我得到了一个AsyncTask,应该检查对主机名的网络访问。但是doInBackground()永远不会超时。有人知道吗?
public class HostAvailabilityTask extends AsyncTask<String, Void, Boolean> {
private Main main;
public HostAvailabilityTask(Main main) {
this.main = main;
}
protected Boolean doInBackground(String... params) {
Main.Log("doInBackground() isHostAvailable():"+params[0]);
try {
return InetAddress.getByName(params[0]).isReachable(30);
} catch (UnknownHostException e) {
e.printStackTrace();
} catch (IOException e) {
e.printStackTrace();
}
return false;
}
protected void onPostExecute(Boolean... result) {
Main.Log("onPostExecute()");
if(result[0] == false) {
main.setContentView(R.layout.splash);
return;
}
main.continueAfterHostCheck();
}
}
我已经经历了所有的答案,我想出了我自己的答案,首先检查互联网是否可用,如果互联网可用,然后检查它是否活跃。
我已经包括了所有必要的方法和类来检查活跃的Internet连接。
NetworkUtils.class
public class NetworkUtils {
public static final int STATUS_CONNECTED = 0 ;
public static boolean isInternetAvailable(Context ctx){
ConnectivityManager cm = (ConnectivityManager)ctx.getSystemService(Context.CONNECTIVITY_SERVICE);
NetworkInfo activeNetwork = cm.getActiveNetworkInfo();
return activeNetwork != null && activeNetwork.isConnectedOrConnecting();
}
public static int isInternetActiveWithPing() {
try {
Runtime runtime = Runtime.getRuntime();
Process process = runtime.exec("/system/bin/ping -c 1 8.8.8.8");
int exitValue = process.waitFor();
return exitValue;
} catch (Exception ex) {
return -1;
}
}
public static boolean isInternetActiveWithInetAddress() {
try {
InetAddress inetAddress = InetAddress.getByName("www.google.com");
return inetAddress != null && !inetAddress.toString().equals("");
} catch (Exception ex) {
return false;
}
}
public static void displayInternetConnectionMessage(Context ctx){
Toast.makeText(ctx, "Check Internet Connection", Toast.LENGTH_SHORT).show();
}
}
你可以使用下面的代码检查互联网是否活跃:
private void checkInternetConnection() {
if (NetworkUtils.isInternetAvailable(this)) {
new Thread(new Runnable() {
@Override
public void run() {
if (NetworkUtils.isInternetActiveWithPing() == NetworkUtils.STATUS_CONNECTED) {
performNetworkingOperations();
} else {
if (NetworkUtils.isInternetActiveWithInetAddress()) {
performNetworkingOperations();
} else {
displayConnectionMessage();
}
}
}
}).start();
} else {
displayConnectionMessage();
}
}
private void performNetworkingOperations() {
runOnUiThread(new Runnable() {
@Override
public void run() {
Toast.makeText(MainActivity.this, "Internet is Available", Toast.LENGTH_SHORT).show();
}
});
}
private void displayConnectionMessage() {
runOnUiThread(new Runnable() {
@Override
public void run() {
NetworkUtils.displayInternetConnectionMessage(MainActivity.this);
}
});
}
检查这段代码…这对我很有用:)
public static void isNetworkAvailable(final Handler handler, final int timeout) {
// ask fo message '0' (not connected) or '1' (connected) on 'handler'
// the answer must be send before before within the 'timeout' (in milliseconds)
new Thread() {
private boolean responded = false;
@Override
public void run() {
// set 'responded' to TRUE if is able to connect with google mobile (responds fast)
new Thread() {
@Override
public void run() {
HttpGet requestForTest = new HttpGet("http://m.google.com");
try {
new DefaultHttpClient().execute(requestForTest); // can last...
responded = true;
}
catch (Exception e) {
}
}
}.start();
try {
int waited = 0;
while(!responded && (waited < timeout)) {
sleep(100);
if(!responded ) {
waited += 100;
}
}
}
catch(InterruptedException e) {} // do nothing
finally {
if (!responded) { handler.sendEmptyMessage(0); }
else { handler.sendEmptyMessage(1); }
}
}
}.start();
}
然后,我定义处理程序:
Handler h = new Handler() {
@Override
public void handleMessage(Message msg) {
if (msg.what != 1) { // code if not connected
} else { // code if connected
}
}
};
...并启动测试:
isNetworkAvailable(h,2000); // get the answser within 2000 ms
The other answers that use ConnectivityManager are wrong because having a network connection doesn't mean you have internet access. For example, the user might be connected to a coffee shop's WiFi portal but can't get to the internet. To check that the internet is accessible you have to try to connect to an actual server. Normally when you want to do this you have a specific server in mind that you want to connect to, so go ahead and check if you can connect to that server. Here's a simple method for checking connectivity to a server.
private boolean isOnTheInternet() {
try {
URLConnection urlConnection = new URL("http://yourserver").openConnection();
urlConnection.setConnectTimeout(400);
urlConnection.connect();
return true;
} catch (Exception e) {
return false;
}
}
设置ConnectTimeout的原因是,否则它默认为TCP超时,可以有很多秒长。
还要注意的是,Android不允许你在主线程上运行这个程序。