我想设置一个UILabel的左插图/边距,但找不到这样做的方法。标签有一个背景集,所以仅仅改变它的原点是行不通的。这将是理想的插入文本10px左右在左手边。
当前回答
和@IBDesignable,使其与接口生成器一起工作
斯威夫特4
//
// PaddedLabel.swift
// TrainCentric
//
// Created by Arsonik
// https://stackoverflow.com/a/33244365/337934
//
import UIKit
@IBDesignable
class PaddedLabel: UILabel {
@IBInspectable var inset:CGSize = CGSize(width: 0, height: 0)
var padding: UIEdgeInsets {
var hasText:Bool = false
if let t = self.text?.count, t > 0 {
hasText = true
}
else if let t = attributedText?.length, t > 0 {
hasText = true
}
return hasText ? UIEdgeInsets(top: inset.height, left: inset.width, bottom: inset.height, right: inset.width) : UIEdgeInsets(top: 0, left: 0, bottom: 0, right: 0)
}
override func drawText(in rect: CGRect) {
super.drawText(in: rect.inset(by: padding))
}
override var intrinsicContentSize: CGSize {
let superContentSize = super.intrinsicContentSize
let p = padding
let width = superContentSize.width + p.left + p.right
let heigth = superContentSize.height + p.top + p.bottom
return CGSize(width: width, height: heigth)
}
override func sizeThatFits(_ size: CGSize) -> CGSize {
let superSizeThatFits = super.sizeThatFits(size)
let p = padding
let width = superSizeThatFits.width + p.left + p.right
let heigth = superSizeThatFits.height + p.top + p.bottom
return CGSize(width: width, height: heigth)
}
}
斯威夫特2
@IBDesignable
class PaddedLabel: UILabel {
@IBInspectable var inset:CGSize = CGSize(width: 0, height: 0)
var padding: UIEdgeInsets {
var hasText:Bool = false
if let t = text?.length where t > 0 {
hasText = true
}
else if let t = attributedText?.length where t > 0 {
hasText = true
}
return hasText ? UIEdgeInsets(top: inset.height, left: inset.width, bottom: inset.height, right: inset.width) : UIEdgeInsets(top: 0, left: 0, bottom: 0, right: 0)
}
override func drawTextInRect(rect: CGRect) {
super.drawTextInRect(UIEdgeInsetsInsetRect(rect, padding))
}
override func intrinsicContentSize() -> CGSize {
let superContentSize = super.intrinsicContentSize()
let p = padding
let width = superContentSize.width + p.left + p.right
let heigth = superContentSize.height + p.top + p.bottom
return CGSize(width: width, height: heigth)
}
override func sizeThatFits(size: CGSize) -> CGSize {
let superSizeThatFits = super.sizeThatFits(size)
let p = padding
let width = superSizeThatFits.width + p.left + p.right
let heigth = superSizeThatFits.height + p.top + p.bottom
return CGSize(width: width, height: heigth)
}
}
其他回答
如果你在ios6 +中使用自动布局,你可以通过在UILabel的子类中调整intrinsicContentSize来实现。
- (id)initWithFrame:(CGRect)frame
{
self = [super initWithFrame:frame];
if (self) {
self.textAlignment = NSTextAlignmentRight;
}
return self;
}
- (CGSize)intrinsicContentSize
{
CGSize size = [super intrinsicContentSize];
return CGSizeMake(size.width + 10.0, size.height);
}
也许过会儿再去派对,但下面的就行了。只是UILabel的子类。
#import "UITagLabel.h"
#define padding UIEdgeInsetsMake(5, 10, 5, 10)
@implementation UITagLabel
- (void)drawTextInRect:(CGRect)rect {
[super drawTextInRect:UIEdgeInsetsInsetRect(rect, padding)];
}
- (CGSize) intrinsicContentSize {
CGSize superContentSize = [super intrinsicContentSize];
