微软应该为INotifyPropertyChanged实现一些时髦的东西,就像在自动属性中,只需要指定{get;设置;通知;} 我认为这样做很有意义。或者做这个手术有什么并发症吗?

我们能在属性中实现类似notify的东西吗。在你的类中实现INotifyPropertyChanged是否有一个优雅的解决方案,或者唯一的方法是在每个属性中引发PropertyChanged事件。

如果不是,我们可以写一些东西来自动生成一段代码来引发PropertyChanged事件?


当前回答

我认为人们应该多关注一下表现;当有很多对象需要绑定时(想想有10,000多行的网格),或者对象的值经常变化时(实时监控应用程序),它确实会影响UI。

我把这里和其他地方找到的各种实现进行了比较;查看INotifyPropertyChanged实现的性能比较。


下面是测试结果

其他回答

让我介绍一下我自己的方法,叫做Yappi。 它属于运行时代理|派生类生成器,向现有对象或类型添加新功能,如种姓项目的动态代理。

它允许在基类中实现INotifyPropertyChanged一次,然后以以下风格声明派生类,仍然支持INotifyPropertyChanged用于新属性:

public class Animal:Concept
{
    protected Animal(){}
    public virtual string Name { get; set; }
    public virtual int Age { get; set; }
}

派生类或代理构造的复杂性可以隐藏在下面这行代码后面:

var animal = Concept.Create<Animal>.New();

所有的INotifyPropertyChanged实现工作可以像这样完成:

public class Concept:INotifyPropertyChanged
{
    //Hide constructor
    protected Concept(){}

    public static class Create<TConcept> where TConcept:Concept
    {
        //Construct derived Type calling PropertyProxy.ConstructType
        public static readonly Type Type = PropertyProxy.ConstructType<TConcept, Implementation<TConcept>>(new Type[0], true);
        //Create constructing delegate calling Constructor.Compile
        public static Func<TConcept> New = Constructor.Compile<Func<TConcept>>(Type);
    }


    public event PropertyChangedEventHandler PropertyChanged;

    protected void OnPropertyChanged(PropertyChangedEventArgs eventArgs)
    {
        var caller = PropertyChanged;
        if(caller!=null)
        {
            caller(this, eventArgs);
        }
    }

    //define implementation
    public class Implementation<TConcept> : DefaultImplementation<TConcept> where TConcept:Concept
    {
        public override Func<TBaseType, TResult> OverrideGetter<TBaseType, TDeclaringType, TConstructedType, TResult>(PropertyInfo property)
        {
            return PropertyImplementation<TBaseType, TDeclaringType>.GetGetter<TResult>(property.Name);
        }
        /// <summary>
        /// Overriding property setter implementation.
        /// </summary>
        /// <typeparam name="TBaseType">Base type for implementation. TBaseType must be TConcept, and inherits all its constraints. Also TBaseType is TDeclaringType.</typeparam>
        /// <typeparam name="TDeclaringType">Type, declaring property.</typeparam>
        /// <typeparam name="TConstructedType">Constructed type. TConstructedType is TDeclaringType and TBaseType.</typeparam>
        /// <typeparam name="TResult">Type of property.</typeparam>
        /// <param name="property">PropertyInfo of property.</param>
        /// <returns>Delegate, corresponding to property setter implementation.</returns>
        public override Action<TBaseType, TResult> OverrideSetter<TBaseType, TDeclaringType, TConstructedType, TResult>(PropertyInfo property)
        {
            //This code called once for each declared property on derived type's initialization.
            //EventArgs instance is shared between all events for each concrete property.
            var eventArgs = new PropertyChangedEventArgs(property.Name);
            //get delegates for base calls.
            Action<TBaseType, TResult> setter = PropertyImplementation<TBaseType, TDeclaringType>.GetSetter<TResult>(property.Name);
            Func<TBaseType, TResult> getter = PropertyImplementation<TBaseType, TDeclaringType>.GetGetter<TResult>(property.Name);

            var comparer = EqualityComparer<TResult>.Default;

            return (pthis, value) =>
            {//This code executes each time property setter is called.
                if (comparer.Equals(value, getter(pthis))) return;
                //base. call
                setter(pthis, value);
                //Directly accessing Concept's protected method.
                pthis.OnPropertyChanged(eventArgs);
            };
        }
    }
}

它对于重构是完全安全的,在类型构造后不使用反射,并且足够快。

另一个想法……

 public class ViewModelBase : INotifyPropertyChanged
{
    private Dictionary<string, object> _propertyStore = new Dictionary<string, object>();
    protected virtual void SetValue<T>(T value, [CallerMemberName] string propertyName="") {
        _propertyStore[propertyName] = value;
        OnPropertyChanged(propertyName);
    }
    protected virtual T GetValue<T>([CallerMemberName] string propertyName = "")
    {
        object ret;
        if (_propertyStore.TryGetValue(propertyName, out ret))
        {
            return (T)ret;
        }
        else
        {
            return default(T);
        }
    }

    //Usage
    //public string SomeProperty {
    //    get { return GetValue<string>();  }
    //    set { SetValue(value); }
    //}

    public event PropertyChangedEventHandler PropertyChanged;
    protected void OnPropertyChanged(string propertyName)
    {
        var temp = PropertyChanged;
        if (temp != null)
            temp.Invoke(this, new PropertyChangedEventArgs(propertyName));
    }
}

在实现这些类型的属性时,你可能要考虑的其他事情是INotifyPropertyChang *ed *ing都使用事件参数类。

如果要设置大量的属性,那么事件参数类实例的数量可能非常大,您应该考虑缓存它们,因为它们是可能发生字符串爆炸的区域之一。

看一下这个实现,并解释为什么要考虑它。

Josh Smiths博客

我建议使用ReactiveProperty。 这是除了Fody之外最短的方法。

public class Data : INotifyPropertyChanged
{
    // boiler-plate
    ...
    // props
    private string name;
    public string Name
    {
        get { return name; }
        set { SetField(ref name, value, "Name"); }
    }
}

而不是

public class Data
{
    // Don't need boiler-plate and INotifyPropertyChanged

    // props
    public ReactiveProperty<string> Name { get; } = new ReactiveProperty<string>();
}

(文档)

反射:利用反射的思想:

class ViewModelBase : INotifyPropertyChanged {

    public event PropertyChangedEventHandler PropertyChanged;

    bool Notify<T>(MethodBase mb, ref T oldValue, T newValue) {

        // Get Name of Property
        string name = mb.Name.Substring(4);

        // Detect Change
        bool changed = EqualityComparer<T>.Default.Equals(oldValue, newValue);

        // Return if no change
        if (!changed) return false;

        // Update value
        oldValue = newValue;

        // Raise Event
        if (PropertyChanged != null) {
            PropertyChanged(this, new PropertyChangedEventArgs(name));
        }//if

        // Notify caller of change
        return true;

    }//method

    string name;

    public string Name {
        get { return name; }
        set {
            Notify(MethodInfo.GetCurrentMethod(), ref this.name, value);
        }
    }//method

}//class