严格相等运算符将告诉您两个对象类型是否相等。然而,是否有一种方法来判断两个对象是否相等,就像Java中的哈希码值一样?

堆栈溢出问题JavaScript中有hashCode函数吗?类似于这个问题,但需要一个更学术的答案。上面的场景说明了为什么有必要有一个,我想知道是否有等效的解决方案。


当前回答

对于那些使用Node的人来说,在本地util库中有一个叫做isDeepStrictEqual的方便方法可以实现这一点。

const util = require('util');

const obj1 = {
  foo: "bar",
  baz: [1, 2]
};

const obj2 = {
  foo: "bar",
  baz: [1, 2]
};


obj1 == obj2 // false
util.isDeepStrictEqual(obj1, obj2) // true

https://nodejs.org/api/util.html#util_util_isdeepstrictequal_val1_val2

其他回答

对于那些使用Node的人来说,在本地util库中有一个叫做isDeepStrictEqual的方便方法可以实现这一点。

const util = require('util');

const obj1 = {
  foo: "bar",
  baz: [1, 2]
};

const obj2 = {
  foo: "bar",
  baz: [1, 2]
};


obj1 == obj2 // false
util.isDeepStrictEqual(obj1, obj2) // true

https://nodejs.org/api/util.html#util_util_isdeepstrictequal_val1_val2

当然,当我们在它的时候,我会抛出我自己对车轮的重新发明(我为辐条和使用的材料的数量感到自豪):

////////////////////////////////////////////////////////////////////////////////

var equals = function ( objectA, objectB ) {
    var result = false,
        keysA,
        keysB;

    // Check if they are pointing at the same variable. If they are, no need to test further.
    if ( objectA === objectB ) {
        return true;
    }

    // Check if they are the same type. If they are not, no need to test further.
    if ( typeof objectA !== typeof objectB ) {
        return false;
    }

    // Check what kind of variables they are to see what sort of comparison we should make.
    if ( typeof objectA === "object" ) {
        // Check if they have the same constructor, so that we are comparing apples with apples.
        if ( objectA.constructor === objectA.constructor ) {
            // If we are working with Arrays...
            if ( objectA instanceof Array ) {
                // Check the arrays are the same length. If not, they cannot be the same.
                if ( objectA.length === objectB.length ) {
                    // Compare each element. They must be identical. If not, the comparison stops immediately and returns false.
                    return objectA.every(
                        function ( element, i ) {
                            return equals( element, objectB[ i ] );
                        }
                    );
                }
                // They are not the same length, and so are not identical.
                else {
                    return false;
                }
            }
            // If we are working with RegExps...
            else if ( objectA instanceof RegExp ) {
                // Return the results of a string comparison of the expression.
                return ( objectA.toString() === objectB.toString() );
            }
            // Else we are working with other types of objects...
            else {
                // Get the keys as arrays from both objects. This uses Object.keys, so no old browsers here.
                keysA = Object.keys( objectA );

                keysB = Object.keys( objectB );

                // Check the key arrays are the same length. If not, they cannot be the same.
                if ( keysA.length === keysB.length ) {
                    // Compare each property. They must be identical. If not, the comparison stops immediately and returns false.
                    return keysA.every(
                        function ( element ) {
                            return equals( objectA[ element ], objectB[ element ] );
                        }
                    );
                }
                // They do not have the same number of keys, and so are not identical.
                else {
                    return false;
                }
            }
        }
        // They don't have the same constructor.
        else {
            return false;
        }
    }
    // If they are both functions, let us do a string comparison.
    else if ( typeof objectA === "function" ) {
        return ( objectA.toString() === objectB.toString() );
    }
    // If a simple variable type, compare directly without coercion.
    else {
        return ( objectA === objectB );
    }

    // Return a default if nothing has already been returned.
    return result;
};

////////////////////////////////////////////////////////////////////////////////

它会尽可能快地返回false,但当然,对于一个差异嵌套很深的大对象,它可能不那么有效。在我自己的场景中,良好地处理嵌套数组非常重要。

希望它能帮助需要这种“轮子”的人。

我不是Javascript专家,但这里有一个简单的解决方法。我检查三件事:

它是一个对象,而且它不是null,因为typeof null是对象。 如果两个对象的属性计数相同?否则它们就不相等。 遍历一个对象的属性,并检查对应的属性在第二个对象中是否具有相同的值。

function deepEqual (first, second) { // Not equal if either is not an object or is null. if (!isObject(first) || !isObject(second) ) return false; // If properties count is different if (keys(first).length != keys(second).length) return false; // Return false if any property value is different. for(prop in first){ if (first[prop] != second[prop]) return false; } return true; } // Checks if argument is an object and is not null function isObject(obj) { return (typeof obj === "object" && obj != null); } // returns arrays of object keys function keys (obj) { result = []; for(var key in obj){ result.push(key); } return result; } // Some test code obj1 = { name: 'Singh', age: 20 } obj2 = { age: 20, name: 'Singh' } obj3 = { name: 'Kaur', age: 19 } console.log(deepEqual(obj1, obj2)); console.log(deepEqual(obj1, obj3));

短功能deepEqual实现:

function deepEqual(x, y) {
  return (x && y && typeof x === 'object' && typeof y === 'object') ?
    (Object.keys(x).length === Object.keys(y).length) &&
      Object.keys(x).reduce(function(isEqual, key) {
        return isEqual && deepEqual(x[key], y[key]);
      }, true) : (x === y);
}

编辑:版本2,使用jib的建议和ES6的箭头函数:

function deepEqual(x, y) {
  const ok = Object.keys, tx = typeof x, ty = typeof y;
  return x && y && tx === 'object' && tx === ty ? (
    ok(x).length === ok(y).length &&
      ok(x).every(key => deepEqual(x[key], y[key]))
  ) : (x === y);
}

这取决于你对平等的定义。因此,作为类的开发人员,要由您来定义它们的相等性。

有时会使用一种情况,如果两个实例指向内存中的相同位置,则认为它们是“相等的”,但这并不总是您想要的。例如,如果我有一个Person类,如果两个Person对象具有相同的Last Name、First Name和Social Security Number(即使它们指向内存中的不同位置),我可能会认为它们是“相等的”。

另一方面,我们不能简单地说两个对象是相等的,如果它们的每个成员的值都相同,因为,有时,你并不想这样。换句话说,对于每个类,由类开发人员定义组成对象“标识”的成员并开发适当的相等操作符(通过重载==操作符或Equals方法)。

Saying that two objects are equal if they have the same hash is one way out. However you then have to wonder how the hash is calculated for each instance. Going back to the Person example above, we could use this system if the hash was calculated by looking at the values of the First Name, Last Name, and Social Security Number fields. On top of that, we are then relying on the quality of the hashing method (that's a huge topic on its own, but suffice it to say that not all hashes are created equal, and bad hashing methods can lead to more collisions, which in this case would return false matches).