如何在Python中将彩色文本输出到终端?


当前回答

根据乔尔德的回答,这简直太简单了:

class PrintInColor:
    RED = '\033[91m'
    GREEN = '\033[92m'
    YELLOW = '\033[93m'
    LIGHT_PURPLE = '\033[94m'
    PURPLE = '\033[95m'
    END = '\033[0m'

    @classmethod
    def red(cls, s, **kwargs):
        print(cls.RED + s + cls.END, **kwargs)

    @classmethod
    def green(cls, s, **kwargs):
        print(cls.GREEN + s + cls.END, **kwargs)

    @classmethod
    def yellow(cls, s, **kwargs):
        print(cls.YELLOW + s + cls.END, **kwargs)

    @classmethod
    def lightPurple(cls, s, **kwargs):
        print(cls.LIGHT_PURPLE + s + cls.END, **kwargs)

    @classmethod
    def purple(cls, s, **kwargs):
        print(cls.PURPLE + s + cls.END, **kwargs)

那么就

PrintInColor.red('hello', end=' ')
PrintInColor.green('world')

其他回答

打印一个开始颜色/样式的字符串,然后是字符串,然后以'\x1b[0m'结束颜色/样式更改:

print('\x1b[6;30;42m' + 'Success!' + '\x1b[0m')

使用以下代码获取shell文本的格式选项表:

def print_format_table():
    """
    prints table of formatted text format options
    """
    for style in range(8):
        for fg in range(30,38):
            s1 = ''
            for bg in range(40,48):
                format = ';'.join([str(style), str(fg), str(bg)])
                s1 += '\x1b[%sm %s \x1b[0m' % (format, format)
            print(s1)
        print('\n')

print_format_table()

亮-暗示例(完整)

暗-亮示例(部分)

参考:https://en.wikipedia.org/wiki/ANSI_escape_code#Colors

class ColorText:
    """
    Use ANSI escape sequences to print colors +/- bold/underline to bash terminal.

    Examples
    --------
    >>> ColorText('HelloWorld').bold()
    >>> ColorText('HelloWorld').blue()
    >>> ColorText('HelloWorld').bold().custom("#bebebe")
    >>> ColorText('HelloWorld').underline().custom('dodgerblue')
    >>> ColorText.demo()

    Notes
    -----
    - execute ColorText.demo() for a printout of colors.
    """

    @classmethod
    def demo(cls):
        """Prints examples of all colors in normal, bold, underline, bold+underline."""
        for color in dir(ColorText):
            if all([color.startswith("_") is False,
                    color not in ["bold", "underline", "demo", "custom"],
                    callable(getattr(ColorText, color))]):
                print(getattr(ColorText(color), color)(),
                      "\t",
                      getattr(ColorText(f"bold {color}").bold(), color)(),
                      "\t",
                      getattr(ColorText(f"underline {color}").underline(), color)(),
                      "\t",
                      getattr(ColorText(f"bold underline {color}").underline().bold(), color)())
        print(ColorText("Input can also be color hex or R,G,B with ColorText.custom()").bold())
        pass

    def __init__(self, text: str = ""):
        self.text = text
        self.ending = "\033[0m"
        self.colors = []
        pass

    def __repr__(self):
        return self.text

    def __str__(self):
        return self.text

    def bold(self):
        self.text = "\033[1m" + self.text + self.ending
        return self

    def underline(self):
        self.text = "\033[4m" + self.text + self.ending
        return self

    def green(self):
        self.text = "\033[92m" + self.text + self.ending
        self.colors.append("green")
        return self

    def purple(self):
        self.text = "\033[95m" + self.text + self.ending
        self.colors.append("purple")
        return self

    def blue(self):
        self.text = "\033[94m" + self.text + self.ending
        self.colors.append("blue")
        return self

    def ltblue(self):
        self.text = "\033[34m" + self.text + self.ending
        self.colors.append("lightblue")
        return self

    def pink(self):
        self.text = "\033[35m" + self.text + self.ending
        self.colors.append("pink")
        return self

    def gray(self):
        self.text = "\033[30m" + self.text + self.ending
        self.colors.append("gray")
        return self

