我使用Swift与iOS编程,我使用这段代码来移动UITextField,但它不起作用。我正确地调用了函数keyboardWillShow,但是文本字段没有移动。我正在使用自动布局。

override func viewDidLoad() {
    super.viewDidLoad()
    NSNotificationCenter.defaultCenter().addObserver(self, selector: Selector("keyboardWillShow:"), name:UIKeyboardWillShowNotification, object: nil);
    NSNotificationCenter.defaultCenter().addObserver(self, selector: Selector("keyboardWillHide:"), name:UIKeyboardWillHideNotification, object: nil);
}

deinit {
    NSNotificationCenter.defaultCenter().removeObserver(self);
}

func keyboardWillShow(notification: NSNotification) {
    if let keyboardSize = (notification.userInfo?[UIKeyboardFrameBeginUserInfoKey] as? NSValue)?.CGRectValue() {
        //let contentInsets = UIEdgeInsets(top: 0, left: 0, bottom: keyboardSize.height, right: 0)

        var frame = self.ChatField.frame
        frame.origin.y = frame.origin.y - keyboardSize.height + 167
        self.chatField.frame = frame
        println("asdasd")
    }
}

当前回答

如果视图上有多个文本字段,那么我建议您查看这个方法。当在字段之间切换时,你不会有视图跑开的问题,它会简单地适应所需的文本字段。它在swift 5中工作

  override func viewDidLoad() {
    super.viewDidLoad()
    registerForKeyboardNotification()
}

扩展中的所有方法

extension StartViewController: UITextFieldDelegate {

func registerForKeyboardNotification() {
    NotificationCenter.default.addObserver(self, selector: #selector(keyboardWillShow(sender:)), name: UIResponder.keyboardWillShowNotification, object: nil)
    NotificationCenter.default.addObserver(self, selector: #selector(keyboardWillHide(sender:)), name: UIResponder.keyboardWillHideNotification, object: nil) 
}

@objc func keyboardWillShow(sender: NSNotification) {
    guard let userInfo = sender.userInfo,
          let keyboardFrame = userInfo[UIResponder.keyboardFrameEndUserInfoKey] as? NSValue,
          let currentTextField = UIResponder.currentFirst() as? UITextField  else { return }
         
    let keyboardTopY = keyboardFrame.cgRectValue.origin.y
    let convertedTextFieldFrame = view.convert(currentTextField.frame, from: currentTextField.superview)
    let textFieldBottomY = convertedTextFieldFrame.origin.y + convertedTextFieldFrame.size.height
    
    if textFieldBottomY > keyboardTopY {
        let textBoxY = convertedTextFieldFrame.origin.y
        let newFrameY = (textBoxY - keyboardTopY / 2) * -1
        view.frame.origin.y = newFrameY
    }
}


@objc func keyboardWillHide(sender: NSNotification) {
     self.view.frame.origin.y = 0
}


func textFieldShouldReturn(_ textField: UITextField) -> Bool {
    switch textField {
    case emailTextField :
        passwordTextField.becomeFirstResponder()
    default:
        emailTextField.becomeFirstResponder()  
    }
    return true
}

override func touchesBegan(_ touches: Set<UITouch>, with event: UIEvent?) {
    super.touchesBegan(touches , with:event)
    view.endEditing(true)
}
}

最后我们用UIResponder建立方法

extension UIResponder {
private struct Static {
    static weak var responder: UIResponder?
}

static func currentFirst() -> UIResponder? {
    Static.responder = nil
    UIApplication.shared.sendAction(#selector(UIResponder._trap), to: nil, from: nil, for: nil)
    return Static.responder
}