CGFloat width = superContentSize.width + padding.left + padding.right;
CGFloat height = superContentSize.height + padding.top + padding.bottom;
return CGSizeMake(width, height);
}
- (CGSize) sizeThatFits:(CGSize)size {
CGSize superSizeThatFits = [super sizeThatFits:size];
CGFloat width = superSizeThatFits.width + padding.left + padding.right;
CGFloat height = superSizeThatFits.height + padding.top + padding.bottom;
return CGSizeMake(width, height);
}
@end
这适用于多行标签:
class PaddedLabel: UILabel {
var verticalPadding: CGFloat = 0
var horizontalPadding: CGFloat = 0
override func drawText(in rect: CGRect) {
let insets = UIEdgeInsets(top: verticalPadding, left: horizontalPadding, bottom: verticalPadding, right: horizontalPadding)
super.drawText(in: UIEdgeInsetsInsetRect(rect, insets))
}
override var intrinsicContentSize: CGSize {
get {
let textWidth = super.intrinsicContentSize.width - horizontalPadding * 2
let textHeight = sizeThatFits(CGSize(width: textWidth, height: .greatestFiniteMagnitude)).height
let width = textWidth + horizontalPadding * 2
let height = textHeight + verticalPadding * 2
return CGSize(width: frame.width, height: height)
}
}
}
回收钢铁的答案的Swift版本+ intrinsizeContentSize()。
它支持一个更传统的设置insets为其他视图对象的insets,同时能够设置insets在接口生成器,即insets设置像这样编程:
label.insets = UIEdgeInsetsMake(0, 0, 5, 0)
如果有任何错误,请告诉我。
斯威夫特5
@IBInspectable var topInset: CGFloat = 0.0
@IBInspectable var leftInset: CGFloat = 0.0
@IBInspectable var bottomInset: CGFloat = 0.0
@IBInspectable var rightInset: CGFloat = 0.0
var insets: UIEdgeInsets {
get {
return UIEdgeInsets(top: topInset, left: leftInset, bottom: bottomInset, right: rightInset)
}
set {
topInset = newValue.top
leftInset = newValue.left
bottomInset = newValue.bottom
rightInset = newValue.right
}
}
override func drawText(in rect: CGRect) {
super.drawText(in: UIEdgeInsetsInsetRect(rect, insets))
}
override func sizeThatFits(_ size: CGSize) -> CGSize {
var adjSize = super.sizeThatFits(size)
adjSize.width += leftInset + rightInset
adjSize.height += topInset + bottomInset
return adjSize
}
override var intrinsicContentSize: CGSize {
var contentSize = super.intrinsicContentSize
contentSize.width += leftInset + rightInset
contentSize.height += topInset + bottomInset
return contentSize
}
斯威夫特4.2
@IBDesignable class InsetLabel: UILabel {
@IBInspectable var topInset: CGFloat = 0.0
@IBInspectable var leftInset: CGFloat = 0.0
@IBInspectable var bottomInset: CGFloat = 0.0
@IBInspectable var rightInset: CGFloat = 0.0
var insets: UIEdgeInsets {
get {
return UIEdgeInsetsMake(topInset, leftInset, bottomInset, rightInset)
}
set {
topInset = newValue.top
leftInset = newValue.left
bottomInset = newValue.bottom
rightInset = newValue.right
}
}
override func drawText(in rect: CGRect) {
super.drawText(in: rect.inset(by: insets))
}
override func sizeThatFits(_ size: CGSize) -> CGSize {
var adjSize = super.sizeThatFits(size)
adjSize.width += leftInset + rightInset
adjSize.height += topInset + bottomInset
return adjSize
}
override var intrinsicContentSize: CGSize {
var contentSize = super.intrinsicContentSize
contentSize.width += leftInset + rightInset
