我得到了一个AsyncTask,应该检查对主机名的网络访问。但是doInBackground()永远不会超时。有人知道吗?

public class HostAvailabilityTask extends AsyncTask<String, Void, Boolean> {

    private Main main;

    public HostAvailabilityTask(Main main) {
        this.main = main;
    }

    protected Boolean doInBackground(String... params) {
        Main.Log("doInBackground() isHostAvailable():"+params[0]);

        try {
            return InetAddress.getByName(params[0]).isReachable(30); 
        } catch (UnknownHostException e) {
            e.printStackTrace();
        } catch (IOException e) {
            e.printStackTrace();
        }
        return false;       
    }

    protected void onPostExecute(Boolean... result) {
        Main.Log("onPostExecute()");

        if(result[0] == false) {
            main.setContentView(R.layout.splash);
            return;
        }

        main.continueAfterHostCheck();
    }   
}

当前回答

我在这里看到了很多过时的答案,所以我决定加入我的答案。

由于Android 10 (API级别29)getActiveNetworkInfo()已弃用,谷歌建议我们使用NetworkCallbacks而不是针对Android 10及更高版本的应用程序。

关于阅读网络状态的文档提供了一些关于如何使用NetworkCallback的信息,但我没有设法找到一个很好的代码示例,整个事情的工作,所以这里是我提出的代码,我们在我们的应用程序中使用:

import android.content.Context
import android.net.ConnectivityManager
import android.net.LinkProperties
import android.net.Network
import android.net.NetworkCapabilities
import com.fieldontrack.kmm.common.network.ConnectivityMonitor
import com.fieldontrack.kmm.entities.connectivity.NetworkType
import kotlinx.coroutines.flow.MutableStateFlow
import kotlinx.coroutines.flow.StateFlow

class ConnectivityMonitorImpl(appContext: Context) : ConnectivityMonitor {
    private val connectivityManager = appContext.getSystemService(ConnectivityManager::class.java)
    private val networkCallback = object : ConnectivityManager.NetworkCallback() {
        override fun onAvailable(network: Network) =
            connectivityManager.getNetworkCapabilities(network)?.let { networkCapabilities ->
                updateConnectionStatus(networkCapabilities = networkCapabilities)
                updateNetworkType(networkCapabilities = networkCapabilities)
            } ?: run {
                _isConnectedState.value = true
            }

        override fun onLost(network: Network) {
            // Do not check for NetworkCapabilities here, as they might be wrong.
            // If we get this callback, we're certain that we've lost connection.
            _isConnectedState.value = false
            _networkTypeState.value = NetworkType.Unknown
        }

        override fun onCapabilitiesChanged(
            network: Network,
            networkCapabilities: NetworkCapabilities
        ) {
            updateConnectionStatus(networkCapabilities = networkCapabilities)
            updateNetworkType(networkCapabilities = networkCapabilities)
        }

        override fun onLinkPropertiesChanged(
            network: Network,
            linkProperties: LinkProperties
        ) = Unit
    }
    private val _isConnectedState = MutableStateFlow(false)
    private val _networkTypeState = MutableStateFlow(NetworkType.Unknown)

    override val isConnectedState: StateFlow<Boolean> = _isConnectedState
    override val networkTypeState: StateFlow<NetworkType> = _networkTypeState

    override val isConnected: Boolean
        get() = _isConnectedState.value

    override val networkType: NetworkType
        get() = _networkTypeState.value

    init {
        startMonitoring()
    }

    override fun startMonitoring() =
        connectivityManager.registerDefaultNetworkCallback(networkCallback)

    override fun stopMonitoring() =
        connectivityManager.unregisterNetworkCallback(networkCallback)

    private fun updateConnectionStatus(networkCapabilities: NetworkCapabilities) {
        val isConnected =
            networkCapabilities.hasCapability(NetworkCapabilities.NET_CAPABILITY_INTERNET)

