我试图在另一个画布上添加一个画布-我如何使这个函数等待开始,直到第一个画布被创建?
function PaintObject(brush) {
this.started = false;
// get handle of the main canvas, as a DOM object, not as a jQuery Object. Context is unfortunately not yet
// available in jquery canvas wrapper object.
var mainCanvas = $("#" + brush).get(0);
// Check if everything is ok
if (!mainCanvas) {alert("canvas undefined, does not seem to be supported by your browser");}
if (!mainCanvas.getContext) {alert('Error: canvas.getContext() undefined !');}
// Get the context for drawing in the canvas
var mainContext = mainCanvas.getContext('2d');
if (!mainContext) {alert("could not get the context for the main canvas");}
this.getMainCanvas = function () {
return mainCanvas;
}
this.getMainContext = function () {
return mainContext;
}
// Prepare a second canvas on top of the previous one, kind of second "layer" that we will use
// in order to draw elastic objects like a line, a rectangle or an ellipse we adjust using the mouse
// and that follows mouse movements
var frontCanvas = document.createElement('canvas');
frontCanvas.id = 'canvasFront';
// Add the temporary canvas as a second child of the mainCanvas parent.
mainCanvas.parentNode.appendChild(frontCanvas);
if (!frontCanvas) {
alert("frontCanvas null");
}
if (!frontCanvas.getContext) {
alert('Error: no frontCanvas.getContext!');
}
var frontContext = frontCanvas.getContext('2d');
if (!frontContext) {
alert("no TempContext null");
}
this.getFrontCanvas = function () {
return frontCanvas;
}
this.getFrontContext = function () {
return frontContext;
}
这只适用于现代浏览器,但我发现它更容易使用一个then,所以请先测试,但是:
ES5
function rafAsync() {
return new Promise(resolve => {
requestAnimationFrame(resolve); //faster than set time out
});
}
function checkElement(selector) {
if (document.querySelector(selector) === null) {
return rafAsync().then(() => checkElement(selector));
} else {
return Promise.resolve(true);
}
}
ES6
async function checkElement(selector) {
const querySelector = null;
while (querySelector === null) {
await rafAsync();
querySelector = document.querySelector(selector);
}
return querySelector;
}
使用
checkElement('body') //use whichever selector you want
.then((element) => {
console.info(element);
//Do whatever you want now the element is there
});
只需使用递归的setTimeOut:
waitUntilElementIsPresent(callback: () => void): void {
if (!this.methodToCheckIfElementIsPresent()) {
setTimeout(() => this.waitUntilElementIsPresent(callback), 500);
return;
}
callback();
}
用法:
this.waitUntilElementIsPresent(() => console.log('Element is present!'));
您可以限制尝试次数,因此当元素在限制之后不存在时将抛出错误:
waitUntilElementIsPresent(callback: () => void, attempt: number = 0): void {
const maxAttempts = 10;
if (!this.methodToCheckIfElementIsPresent()) {
attempt++;
setTimeout(() => this.waitUntilElementIsPresent(callback, attempt), 500);
return;
} else if (attempt >= maxAttempts) {
return;
}
callback();
}
这只适用于现代浏览器,但我发现它更容易使用一个then,所以请先测试,但是:
ES5
function rafAsync() {
return new Promise(resolve => {
requestAnimationFrame(resolve); //faster than set time out
});
}
function checkElement(selector) {
if (document.querySelector(selector) === null) {
return rafAsync().then(() => checkElement(selector));
} else {
return Promise.resolve(true);
}
}
ES6
async function checkElement(selector) {
const querySelector = null;
while (querySelector === null) {
await rafAsync();
querySelector = document.querySelector(selector);
}
return querySelector;
}
使用
checkElement('body') //use whichever selector you want
.then((element) => {
console.info(element);
//Do whatever you want now the element is there
});