我得到了一个AsyncTask,应该检查对主机名的网络访问。但是doInBackground()永远不会超时。有人知道吗?

public class HostAvailabilityTask extends AsyncTask<String, Void, Boolean> {

    private Main main;

    public HostAvailabilityTask(Main main) {
        this.main = main;
    }

    protected Boolean doInBackground(String... params) {
        Main.Log("doInBackground() isHostAvailable():"+params[0]);

        try {
            return InetAddress.getByName(params[0]).isReachable(30); 
        } catch (UnknownHostException e) {
            e.printStackTrace();
        } catch (IOException e) {
            e.printStackTrace();
        }
        return false;       
    }

    protected void onPostExecute(Boolean... result) {
        Main.Log("onPostExecute()");

        if(result[0] == false) {
            main.setContentView(R.layout.splash);
            return;
        }

        main.continueAfterHostCheck();
    }   
}

当前回答

我在这里看到了很多过时的答案,所以我决定加入我的答案。

由于Android 10 (API级别29)getActiveNetworkInfo()已弃用,谷歌建议我们使用NetworkCallbacks而不是针对Android 10及更高版本的应用程序。

关于阅读网络状态的文档提供了一些关于如何使用NetworkCallback的信息,但我没有设法找到一个很好的代码示例,整个事情的工作,所以这里是我提出的代码,我们在我们的应用程序中使用:

import android.content.Context
import android.net.ConnectivityManager
import android.net.LinkProperties
import android.net.Network
import android.net.NetworkCapabilities
import com.fieldontrack.kmm.common.network.ConnectivityMonitor
import com.fieldontrack.kmm.entities.connectivity.NetworkType
import kotlinx.coroutines.flow.MutableStateFlow
import kotlinx.coroutines.flow.StateFlow

class ConnectivityMonitorImpl(appContext: Context) : ConnectivityMonitor {
    private val connectivityManager = appContext.getSystemService(ConnectivityManager::class.java)
    private val networkCallback = object : ConnectivityManager.NetworkCallback() {
        override fun onAvailable(network: Network) =
            connectivityManager.getNetworkCapabilities(network)?.let { networkCapabilities ->
                updateConnectionStatus(networkCapabilities = networkCapabilities)
                updateNetworkType(networkCapabilities = networkCapabilities)
            } ?: run {
                _isConnectedState.value = true
            }

        override fun onLost(network: Network) {
            // Do not check for NetworkCapabilities here, as they might be wrong.
            // If we get this callback, we're certain that we've lost connection.
            _isConnectedState.value = false
            _networkTypeState.value = NetworkType.Unknown
        }

        override fun onCapabilitiesChanged(
            network: Network,
            networkCapabilities: NetworkCapabilities
        ) {
            updateConnectionStatus(networkCapabilities = networkCapabilities)
            updateNetworkType(networkCapabilities = networkCapabilities)
        }

        override fun onLinkPropertiesChanged(
            network: Network,
            linkProperties: LinkProperties
        ) = Unit
    }
    private val _isConnectedState = MutableStateFlow(false)
    private val _networkTypeState = MutableStateFlow(NetworkType.Unknown)

    override val isConnectedState: StateFlow<Boolean> = _isConnectedState
    override val networkTypeState: StateFlow<NetworkType> = _networkTypeState

    override val isConnected: Boolean
        get() = _isConnectedState.value

    override val networkType: NetworkType
        get() = _networkTypeState.value

    init {
        startMonitoring()
    }

    override fun startMonitoring() =
        connectivityManager.registerDefaultNetworkCallback(networkCallback)

    override fun stopMonitoring() =
        connectivityManager.unregisterNetworkCallback(networkCallback)

    private fun updateConnectionStatus(networkCapabilities: NetworkCapabilities) {
        val isConnected =
            networkCapabilities.hasCapability(NetworkCapabilities.NET_CAPABILITY_INTERNET)

        _isConnectedState.value = isConnected
    }

    private fun updateNetworkType(networkCapabilities: NetworkCapabilities) {
        val networkType = when {
            networkCapabilities.hasTransport(NetworkCapabilities.TRANSPORT_WIFI) -> NetworkType.WiFi
            networkCapabilities.hasTransport(NetworkCapabilities.TRANSPORT_CELLULAR) -> NetworkType.Cellular
            else -> NetworkType.Unknown
        }