@objc private func _trap() {
    Static.responder = self
}
}

其他回答

struct MoveKeyboard {
    static let KEYBOARD_ANIMATION_DURATION : CGFloat = 0.3
    static let MINIMUM_SCROLL_FRACTION : CGFloat = 0.2;
    static let MAXIMUM_SCROLL_FRACTION : CGFloat = 0.8;
    static let PORTRAIT_KEYBOARD_HEIGHT : CGFloat = 216;
    static let LANDSCAPE_KEYBOARD_HEIGHT : CGFloat = 162;
}


  func textFieldDidBeginEditing(textField: UITextField) {
    let textFieldRect : CGRect = self.view.window!.convertRect(textField.bounds, fromView: textField)
    let viewRect : CGRect = self.view.window!.convertRect(self.view.bounds, fromView: self.view)

    let midline : CGFloat = textFieldRect.origin.y + 0.5 * textFieldRect.size.height
    let numerator : CGFloat = midline - viewRect.origin.y - MoveKeyboard.MINIMUM_SCROLL_FRACTION * viewRect.size.height
    let denominator : CGFloat = (MoveKeyboard.MAXIMUM_SCROLL_FRACTION - MoveKeyboard.MINIMUM_SCROLL_FRACTION) * viewRect.size.height
    var heightFraction : CGFloat = numerator / denominator

    if heightFraction < 0.0 {
        heightFraction = 0.0
    } else if heightFraction > 1.0 {
        heightFraction = 1.0
    }

    let orientation : UIInterfaceOrientation = UIApplication.sharedApplication().statusBarOrientation
    if (orientation == UIInterfaceOrientation.Portrait || orientation == UIInterfaceOrientation.PortraitUpsideDown) {
        animateDistance = floor(MoveKeyboard.PORTRAIT_KEYBOARD_HEIGHT * heightFraction)
    } else {
        animateDistance = floor(MoveKeyboard.LANDSCAPE_KEYBOARD_HEIGHT * heightFraction)
    }

    var viewFrame : CGRect = self.view.frame
    viewFrame.origin.y -= animateDistance

    UIView.beginAnimations(nil, context: nil)
    UIView.setAnimationBeginsFromCurrentState(true)
    UIView.setAnimationDuration(NSTimeInterval(MoveKeyboard.KEYBOARD_ANIMATION_DURATION))

    self.view.frame = viewFrame

    UIView.commitAnimations()
}


func textFieldDidEndEditing(textField: UITextField) {
    var viewFrame : CGRect = self.view.frame
    viewFrame.origin.y += animateDistance

    UIView.beginAnimations(nil, context: nil)
    UIView.setAnimationBeginsFromCurrentState(true)

    UIView.setAnimationDuration(NSTimeInterval(MoveKeyboard.KEYBOARD_ANIMATION_DURATION))

    self.view.frame = viewFrame

    UIView.commitAnimations()

}

最后,因为我们使用委托方法

func textFieldShouldReturn(textField: UITextField) -> Bool {
        textField.resignFirstResponder()
        return true
    }

使用objective-c重构http://www.cocoawithlove.com/2008/10/sliding-uitextfields-around-to-avoid.html

这是一个通用的解决方案,为所有的TextField 步骤,

1)创建一个由其他ViewController扩展的通用ViewController

override func viewDidLoad() {
    super.viewDidLoad()
    NotificationCenter.default.addObserver(self, selector: #selector(keyboardWillShow), name: UIResponder.keyboardWillShowNotification, object: nil)
    NotificationCenter.default.addObserver(self, selector: #selector(keyboardWillHide), name: UIResponder.keyboardWillHideNotification, object: nil)

}
 @objc func keyboardWillShow(notification: NSNotification) {
    if let keyboardSize = (notification.userInfo?[UIResponder.keyboardFrameBeginUserInfoKey] as? NSValue)?.cgRectValue {
        if self.view.frame.origin.y == 0 {
            self.view.frame.origin.y -= getMoveableDistance(keyboarHeight: keyboardSize.height)
        }
    }
}

@objc func keyboardWillHide(notification: NSNotification) {
    if self.view.frame.origin.y != 0 {
        self.view.frame.origin.y = 0
    }
}
deinit {
    NotificationCenter.default.removeObserver(self)
}