    def ltgray(self):
        self.text = "\033[37m" + self.text + self.ending
        self.colors.append("ltgray")
        return self

    def warn(self):
        self.text = "\033[93m" + self.text + self.ending
        self.colors.append("yellow")
        return self

    def fail(self):
        self.text = "\033[91m" + self.text + self.ending
        self.colors.append("red")
        return self

    def ltred(self):
        self.text = "\033[31m" + self.text + self.ending
        self.colors.append("lightred")
        return self

    def cyan(self):
        self.text = "\033[36m" + self.text + self.ending
        self.colors.append("cyan")
        return self

    def custom(self, *color_hex):
        """Print in custom color, `color_hex` - either actual hex, or tuple(r,g,b)"""
        if color_hex != (None, ):  # allows printing white on black background, black otherwise
            if len(color_hex) == 1:
                c = rgb2hex(colorConverter.to_rgb(color_hex[0]))
                rgb = ImageColor.getcolor(c, "RGB")
            else:
                assert (
                    len(color_hex) == 3
                ), "If not a color hex, ColorText.custom should have R,G,B as input"
                rgb = color_hex
            self.text = "\033[{};2;{};{};{}m".format(38, *rgb) + self.text + self.ending
            self.colors.append(rgb)
        return self

    pass

sty类似于colorama,但它不那么冗长,支持8位和24位(RGB)颜色,支持所有效果(粗体、下划线等),允许您注册自己的样式,是完全类型和高性能的,支持静音,不干扰全局设置,如sys.stdout,真的很灵活,文档很好,等等。。。

示例:

from sty import fg, bg, ef, rs

foo = fg.red + 'This is red text!' + fg.rs
bar = bg.blue + 'This has a blue background!' + bg.rs
baz = ef.italic + 'This is italic text' + rs.italic
qux = fg(201) + 'This is pink text using 8bit colors' + fg.rs
qui = fg(255, 10, 10) + 'This is red text using 24bit colors.' + fg.rs

# Add custom colors:

from sty import Style, RgbFg

fg.orange = Style(RgbFg(255, 150, 50))

buf = fg.orange + 'Yay, Im orange.' + fg.rs

print(foo, bar, baz, qux, qui, buf, sep='\n')

打印:

演示:

这在某种程度上取决于您所在的平台。最常见的方法是打印ANSI转义序列。举个简单的例子,这里有一些来自Blender构建脚本的Python代码:

class bcolors:
    HEADER = '\033[95m'
    OKBLUE = '\033[94m'
    OKCYAN = '\033[96m'
    OKGREEN = '\033[92m'
    WARNING = '\033[93m'
    FAIL = '\033[91m'
    ENDC = '\033[0m'
    BOLD = '\033[1m'
    UNDERLINE = '\033[4m'

要使用这样的代码,可以执行以下操作:

print(bcolors.WARNING + "Warning: No active frommets remain. Continue?" + bcolors.ENDC)

或者,使用Python 3.6+:

print(f"{bcolors.WARNING}Warning: No active frommets remain. Continue?{bcolors.ENDC}")

这将在包括OS X、Linux和Windows在内的UNIX上运行(如果您使用ANSICON,或者在Windows 10中启用VT100仿真)。有用于设置颜色、移动光标等的ANSI代码。

如果你要对此感到复杂(如果你正在编写游戏,这听起来就像是这样),你应该看看“诅咒”模块,它为你处理了很多复杂的部分。Python诅咒HowTO是一个很好的介绍。

如果您不使用扩展ASCII(即,不在PC上),则您只能使用127以下的ASCII字符,而“#”或“@”可能是块的最佳选择。如果您可以确保您的终端使用的是IBM扩展的ASCII字符集,那么您有更多的选项。字符176、177、178和219是“块字符”。

一些基于文本的现代程序,如“矮人堡垒”,以图形模式模拟文本模式,并使用经典PC字体的图像。您可以在矮人要塞Wiki中找到一些位图(用户制作的瓷砖)。

文本模式演示比赛有更多的资源用于在文本模式下制作图形。

您可以使用Clint:

from clint.textui import colored
print colored.red('some warning message')
print colored.green('nicely done!')