        _networkTypeState.value = networkType
    }
}

ConnectivityMonitor界面非常简单:

interface ConnectivityMonitor {
    val isConnected: Boolean
    val networkType: NetworkType

    val isConnectedState: StateFlow<Boolean>
    val networkTypeState: StateFlow<NetworkType>
    
    fun startMonitoring()
    fun stopMonitoring()
}

NetworkType只是一个简单的枚举:

enum class NetworkType { Unknown, Cellular, WiFi }

据我测试,无论应用程序是在后台还是前台,这都是可行的。

其他回答

public static boolean isNetworkAvailable(Context ctx) {
ConnectivityManager connMgr = (ConnectivityManager)ctx.getSystemService(Context.CONNECTIVITY_SERVICE);
if(connMgr.getNetworkInfo(ConnectivityManager.TYPE_WIFI).isConnected() ||
    connMgr.getNetworkInfo(ConnectivityManager.TYPE_MOBILE).isConnected()){
        return true;
}

return false;
 } 

用户这

我做了这个代码,它是最简单的,它只是一个布尔值。 通过询问if(isOnline()){

如果存在连接,并且可以连接到页面,则会得到状态代码200(稳定连接)。

确保添加正确的INTERNET和ACCESS_NETWORK_STATE权限。

public boolean isOnline() {
    ConnectivityManager cm = (ConnectivityManager) getSystemService(Context.CONNECTIVITY_SERVICE);
    NetworkInfo netInfo = cm.getActiveNetworkInfo();
    if (netInfo != null && netInfo.isConnected()) {
        try {
            URL url = new URL("http://www.google.com");
            HttpURLConnection urlc = (HttpURLConnection) url.openConnection();
            urlc.setConnectTimeout(3000);
            urlc.connect();
            if (urlc.getResponseCode() == 200) {
                return new Boolean(true);
            }
        } catch (MalformedURLException e1) {
            // TODO Auto-generated catch block
            e1.printStackTrace();
        } catch (IOException e) {
            // TODO Auto-generated catch block
            e.printStackTrace();
        }
    }
    return false;
}

从以下链接找到并修改(!):

在你的manifest文件中至少添加:

<uses-permission android:name="android.permission.ACCESS_NETWORK_STATE" />

如果您正在访问它,您可能已经拥有INTERNET权限。那么一个允许测试连通性的布尔函数是:

private boolean checkInternetConnection() {
    ConnectivityManager cm = (ConnectivityManager) getSystemService(Context.CONNECTIVITY_SERVICE);
    // test for connection
    if (cm.getActiveNetworkInfo() != null
            && cm.getActiveNetworkInfo().isAvailable()
            && cm.getActiveNetworkInfo().isConnected()) {
        return true;
    } else {
        Log.v(TAG, "Internet Connection Not Present");
        return false;
    }
}
public class Network {

Context context;

public Network(Context context){
    this.context = context;
}

public boolean isOnline() {
    ConnectivityManager cm =
            (ConnectivityManager)context.getSystemService(Context.CONNECTIVITY_SERVICE);

    NetworkInfo activeNetwork = cm.getActiveNetworkInfo();
    return activeNetwork != null &&
                          activeNetwork.isConnectedOrConnecting();
}

}

你可以遍历所有的网络连接,检查是否至少有一个可用的连接:

public boolean isConnected() {
    boolean connected = false;

    ConnectivityManager cm = 
        (ConnectivityManager) getSystemService(Context.CONNECTIVITY_SERVICE);

    if (cm != null) {
        NetworkInfo[] netInfo = cm.getAllNetworkInfo();

        for (NetworkInfo ni : netInfo) {
            if ((ni.getTypeName().equalsIgnoreCase("WIFI")
                    || ni.getTypeName().equalsIgnoreCase("MOBILE"))
                    && ni.isConnected() && ni.isAvailable()) {
                connected = true;
            }

        }
    }

    return connected;
}