我想设置一个UILabel的左插图/边距,但找不到这样做的方法。标签有一个背景集,所以仅仅改变它的原点是行不通的。这将是理想的插入文本10px左右在左手边。


当前回答

和@IBDesignable,使其与接口生成器一起工作

斯威夫特4

//
//  PaddedLabel.swift
//  TrainCentric
//
//  Created by Arsonik
//  https://stackoverflow.com/a/33244365/337934
//

import UIKit

@IBDesignable
class PaddedLabel: UILabel {

    @IBInspectable var inset:CGSize = CGSize(width: 0, height: 0)

    var padding: UIEdgeInsets {
        var hasText:Bool = false
        if let t = self.text?.count, t > 0 {
            hasText = true
        }
        else if let t = attributedText?.length, t > 0 {
            hasText = true
        }

        return hasText ? UIEdgeInsets(top: inset.height, left: inset.width, bottom: inset.height, right: inset.width) : UIEdgeInsets(top: 0, left: 0, bottom: 0, right: 0)
    }

    override func drawText(in rect: CGRect) {
        super.drawText(in: rect.inset(by: padding))
    }

    override var intrinsicContentSize: CGSize {
        let superContentSize = super.intrinsicContentSize
        let p = padding
        let width = superContentSize.width + p.left + p.right
        let heigth = superContentSize.height + p.top + p.bottom
        return CGSize(width: width, height: heigth)
    }

    override func sizeThatFits(_ size: CGSize) -> CGSize {
        let superSizeThatFits = super.sizeThatFits(size)
        let p = padding
        let width = superSizeThatFits.width + p.left + p.right
        let heigth = superSizeThatFits.height + p.top + p.bottom
        return CGSize(width: width, height: heigth)
    }
}

斯威夫特2

@IBDesignable
class PaddedLabel: UILabel {

    @IBInspectable var inset:CGSize = CGSize(width: 0, height: 0)

    var padding: UIEdgeInsets {
        var hasText:Bool = false
        if let t = text?.length where t > 0 {
            hasText = true
        }
        else if let t = attributedText?.length where t > 0 {
            hasText = true
        }

        return hasText ? UIEdgeInsets(top: inset.height, left: inset.width, bottom: inset.height, right: inset.width) : UIEdgeInsets(top: 0, left: 0, bottom: 0, right: 0)
    }

    override func drawTextInRect(rect: CGRect) {
        super.drawTextInRect(UIEdgeInsetsInsetRect(rect, padding))
    }

    override func intrinsicContentSize() -> CGSize {
        let superContentSize = super.intrinsicContentSize()
        let p = padding
        let width = superContentSize.width + p.left + p.right
        let heigth = superContentSize.height + p.top + p.bottom
        return CGSize(width: width, height: heigth)
    }

    override func sizeThatFits(size: CGSize) -> CGSize {
        let superSizeThatFits = super.sizeThatFits(size)
        let p = padding
        let width = superSizeThatFits.width + p.left + p.right
        let heigth = superSizeThatFits.height + p.top + p.bottom
        return CGSize(width: width, height: heigth)
    }
}

其他回答

如果你在ios6 +中使用自动布局,你可以通过在UILabel的子类中调整intrinsicContentSize来实现。

- (id)initWithFrame:(CGRect)frame
{
    self = [super initWithFrame:frame];
    if (self) {
        self.textAlignment = NSTextAlignmentRight;
    }
    return self;
}

- (CGSize)intrinsicContentSize 
{
    CGSize size = [super intrinsicContentSize];
    return CGSizeMake(size.width + 10.0, size.height);
}

也许过会儿再去派对,但下面的就行了。只是UILabel的子类。

#import "UITagLabel.h"

#define padding UIEdgeInsetsMake(5, 10, 5, 10)

@implementation UITagLabel

- (void)drawTextInRect:(CGRect)rect {
    [super drawTextInRect:UIEdgeInsetsInsetRect(rect, padding)];
}