contentSize.height += topInset + bottomInset
return contentSize
}
}
斯威夫特3
@IBDesignable class InsetLabel: UILabel {
@IBInspectable var topInset: CGFloat = 0.0
@IBInspectable var leftInset: CGFloat = 0.0
@IBInspectable var bottomInset: CGFloat = 0.0
@IBInspectable var rightInset: CGFloat = 0.0
var insets: UIEdgeInsets {
get {
return UIEdgeInsetsMake(topInset, leftInset, bottomInset, rightInset)
}
set {
topInset = newValue.top
leftInset = newValue.left
bottomInset = newValue.bottom
rightInset = newValue.right
}
}
override func drawText(in rect: CGRect) {
super.drawText(in: UIEdgeInsetsInsetRect(rect, insets))
}
override func sizeThatFits(_ size: CGSize) -> CGSize {
var adjSize = super.sizeThatFits(size)
adjSize.width += leftInset + rightInset
adjSize.height += topInset + bottomInset
return adjSize
}
override var intrinsicContentSize: CGSize {
var contentSize = super.intrinsicContentSize
contentSize.width += leftInset + rightInset
contentSize.height += topInset + bottomInset
return contentSize
}
}
斯威夫特2.2
@IBDesignable class InsetLabel: UILabel {
@IBInspectable var topInset: CGFloat = 0.0
@IBInspectable var leftInset: CGFloat = 0.0
@IBInspectable var bottomInset: CGFloat = 0.0
@IBInspectable var rightInset: CGFloat = 0.0
var insets: UIEdgeInsets {
get {
return UIEdgeInsetsMake(topInset, leftInset, bottomInset, rightInset)
}
set {
topInset = newValue.top
leftInset = newValue.left
bottomInset = newValue.bottom
rightInset = newValue.right
}
}
override func drawTextInRect(rect: CGRect) {
super.drawTextInRect(UIEdgeInsetsInsetRect(rect, insets))
}
override func sizeThatFits(size: CGSize) -> CGSize {
var adjSize = super.sizeThatFits(size)
adjSize.width += leftInset + rightInset
adjSize.height += topInset + bottomInset
return adjSize
}
override func intrinsicContentSize() -> CGSize {
var contentSize = super.intrinsicContentSize()
contentSize.width += leftInset + rightInset
contentSize.height += topInset + bottomInset
return contentSize
}
}
没有子类和所有的爵士。我动态地做了这个:
[cell.textLabel setTranslatesAutoresizingMaskIntoConstraints:NO];
[cell.textLabel constraintTrailingEqualTo:cell.contentView constant:-100];
约束部分只是一个简单的代码糖纸(我们有相同的方法从上/下/左/右添加填充)..如果我在这里得到足够的爱,我将开放整个包装:
- (id)constraintTrailingEqualTo:(UIView *)toView constant:(CGFloat)constant
{
NSLayoutConstraint *cn = [NSLayoutConstraint constraintWithItem:self
attribute:NSLayoutAttributeTrailing
relatedBy:NSLayoutRelationEqual
toItem:toView
attribute:NSLayoutAttributeTrailing
multiplier:1 constant:constant];
[toView addConstraint:cn];
return self;
}
(注意,我是在
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath: (NSIndexPath *)indexPath;
你可能需要调用[self setNeedsLayout];这取决于你的语境。
推荐文章
- 如何删除默认的导航栏空间在SwiftUI导航视图
- 如何在iOS中使用Swift编程segue
- Swift -整数转换为小时/分钟/秒
- Swift:声明一个空字典
- 在成功提交我的应用程序后,“太多符号文件”
- 首先添加一个UIView,甚至是导航栏
- 我如何改变UIButton标题颜色?
- 如何从UIImage (Cocoa Touch)或CGImage (Core Graphics)获取像素数据?
- 在Swift中如何调用GCD主线程上的参数方法?
- NSLayoutConstraints是可动画的吗?
- iOS -构建失败,CocoaPods无法找到头文件
- CFNetwork SSLHandshake iOS 9失败
- 请求失败:不可接受的内容类型:文本/html使用AFNetworking 2.0
- 缺少推荐的图标文件-该包不包含iPhone / iPod Touch的应用程序图标,像素为“120x120”,png格式
- 以编程方式创建segue