我在一个应用程序上工作了几年,收到了一个简单的设计请求:在UIView上圆角并添加投影。做以下所给的事

我想要一个自定义的UIView…:我只是想要一个空白的白色视图与圆角和光滴阴影(没有照明效果)。我可以逐个执行这些操作,但通常会发生clipToBounds/maskToBounds冲突。


当前回答

如果你特别想为uibutton定制圆角,有很多不同的方法来实现。

下面的代码示例(感谢Erica)很好地概述了所有可能性。

iOS 15之前的圆角按钮

在iOS 15之前,你可以通过设置图层来制作圆角按钮。cornerRadius, backgroundColor和setTitleColor。

let button = UIButton(type: .system)
button.setTitle("Button", for: .normal)
button.setTitleColor(.white, for: .normal)
button.backgroundColor = .systemPink
button.layer.cornerRadius = 8

button.contentEdgeInsets = UIEdgeInsets(
  top: 10,
  left: 20,
  bottom: 10,
  right: 20
)

胶囊按钮

如果我们增加足够大的角半径值,您可以创建一个胶囊风格的按钮。为了创建一个胶囊风格的按钮,我们设置角半径等于按钮高度的一半。由于按钮的高度可能会根据标题大小或布局而变化,我通常为胶囊样式创建一个UIButton子类。

class CapsuleButton: UIButton {
  override func layoutSubviews() {
    super.layoutSubviews()
    let height = bounds.height
    layer.cornerRadius = height/2
  }
}

let capsule = CapsuleButton(type: .system)
capsule.setTitle("Button", for: .normal)
capsule.setTitleColor(.white, for: .normal)
capsule.backgroundColor = .systemPink
capsule.contentEdgeInsets = UIEdgeInsets(
  top: 10,
  left: 20,
  bottom: 10,
  right: 20
)

光滑的角落

如果你想复制苹果平滑角,你也可以用拐角曲线属性来做。要创建连续的平滑角,请设置图层。按钮连续的曲线。

let button = UIButton(type: .system)
button.setTitle("Button", for: .normal)
button.setTitleColor(.white, for: .normal)
button.backgroundColor = .systemPink
button.layer.cornerRadius = 8
button.layer.cornerCurve = .continuous

button.contentEdgeInsets = UIEdgeInsets(
  top: 10,
  left: 20,
  bottom: 10,
  right: 20
)

圆角按钮在iOS 15使用UIButton。配置

在iOS 15中,苹果引入了一种通过UIButton.Configuration自定义按钮的新方法。

var configuration = UIButton.Configuration.filled()

configuration.title = "Button"
configuration.baseBackgroundColor = UIColor.systemPink
configuration.contentInsets = NSDirectionalEdgeInsets(
  top: 10,
  leading: 20,
  bottom: 10,
  trailing: 20
)

let button = UIButton(configuration: configuration, primaryAction: nil)

使用cornerStyle控制角的半径

UIButton。配置有许多内置的角样式供您选择。你可以用cornerStyle属性来设置。

configuration.cornerStyle = .small
configuration.cornerStyle = .medium
configuration.cornerStyle = .large
configuration.cornerStyle = .capsule

自定义角半径

如果你想要一些更独特的东西,你可以通过UIBackgroundConfiguration的cornerRadius指定角的半径。

var configuration = UIButton.Configuration.filled()
configuration.title = "Button"
configuration.baseBackgroundColor = UIColor.systemPink
configuration.contentInsets = NSDirectionalEdgeInsets(
  top: 10,
  leading: 20,
  bottom: 10,
  trailing: 20
)
configuration.background.cornerRadius = 20

configuration.cornerStyle = .fixed


let button = UIButton(configuration: configuration, primaryAction: nil)

其他回答

我在UIView中创建了一个helper

@interface UIView (Helper)

- (void)roundCornerswithRadius:(float)cornerRadius
               andShadowOffset:(float)shadowOffset;
@end