- (CGSize) intrinsicContentSize {
    CGSize superContentSize = [super intrinsicContentSize];
    CGFloat width = superContentSize.width + padding.left + padding.right;
    CGFloat height = superContentSize.height + padding.top + padding.bottom;
    return CGSizeMake(width, height);
}

- (CGSize) sizeThatFits:(CGSize)size {
    CGSize superSizeThatFits = [super sizeThatFits:size];
    CGFloat width = superSizeThatFits.width + padding.left + padding.right;
    CGFloat height = superSizeThatFits.height + padding.top + padding.bottom;
    return CGSizeMake(width, height);
}

@end

这适用于多行标签:

class PaddedLabel: UILabel {
    var verticalPadding: CGFloat = 0
    var horizontalPadding: CGFloat = 0

    override func drawText(in rect: CGRect) {
        let insets = UIEdgeInsets(top: verticalPadding, left: horizontalPadding, bottom: verticalPadding, right: horizontalPadding)
        super.drawText(in: UIEdgeInsetsInsetRect(rect, insets))
    }

    override var intrinsicContentSize: CGSize {
        get {
            let textWidth = super.intrinsicContentSize.width - horizontalPadding * 2
            let textHeight = sizeThatFits(CGSize(width: textWidth, height: .greatestFiniteMagnitude)).height
            let width = textWidth + horizontalPadding * 2
            let height = textHeight + verticalPadding * 2
            return CGSize(width: frame.width, height: height)
        }
    }
}

回收钢铁的答案的Swift版本+ intrinsizeContentSize()。

它支持一个更传统的设置insets为其他视图对象的insets,同时能够设置insets在接口生成器,即insets设置像这样编程:

label.insets = UIEdgeInsetsMake(0, 0, 5, 0)

如果有任何错误,请告诉我。

斯威夫特5

@IBInspectable var topInset: CGFloat = 0.0
@IBInspectable var leftInset: CGFloat = 0.0
@IBInspectable var bottomInset: CGFloat = 0.0
@IBInspectable var rightInset: CGFloat = 0.0

var insets: UIEdgeInsets {
    get {
        return UIEdgeInsets(top: topInset, left: leftInset, bottom: bottomInset, right: rightInset)
    }
    set {
        topInset = newValue.top
        leftInset = newValue.left
        bottomInset = newValue.bottom
        rightInset = newValue.right
    }
}

override func drawText(in rect: CGRect) {
    super.drawText(in: UIEdgeInsetsInsetRect(rect, insets))
}

override func sizeThatFits(_ size: CGSize) -> CGSize {
    var adjSize = super.sizeThatFits(size)
    adjSize.width += leftInset + rightInset
    adjSize.height += topInset + bottomInset
    
    return adjSize
}

override var intrinsicContentSize: CGSize {
    var contentSize = super.intrinsicContentSize
    contentSize.width += leftInset + rightInset
    contentSize.height += topInset + bottomInset
    
    return contentSize
}

斯威夫特4.2

@IBDesignable class InsetLabel: UILabel {
    @IBInspectable var topInset: CGFloat = 0.0
    @IBInspectable var leftInset: CGFloat = 0.0
    @IBInspectable var bottomInset: CGFloat = 0.0
    @IBInspectable var rightInset: CGFloat = 0.0
    
    var insets: UIEdgeInsets {
        get {
            return UIEdgeInsetsMake(topInset, leftInset, bottomInset, rightInset)
        }
        set {
            topInset = newValue.top
            leftInset = newValue.left
            bottomInset = newValue.bottom
            rightInset = newValue.right
        }
    }
    
    override func drawText(in rect: CGRect) {
        super.drawText(in: rect.inset(by: insets))
    }
    
    override func sizeThatFits(_ size: CGSize) -> CGSize {
        var adjSize = super.sizeThatFits(size)
        adjSize.width += leftInset + rightInset
        adjSize.height += topInset + bottomInset
        