        _isConnectedState.value = isConnected
    }

    private fun updateNetworkType(networkCapabilities: NetworkCapabilities) {
        val networkType = when {
            networkCapabilities.hasTransport(NetworkCapabilities.TRANSPORT_WIFI) -> NetworkType.WiFi
            networkCapabilities.hasTransport(NetworkCapabilities.TRANSPORT_CELLULAR) -> NetworkType.Cellular
            else -> NetworkType.Unknown
        }

        _networkTypeState.value = networkType
    }
}

ConnectivityMonitor界面非常简单:

interface ConnectivityMonitor {
    val isConnected: Boolean
    val networkType: NetworkType

    val isConnectedState: StateFlow<Boolean>
    val networkTypeState: StateFlow<NetworkType>
    
    fun startMonitoring()
    fun stopMonitoring()
}

NetworkType只是一个简单的枚举:

enum class NetworkType { Unknown, Cellular, WiFi }

据我测试,无论应用程序是在后台还是前台,这都是可行的。

其他回答

你也可以用下面的代码上网查看:

 public class CheckInternetConnection {
        public Context context = null;

        public CheckInternetConnection(Context ctx) {
            this.context = ctx;
        }

        public boolean CheckInternet() {
            return isOnline();
        }
        public Boolean isOnline() 
        {
            try {
                if(isNetAvailable(context))
                    return true;
                else
                {
                    try {
                        URL url = new URL("http://www.google.com");
                        HttpURLConnection urlc = (HttpURLConnection) url
                                .openConnection();
                        urlc.setRequestProperty("User-Agent", "Test");
                        urlc.setRequestProperty("Connection", "close");
                        urlc.setConnectTimeout(3000); // This is time limit if the
                        // connection time limit
                        try {
                            urlc.connect();
                            Log.e("TAG", " urlc ----------" + urlc.getResponseCode());
                            if (urlc.getResponseCode() == 200) {
                                return true;
                            }
                        }catch (Exception e){
                            e.printStackTrace();
                        }
                    } catch (MalformedURLException e1) {
                        e1.printStackTrace();
                    } catch (IOException e) {
                        e.printStackTrace();
                    }
                }
            }catch (Exception e){
                e.printStackTrace();
            }

            return false;        
        }

         public synchronized static boolean isNetAvailable(Context context){

             try{
             boolean isNetAvailable=false;
             if ( context != null )
             {
                 ConnectivityManager mgr = (ConnectivityManager) context.getSystemService(Context.CONNECTIVITY_SERVICE);
                 if ( mgr != null )
                 {
                     boolean mobileNetwork = false;
                     boolean wifiNetwork = false;
                     boolean wiMaxNetwork = false;

                     boolean mobileNetworkConnecetd = false;
                     boolean wifiNetworkConnecetd = false;
                     boolean wiMaxNetworkConnected = false;

                     NetworkInfo mobileInfo = mgr.getNetworkInfo(ConnectivityManager.TYPE_MOBILE);
                     NetworkInfo wifiInfo = mgr.getNetworkInfo(ConnectivityManager.TYPE_WIFI);
                     NetworkInfo wiMaxInfo = mgr.getNetworkInfo(ConnectivityManager.TYPE_WIMAX);

                     if ( mobileInfo != null )
                         mobileNetwork = mobileInfo.isAvailable();                   

                     if ( wifiInfo != null )
                         wifiNetwork = wifiInfo.isAvailable();

                     if(wiMaxInfo != null)
                         wiMaxNetwork = wiMaxInfo.isAvailable();

                     if(wifiNetwork == true)
                         wifiNetworkConnecetd = wifiInfo.isConnectedOrConnecting();
                     if(mobileNetwork == true)
                         mobileNetworkConnecetd = mobileInfo.isConnectedOrConnecting();
                     if(wiMaxNetwork == true)
                         wiMaxNetworkConnected = wiMaxInfo.isConnectedOrConnecting();

                     isNetAvailable = ( mobileNetworkConnecetd || wifiNetworkConnecetd || wiMaxNetworkConnected );
                 }
             }
             return isNetAvailable;
             }catch(NullPointerException e)
             {
                 return false;
             }catch(Exception e)
             {
                 return false;
             }
         }


