyApplication) getApplication();
        nMyApplication.onActivityCreated(this, savedInstanceState);
    }

    protected void onResume() {
        // TODO Auto-generated method stub
        nMyApplication.onActivityResumed(this);
        super.onResume();

    }

    @Override
    protected void onPause() {
        // TODO Auto-generated method stub
        nMyApplication.onActivityPaused(this);
        super.onPause();
    }

    @Override
    protected void onDestroy() {
        // TODO Auto-generated method stub
        nMyApplication.onActivityDestroyed(this);
        super.onDestroy();
    }

    @Override
    protected void onStart() {
        nMyApplication.onActivityStarted(this);
        super.onStart();
    }

    @Override
    protected void onStop() {
        nMyApplication.onActivityStopped(this);
        super.onStop();
    }

    @Override
    protected void onSaveInstanceState(Bundle outState) {
        nMyApplication.onActivitySaveInstanceState(this, outState);
        super.onSaveInstanceState(outState);
    }   
}

第四,所有从SherlockActivity扩展的类,我替换为MySherlockActivity:

public class MainActivity extends MySherlockActivity{

    @Override
    protected void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        setContentView(R.layout.main);
    }

}

现在,在日志记录中,您将看到MyApplication中Interface实现中编写的日志。