你可以这样叫它

[self.view roundCornerswithRadius:5 andShadowOffset:5];

这是实现

- (void)roundCornerswithRadius:(float)cornerRadius
               andShadowOffset:(float)shadowOffset
{
    const float CORNER_RADIUS = cornerRadius;
    const float SHADOW_OFFSET = shadowOffset;
    const float SHADOW_OPACITY = 0.5;
    const float SHADOW_RADIUS = 3.0;

    UIView *superView = self.superview;

    CGRect oldBackgroundFrame = self.frame;
    [self removeFromSuperview];

    CGRect frameForShadowView = CGRectMake(0, 0, oldBackgroundFrame.size.width, oldBackgroundFrame.size.height);
    UIView *shadowView = [[UIView alloc] initWithFrame:frameForShadowView];
    [shadowView.layer setShadowOpacity:SHADOW_OPACITY];
    [shadowView.layer setShadowRadius:SHADOW_RADIUS];
    [shadowView.layer setShadowOffset:CGSizeMake(SHADOW_OFFSET, SHADOW_OFFSET)];

    [self.layer setCornerRadius:CORNER_RADIUS];
    [self.layer setMasksToBounds:YES];

    [shadowView addSubview:self];
    [superView addSubview:shadowView];

}

如果你特别想为uibutton定制圆角,有很多不同的方法来实现。

下面的代码示例(感谢Erica)很好地概述了所有可能性。

iOS 15之前的圆角按钮

在iOS 15之前,你可以通过设置图层来制作圆角按钮。cornerRadius, backgroundColor和setTitleColor。

let button = UIButton(type: .system)
button.setTitle("Button", for: .normal)
button.setTitleColor(.white, for: .normal)
button.backgroundColor = .systemPink
button.layer.cornerRadius = 8

button.contentEdgeInsets = UIEdgeInsets(
  top: 10,
  left: 20,
  bottom: 10,
  right: 20
)

胶囊按钮

如果我们增加足够大的角半径值,您可以创建一个胶囊风格的按钮。为了创建一个胶囊风格的按钮,我们设置角半径等于按钮高度的一半。由于按钮的高度可能会根据标题大小或布局而变化,我通常为胶囊样式创建一个UIButton子类。

class CapsuleButton: UIButton {
  override func layoutSubviews() {
    super.layoutSubviews()
    let height = bounds.height
    layer.cornerRadius = height/2
  }
}

let capsule = CapsuleButton(type: .system)
capsule.setTitle("Button", for: .normal)
capsule.setTitleColor(.white, for: .normal)
capsule.backgroundColor = .systemPink
capsule.contentEdgeInsets = UIEdgeInsets(
  top: 10,
  left: 20,
  bottom: 10,
  right: 20
)

光滑的角落

如果你想复制苹果平滑角,你也可以用拐角曲线属性来做。要创建连续的平滑角,请设置图层。按钮连续的曲线。

let button = UIButton(type: .system)
button.setTitle("Button", for: .normal)
button.setTitleColor(.white, for: .normal)
button.backgroundColor = .systemPink
button.layer.cornerRadius = 8
button.layer.cornerCurve = .continuous

button.contentEdgeInsets = UIEdgeInsets(
  top: 10,
  left: 20,
  bottom: 10,
  right: 20
)

圆角按钮在iOS 15使用UIButton。配置

在iOS 15中,苹果引入了一种通过UIButton.Configuration自定义按钮的新方法。

var configuration = UIButton.Configuration.filled()

configuration.title = "Button"
configuration.baseBackgroundColor = UIColor.systemPink
configuration.contentInsets = NSDirectionalEdgeInsets(
  top: 10,
  leading: 20,
  bottom: 10,
  trailing: 20
)

let button = UIButton(configuration: configuration, primaryAction: nil)