    }

芬兰湾的科特林实现

/**
* Function that uses ping, takes server name or ip as argument.
*
* @return [Double.MAX_VALUE] if server is not reachable. Average RTT if the server is reachable.
*
* Success output example
*
* PING 8.8.8.8 (8.8.8.8) 56(84) bytes of data.
* 64 bytes from 8.8.8.8: icmp_seq=1 ttl=254 time=172 ms
* 64 bytes from 8.8.8.8: icmp_seq=2 ttl=254 time=166 ms
* 64 bytes from 8.8.8.8: icmp_seq=3 ttl=254 time=167 ms
* 64 bytes from 8.8.8.8: icmp_seq=4 ttl=254 time=172 ms
* 64 bytes from 8.8.8.8: icmp_seq=5 ttl=254 time=167 ms

* --- 8.8.8.8 ping statistics ---
* 5 packets transmitted, 5 received, 0% packet loss, time 4011ms
* rtt min/avg/max/mdev = 166.470/169.313/172.322/2.539 ms
*          |________________________|
* value to parse using it.split('=')[1].trim().split(' ')[0].trim().split('/')[1].toDouble()
*/
@ExperimentalStdlibApi
fun pingServerAverageRtt(host: String): Double {

    var aveRtt: Double = Double.MAX_VALUE

    try {
        // execute the command on the environment interface, timeout is set as 0.2 to get response faster.
        val pingProcess: Process = Runtime.getRuntime().exec("/system/bin/ping -i 0.2 -c 5 $host")
        // gets the input stream to get the output of the executed command
        val bufferedReader = BufferedReader(InputStreamReader(pingProcess.inputStream))

        bufferedReader.forEachLine {
            if (it.isNotEmpty() && it.contains("min/avg/max/mdev")) {  // when we get to the last line of executed ping command
                aveRtt = it.split('=')[1].trim()
                        .split(' ')[0].trim()
                        .split('/')[1].toDouble()
            }
        }
    } catch (e: IOException) {
        e.printStackTrace()
    }

    return aveRtt
}

使用的例子


val latency = pingServerAverageRtt(ipString)
if (latency != Double.MAX_VALUE) { 
    //server reachable
} else {
    //server not reachable
}
public boolean isNetworkAvailable(Context context) {
    ConnectivityManager connectivityManager
            = (ConnectivityManager) context.getSystemService(Context.CONNECTIVITY_SERVICE);
    NetworkInfo activeNetworkInfo = connectivityManager.getActiveNetworkInfo();
    return activeNetworkInfo != null && activeNetworkInfo.isConnected();
}

以下是您需要的许可:

<uses-permission android:name="android.permission.ACCESS_NETWORK_STATE"/>

Kotlin和协程

我将函数放置在一个ViewModel中,该ViewModel具有viewModelScope。使用一个可观察的LiveData,我通知一个活动有关连接。

ViewModel

 fun checkInternetConnection(timeoutMs: Int) {
        viewModelScope.launch(Dispatchers.IO) {
            try {
                val socket = Socket()
                val socketAddress = InetSocketAddress("8.8.8.8", 53)

                socket.connect(socketAddress, timeoutMs)
                socket.close()

                _connection.postValue(true)
            }
            catch(ex: IOException) {
                _connection.postValue(false)
            }
        }
    }
 private val _connection = MutableLiveData<Boolean>()
 val connection: LiveData<Boolean> = _connection

活动

 private fun checkInternetConnection() {
     viewModel.connection.observe(this) { hasInternet ->
         if(!hasInternet) {
             //hasn't connection
         }
         else {
            //has connection
         }
     }
  }
public class Network {

Context context;

public Network(Context context){
    this.context = context;
}

public boolean isOnline() {
    ConnectivityManager cm =
            (ConnectivityManager)context.getSystemService(Context.CONNECTIVITY_SERVICE);

    NetworkInfo activeNetwork = cm.getActiveNetworkInfo();
    return activeNetwork != null &&
                          activeNetwork.isConnectedOrConnecting();
}

}