我如何禁用景观模式的一些观点在我的Android应用程序?
当前回答
这里的很多答案都建议在AndroidManifest.xml文件中使用“portrait”。这似乎是一个很好的解决方案-但正如文档中所指出的那样,您正在挑出可能只有横屏的设备。你还强迫某些设备(在横屏下工作得最好)进入竖屏,而没有得到正确的方向。
我的建议是用“nosensor”代替。这将使设备使用其默认的首选方向,不会阻止谷歌Play上的任何购买/下载,并将确保传感器不会破坏你的游戏(在我的情况下是NDK)。
其他回答
如何在一些视图中改变方向
不是锁定整个活动的方向,你可以使用这个类从你的任何视图中动态地锁定方向:
让你的视图成为景观
OrientationUtils.lockOrientationLandscape(mActivity);
将视图设置为竖屏
OrientationUtils.lockOrientationPortrait(mActivity);
解锁取向
OrientationUtils.unlockOrientation(mActivity);
方向Util类
import android.app.Activity;
import android.content.Context;
import android.content.pm.ActivityInfo;
import android.content.res.Configuration;
import android.os.Build;
import android.view.Surface;
import android.view.WindowManager;
/* * This class is used to lock orientation of android app in nay android devices
*/
public class OrientationUtils {
private OrientationUtils() {
}
/** Locks the device window in landscape mode. */
public static void lockOrientationLandscape(Activity activity) {
activity.setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_SENSOR_LANDSCAPE);
}
/** Locks the device window in portrait mode. */
public static void lockOrientationPortrait(Activity activity) {
activity.setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_PORTRAIT);
}
/** Locks the device window in actual screen mode. */
public static void lockOrientation(Activity activity) {
final int orientation = activity.getResources().getConfiguration().orientation;
final int rotation = ((WindowManager) activity.getSystemService(Context.WINDOW_SERVICE)).getDefaultDisplay()
.getRotation();
// Copied from Android docs, since we don't have these values in Froyo
// 2.2
int SCREEN_ORIENTATION_REVERSE_LANDSCAPE = 8;
int SCREEN_ORIENTATION_REVERSE_PORTRAIT = 9;
// Build.VERSION.SDK_INT <= Build.VERSION_CODES.FROYO
if (!(Build.VERSION.SDK_INT <= Build.VERSION_CODES.FROYO)) {
SCREEN_ORIENTATION_REVERSE_LANDSCAPE = ActivityInfo.SCREEN_ORIENTATION_LANDSCAPE;
SCREEN_ORIENTATION_REVERSE_PORTRAIT = ActivityInfo.SCREEN_ORIENTATION_PORTRAIT;
}
if (rotation == Surface.ROTATION_0 || rotation == Surface.ROTATION_90) {
if (orientation == Configuration.ORIENTATION_PORTRAIT) {
activity.setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_PORTRAIT);
} else if (orientation == Configuration.ORIENTATION_LANDSCAPE) {
activity.setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_LANDSCAPE);
}
} else if (rotation == Surface.ROTATION_180 || rotation == Surface.ROTATION_270) {
if (orientation == Configuration.ORIENTATION_PORTRAIT) {
activity.setRequestedOrientation(SCREEN_ORIENTATION_REVERSE_PORTRAIT);
} else if (orientation == Configuration.ORIENTATION_LANDSCAPE) {
activity.setRequestedOrientation(SCREEN_ORIENTATION_REVERSE_LANDSCAPE);
}
}
}
/** Unlocks the device window in user defined screen mode. */
public static void unlockOrientation(Activity activity) {
activity.setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_USER);
}
}
<android . . . >
. . .
<manifest . . . >
. . .
<application>
<activity
android:name=".MyActivity"
android:screenOrientation="portrait"
android:configChanges="keyboardHidden|orientation">
</activity>
</application>
</manifest>
</android>
将android:screenOrientation="portrait"添加到AndroidManifest.xml中的活动中。例如:
<activity android:name=".SomeActivity"
android:label="@string/app_name"
android:screenOrientation="portrait" />
由于这已经成为一个超级流行的答案,我感到非常内疚,因为强制肖像很少是它经常应用的问题的正确解决方案。 强制肖像的主要注意事项:
This does not absolve you of having to think about activity lifecycle events or properly saving/restoring state. There are plenty of things besides app rotation that can trigger an activity destruction/recreation, including unavoidable things like multitasking. There are no shortcuts; learn to use bundles and retainInstance fragments. Keep in mind that unlike the fairly uniform iPhone experience, there are some devices where portrait is not the clearly popular orientation. When users are on devices with hardware keyboards or game pads a la the Nvidia Shield, on Chromebooks, on foldables, or on Samsung DeX, forcing portrait can make your app experience either limiting or a giant usability hassle. If your app doesn't have a strong UX argument that would lead to a negative experience for supporting other orientations, you should probably not force landscape. I'm talking about things like "this is a cash register app for one specific model of tablet always used in a fixed hardware dock."
所以大多数应用程序应该让手机传感器、软件和物理配置自己决定用户想要如何与你的应用程序交互。但是,如果你对你的用例中传感器方向的默认行为不满意,你可能仍然需要考虑一些情况:
If your main concern is accidental orientation changes mid-activity that you think the device's sensors and software won't cope with well (for example, in a tilt-based game) consider supporting landscape and portrait, but using nosensor for the orientation. This forces landscape on most tablets and portrait on most phones, but I still wouldn't recommend this for most "normal" apps (some users just like to type in the landscape softkeyboard on their phones, and many tablet users read in portrait - and you should let them). If you still need to force portrait for some reason, sensorPortrait may be better than portrait for Android 2.3 (Gingerbread) and later; this allows for upside-down portrait, which is quite common in tablet usage.
如果你想禁用Android应用程序(或单个活动)的横向模式,你需要做的就是添加:
android:screenOrientation="portrait"到AndroidManifest.xml文件中的活动标签。
如:
<activity
android:name="YourActivityName"
android:icon="@drawable/ic_launcher"
android:label="Your App Name"
android:screenOrientation="portrait">
另一种方法:程序化方法。
如果您希望以编程方式完成此操作,即使用Java代码。您可以在不希望以横向模式显示的活动的Java类中添加以下代码。
setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_PORTRAIT);
在oncreate()方法中添加一个类:
setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_PORTRAIT);
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