使用cornerStyle控制角的半径

UIButton。配置有许多内置的角样式供您选择。你可以用cornerStyle属性来设置。

configuration.cornerStyle = .small
configuration.cornerStyle = .medium
configuration.cornerStyle = .large
configuration.cornerStyle = .capsule

自定义角半径

如果你想要一些更独特的东西,你可以通过UIBackgroundConfiguration的cornerRadius指定角的半径。

var configuration = UIButton.Configuration.filled()
configuration.title = "Button"
configuration.baseBackgroundColor = UIColor.systemPink
configuration.contentInsets = NSDirectionalEdgeInsets(
  top: 10,
  leading: 20,
  bottom: 10,
  trailing: 20
)
configuration.background.cornerRadius = 20

configuration.cornerStyle = .fixed


let button = UIButton(configuration: configuration, primaryAction: nil)

检查GitHub上的示例项目,以确保正确使用组件。

简单的Swift 5解决方案,没有任何额外的子视图或子类化:

extension UIView {

    func addShadow(offset: CGSize, color: UIColor, radius: CGFloat, opacity: Float) {
        layer.masksToBounds = false
        layer.shadowOffset = offset
        layer.shadowColor = color.cgColor
        layer.shadowRadius = radius
        layer.shadowOpacity = opacity

        let backgroundCGColor = backgroundColor?.cgColor
        backgroundColor = nil
        layer.backgroundColor =  backgroundCGColor
    }
}

请注意,在调用addShadow之前,您应该使用角半径和其他属性设置视图。

之后,像这样从viewDidLoad调用这个:

button.addShadow(offset: CGSize.init(width: 0, height: 3), color: UIColor.black, radius: 2.0, opacity: 0.35)

最终结果:

超级简单!

旧线程仍然当前…

我编辑了Daniel Gindi的方法,使它可以用于按钮等。 如果有人需要圆角,或者想要将圆角和边框结合起来,它必须在视图层上设置,这个视图层被传递给这个方法。我还设置了栅格化来加快一点。

+ (UIView*)putView:(UIView*)view insideShadowWithColor:(CGColorRef)color 
                                 andRadius:(CGFloat)shadowRadius 
                                 andOffset:(CGSize)shadowOffset 
                                 andOpacity:(CGFloat)shadowOpacity
{
    // Must have same position like "view"
    UIView *shadow = [[UIView alloc] initWithFrame:view.frame]; 

    shadow.layer.contentsScale = [UIScreen mainScreen].scale;
    shadow.userInteractionEnabled = YES; // Modify this if needed
    shadow.layer.shadowColor = color;
    shadow.layer.shadowOffset = shadowOffset;
    shadow.layer.shadowRadius = shadowRadius;
    shadow.layer.masksToBounds = NO;
    shadow.clipsToBounds = NO;
    shadow.layer.shadowOpacity = shadowOpacity;
    shadow.layer.rasterizationScale = [UIScreen mainScreen].scale;
    shadow.layer.shouldRasterize = YES;

    [view.superview insertSubview:shadow belowSubview:view];
    [shadow addSubview:view];

    // Move view to the top left corner inside the shadowview 
    // ---> Buttons etc are working again :)
    view.frame = CGRectMake(0, 0, view.frame.size.width, view.frame.size.height);

    return shadow;
}

这对我很管用。窍门是将背景颜色从主视图移到图层中。

CALayer *layer = view.layer;
layer.cornerRadius = 15.0f;
layer.masksToBounds = NO;

layer.shadowOffset = CGSizeMake(0, 3);
layer.shadowColor = [[UIColor blackColor] CGColor];
layer.shadowRadius = 2.0f;
layer.shadowOpacity = 0.35f;
layer.shadowPath = [[UIBezierPath bezierPathWithRoundedRect:layer.bounds cornerRadius:layer.cornerRadius] CGPath];

CGColorRef  bColor = view.backgroundColor.CGColor;
view.backgroundColor = nil;
layer.backgroundColor =  bColor ;