        return adjSize
    }
    
    override var intrinsicContentSize: CGSize {
        var contentSize = super.intrinsicContentSize
        contentSize.width += leftInset + rightInset
        contentSize.height += topInset + bottomInset
        
        return contentSize
    }
}

斯威夫特3

@IBDesignable class InsetLabel: UILabel {
    @IBInspectable var topInset: CGFloat = 0.0
    @IBInspectable var leftInset: CGFloat = 0.0
    @IBInspectable var bottomInset: CGFloat = 0.0
    @IBInspectable var rightInset: CGFloat = 0.0
    
    var insets: UIEdgeInsets {
        get {
            return UIEdgeInsetsMake(topInset, leftInset, bottomInset, rightInset)
        }
        set {
            topInset = newValue.top
            leftInset = newValue.left
            bottomInset = newValue.bottom
            rightInset = newValue.right
        }
    }
    
    override func drawText(in rect: CGRect) {
        super.drawText(in: UIEdgeInsetsInsetRect(rect, insets))
    }
    
    override func sizeThatFits(_ size: CGSize) -> CGSize {
        var adjSize = super.sizeThatFits(size)
        adjSize.width += leftInset + rightInset
        adjSize.height += topInset + bottomInset
        
        return adjSize
    }
    
    override var intrinsicContentSize: CGSize {
        var contentSize = super.intrinsicContentSize
        contentSize.width += leftInset + rightInset
        contentSize.height += topInset + bottomInset
        
        return contentSize
    }
}

斯威夫特2.2

@IBDesignable class InsetLabel: UILabel {
    @IBInspectable var topInset: CGFloat = 0.0
    @IBInspectable var leftInset: CGFloat = 0.0
    @IBInspectable var bottomInset: CGFloat = 0.0
    @IBInspectable var rightInset: CGFloat = 0.0
    
    var insets: UIEdgeInsets {
        get {
            return UIEdgeInsetsMake(topInset, leftInset, bottomInset, rightInset)
        }
        set {
            topInset = newValue.top
            leftInset = newValue.left
            bottomInset = newValue.bottom
            rightInset = newValue.right
        }
    }
        
    override func drawTextInRect(rect: CGRect) {
        super.drawTextInRect(UIEdgeInsetsInsetRect(rect, insets))
    }
        
    override func sizeThatFits(size: CGSize) -> CGSize {
        var adjSize = super.sizeThatFits(size)
        adjSize.width += leftInset + rightInset
        adjSize.height += topInset + bottomInset
        
        return adjSize
    }
    
    override func intrinsicContentSize() -> CGSize {
        var contentSize = super.intrinsicContentSize()
        contentSize.width += leftInset + rightInset
        contentSize.height += topInset + bottomInset
        
        return contentSize
    }
}

没有子类和所有的爵士。我动态地做了这个:

[cell.textLabel setTranslatesAutoresizingMaskIntoConstraints:NO];
[cell.textLabel constraintTrailingEqualTo:cell.contentView constant:-100];

约束部分只是一个简单的代码糖纸(我们有相同的方法从上/下/左/右添加填充)..如果我在这里得到足够的爱,我将开放整个包装:

- (id)constraintTrailingEqualTo:(UIView *)toView constant:(CGFloat)constant
{
    NSLayoutConstraint *cn = [NSLayoutConstraint constraintWithItem:self
                                                          attribute:NSLayoutAttributeTrailing
                                                          relatedBy:NSLayoutRelationEqual
                                                             toItem:toView
                                                          attribute:NSLayoutAttributeTrailing
                                                         multiplier:1 constant:constant];

    [toView addConstraint:cn];
    return self;
}

(注意,我是在

- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath: (NSIndexPath *)indexPath;

你可能需要调用[self setNeedsLayout];这取决于你的语境。