是否有任何方法关闭我的JavaScript代码中的所有console.log语句,用于测试目的?


当前回答

我写了一个ES2015解决方案(仅用于Webpack)。

class logger {
  static isEnabled = true;

  static enable () {
    if(this.constructor.isEnabled === true){ return; }

    this.constructor.isEnabled = true;
  }

  static disable () {
    if(this.constructor.isEnabled === false){ return; }

    this.constructor.isEnabled = false;
  }

  static log () {
    if(this.constructor.isEnabled === false ) { return; }

    const copy = [].slice.call(arguments);

    window['console']['log'].apply(this, copy);
  }

  static warn () {
    if(this.constructor.isEnabled === false ) { return; }

    const copy = [].slice.call(arguments);

    window['console']['warn'].apply(this, copy);
  }

  static error () {
    if(this.constructor.isEnabled === false ) { return; }

    const copy = [].slice.call(arguments);

    window['console']['error'].apply(this, copy);
  }
}

描述:

Along with logger.enable and logger.disable you can use console.['log','warn','error'] methods as well using logger class. By using logger class for displaying, enabling or disabling messages makes the code much cleaner and maintainable. The code below shows you how to use the logger class: logger.disable() - disable all console messages logger.enable() - enable all console messages logger.log('message1', 'message2') - works exactly like console.log. logger.warn('message1', 'message2') - works exactly like console.warn. logger.error('message1', 'message2') - works exactly like console.error. Happy coding..

其他回答

我这样写道:

//Make a copy of the old console.
var oldConsole = Object.assign({}, console);

//This function redefine the caller with the original one. (well, at least i expect this to work in chrome, not tested in others)
function setEnabled(bool) {
    if (bool) {
        //Rewrites the disable function with the original one.
        console[this.name] = oldConsole[this.name];
        //Make sure the setEnable will be callable from original one.
        console[this.name].setEnabled = setEnabled;
    } else {
        //Rewrites the original.
        var fn = function () {/*function disabled, to enable call console.fn.setEnabled(true)*/};
        //Defines the name, to remember.
        Object.defineProperty(fn, "name", {value: this.name});
        //replace the original with the empty one.
        console[this.name] = fn;
        //set the enable function
        console[this.name].setEnabled = setEnabled

    }
}

不幸的是,它在使用严格模式下不起作用。

使用console。fn。setEnabled = setEnabled然后是console。fn。setEnabled(false) fn可以是几乎任何控制台函数。 你的情况是:

console.log.setEnabled = setEnabled;
console.log.setEnabled(false);

我还写了这个:

var FLAGS = {};
    FLAGS.DEBUG = true;
    FLAGS.INFO = false;
    FLAGS.LOG = false;
    //Adding dir, table, or other would put the setEnabled on the respective console functions.

function makeThemSwitchable(opt) {
    var keysArr = Object.keys(opt);
    //its better use this type of for.
    for (var x = 0; x < keysArr.length; x++) {
        var key = keysArr[x];
        var lowerKey = key.toLowerCase();
        //Only if the key exists
        if (console[lowerKey]) {
            //define the function
            console[lowerKey].setEnabled = setEnabled;
            //Make it enabled/disabled by key.
            console[lowerKey].setEnabled(opt[key]);
        }
    }
}
//Put the set enabled function on the original console using the defined flags and set them.
makeThemSwitchable(FLAGS);

所以你只需要在FLAGS中加入默认值(在执行上面的代码之前),比如FLAGS. log = false,日志功能将在默认情况下被禁用,仍然可以调用console.log.setEnabled(true)来启用它

我一直在用以下方法来处理这个问题:-

var debug = 1;
var logger = function(a,b){ if ( debug == 1 ) console.log(a, b || "");};

将debug设置为1以启用调试。然后在输出调试文本时使用记录器函数。它还设置为接受两个参数。

所以,与其

console.log("my","log");

use

logger("my","log");

你可以使用logeek,它可以让你控制你的日志消息的可见性。你可以这样做:

<script src="bower_components/dist/logeek.js"></script>

logeek.show('security');

logeek('some message').at('copy');       //this won't be logged
logeek('other message').at('secturity'); //this would be logged

你也可以使用logeek.show('nothing')来完全禁用每条日志消息。

在脚本中重新定义console.log函数。

console.log = function() {}

够了,不再给控制台发消息了。

编辑:

扩展了Cide的想法。一个自定义记录器,您可以使用它从代码中切换登录。

从我的Firefox控制台:

var logger = function()
{
    var oldConsoleLog = null;
    var pub = {};

    pub.enableLogger =  function enableLogger() 
                        {
                            if(oldConsoleLog == null)
                                return;

                            window['console']['log'] = oldConsoleLog;
                        };

    pub.disableLogger = function disableLogger()
                        {
                            oldConsoleLog = console.log;
                            window['console']['log'] = function() {};
                        };

    return pub;
}();

$(document).ready(
    function()
    {
        console.log('hello');

        logger.disableLogger();
        console.log('hi', 'hiya');
        console.log('this wont show up in console');

        logger.enableLogger();
        console.log('This will show up!');
    }
 );

如何使用上面的“记录器”?在就绪事件中,调用记录器。disableLogger使控制台消息不被记录。向记录器添加调用。enabllogger和logger。在希望将消息记录到控制台的方法中的disableLogger。

这应该覆盖window.console的所有方法。你可以把它放在你的脚本部分的最上面,如果你在一个PHP框架上,你只能在你的应用程序环境是生产的时候打印这段代码,或者当某种调试标志被禁用的时候。然后,代码中的所有日志都将在开发环境或调试模式下工作。

window.console = (function(originalConsole){
    var api = {};
    var props = Object.keys(originalConsole);
    for (var i=0; i<props.length; i++) {
        api[props[i]] = function(){};
    }
    return api;
})(window.console);