我如何使一个活动全屏?没有通知栏。
当前回答
import androidx.core.view.WindowInsetsCompat.Type
fun Activity.fullscreen() {
with(WindowInsetsControllerCompat(window, window.decorView)) {
systemBarsBehavior = WindowInsetsControllerCompat.BEHAVIOR_SHOW_BARS_BY_SWIPE
hide(Type.systemBars())
}
}
fun Activity.exitFullscreen() {
WindowInsetsControllerCompat(window, window.decorView).show(Type.systemBars())
}
其他回答
在AndroidManifest.xml文件:
<activity
android:name=".Launch"
android:label="@string/app_name"
android:theme="@android:style/Theme.NoTitleBar.Fullscreen" > <!-- This line is important -->
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
或者在Java代码中:
protected void onCreate(Bundle savedInstanceState){
requestWindowFeature(Window.FEATURE_NO_TITLE);
getWindow().setFlags(WindowManager.LayoutParams.FLAG_FULLSCREEN, WindowManager.LayoutParams.FLAG_FULLSCREEN);
}
只需将此代码粘贴到onCreate()方法中
requestWindowFeature(Window.FEATURE_NO_TITLE);
getWindow().setFlags(WindowManager.LayoutParams.FLAG_FULLSCREEN,
WindowManager.LayoutParams.FLAG_FULLSCREEN);
在Android 10上,没有一款适合我。
但我工作得很好(oncreate的第一行):
View decorView = getWindow().getDecorView();
int uiOptions = View.SYSTEM_UI_FLAG_IMMERSIVE;
decorView.setSystemUiVisibility(uiOptions);
setContentView(....);
if (getSupportActionBar() != null) {
getSupportActionBar().hide();
}
享受:)
尝试使用style.xml中的appcompat。它为所有平台提供支持。
<!-- Application theme. -->
<style name="AppTheme.FullScreen" parent="AppTheme">
<item name="android:windowFullscreen">true</item>
</style>
<!-- Application theme. -->
<style name="AppTheme" parent="@style/Theme.AppCompat.Light.NoActionBar" />
从mozilla找到解决方案,他们在这里做了一个扩展库
如果链接中断,这里是代码
/**
* Retrieves a {@link WindowInsetsControllerCompat} for the top-level window decor view.
*/
fun Window.getWindowInsetsController(): WindowInsetsControllerCompat {
return WindowInsetsControllerCompat(this, this.decorView)
}
/**
* Attempts to call immersive mode using the View to hide the status bar and navigation buttons.
* @param onWindowFocusChangeListener optional callback to ensure immersive mode is stable
* Note that the callback reference should be kept by the caller and be used for [exitImmersiveModeIfNeeded] call.
*/
fun Activity.enterToImmersiveMode(
onWindowFocusChangeListener: ViewTreeObserver.OnWindowFocusChangeListener? = null
) {
window.addFlags(WindowManager.LayoutParams.FLAG_KEEP_SCREEN_ON)
window.getWindowInsetsController().apply {
hide(WindowInsetsCompat.Type.systemBars())
systemBarsBehavior = WindowInsetsControllerCompat.BEHAVIOR_SHOW_TRANSIENT_BARS_BY_SWIPE
}
// We need to make sure system bars do not become permanently visible after interactions with content
// see https://github.com/mozilla-mobile/fenix/issues/20240
onWindowFocusChangeListener?.let {
window.decorView.viewTreeObserver?.addOnWindowFocusChangeListener(it)
}
}
/**
* Attempts to come out from immersive mode using the View.
* @param onWindowFocusChangeListener optional callback to ensure immersive mode is stable
* Note that the callback reference should be kept by the caller and be the same used for [enterToImmersiveMode] call.
*/
@Suppress("DEPRECATION")
fun Activity.exitImmersiveModeIfNeeded(
onWindowFocusChangeListener: ViewTreeObserver.OnWindowFocusChangeListener? = null
) {
if (WindowManager.LayoutParams.FLAG_KEEP_SCREEN_ON and window.attributes.flags == 0) {
// We left immersive mode already.
return
}
onWindowFocusChangeListener?.let {
window.decorView.viewTreeObserver?.removeOnWindowFocusChangeListener(it)
}
window.clearFlags(WindowManager.LayoutParams.FLAG_KEEP_SCREEN_ON)
window.getWindowInsetsController().apply {
show(WindowInsetsCompat.Type.systemBars())
}
}
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