//get the distance to move up the main view for the focus textfiled
func getMoveableDistance(keyboarHeight : CGFloat) ->  CGFloat{
    var y:CGFloat = 0.0
    if let activeTF = getSelectedTextField(){
        var tfMaxY = activeTF.frame.maxY
        var containerView = activeTF.superview!
        while containerView.frame.maxY != self.view.frame.maxY{
            let contViewFrm = containerView.convert(activeTF.frame, to: containerView.superview)
            tfMaxY = tfMaxY + contViewFrm.minY
            containerView = containerView.superview!
        }
        let keyboardMinY = self.view.frame.height - keyboarHeight
        if tfMaxY > keyboardMinY{
            y = (tfMaxY - keyboardMinY) + 10.0
        }
    }

    return y
}

2)创建UIViewController和当前激活的TextField的扩展

//get active text field

扩展 UIViewController { func getSelectedTextField() -> UITextField?{

    let totalTextFields = getTextFieldsInView(view: self.view)

    for textField in totalTextFields{
        if textField.isFirstResponder{
            return textField
        }
    }

    return nil

}

func getTextFieldsInView(view: UIView) -> [UITextField] {

    var totalTextFields = [UITextField]()

    for subview in view.subviews as [UIView] {
        if let textField = subview as? UITextField {
            totalTextFields += [textField]
        } else {
            totalTextFields += getTextFieldsInView(view: subview)
        }
    }

    return totalTextFields
}

}

你可以使用这个库,只需一行代码在appDidFinishedLaunching和你完成。

func application(application: UIApplication,didFinishLaunchingWithOptions launchOptions: [NSObject: AnyObject]?) -> Bool {

    IQKeyboardManager.sharedManager().enable = true
    return true
}

IQKeyboardManager -调整视图每当键盘出现 link - https://github.com/hackiftekhar/IQKeyboardManager

只需将文本框包含在视图中,然后覆盖返回视图的inputAccessoryView。 重要:您的视图应该以编程方式创建。不要使用@IBOutlets。

 override var inputAccessoryView: UIView? {
    get {
        return newlyProgramaticallyCreatedView
    }}

我喜欢简洁的Swift代码。这是我能想出的最严格的代码,可以用键盘上下移动文本视图。它目前正在iOS8/9 Swift 2生产应用程序中运行。

更新(2016年3月): 我只是尽可能地压缩了之前的代码。此外,这里还有一些流行的答案,它们硬编码了键盘高度和动画参数。这是没有必要的,更不用说这些答案中的数字并不总是与我在6s+ iOS9上看到的实际值一致(键盘高度226,持续时间0.25,动画曲线7)。在任何情况下,几乎不需要额外的代码来直接从系统获取这些值。见下文。

override func viewDidLoad() {
    super.viewDidLoad()

    NSNotificationCenter.defaultCenter().addObserver(self, selector: "animateWithKeyboard:", name: UIKeyboardWillShowNotification, object: nil)
    NSNotificationCenter.defaultCenter().addObserver(self, selector: "animateWithKeyboard:", name: UIKeyboardWillHideNotification, object: nil)
}

func animateWithKeyboard(notification: NSNotification) {

    // Based on both Apple's docs and personal experience, 
    // I assume userInfo and its documented keys are available.
    // If you'd like, you can remove the forced unwrapping and add your own default values.

    let userInfo = notification.userInfo!
    let keyboardHeight = (userInfo[UIKeyboardFrameEndUserInfoKey] as! NSValue).CGRectValue().height
    let duration = userInfo[UIKeyboardAnimationDurationUserInfoKey] as! Double
    let curve = userInfo[UIKeyboardAnimationCurveUserInfoKey] as! UInt
    let moveUp = (notification.name == UIKeyboardWillShowNotification)

    // baseContraint is your Auto Layout constraint that pins the
    // text view to the bottom of the superview.

    baseConstraint.constant = moveUp ? -keyboardHeight : 0

    let options = UIViewAnimationOptions(rawValue: curve << 16)
    UIView.animateWithDuration(duration, delay: 0, options: options,
        animations: {
            self.view.layoutIfNeeded()
        },
        completion: nil
    )

}

注意:这段代码涵盖了大多数注释/一般情况。然而,处理不同的方向和/或自定义键盘可能需要更多的代码。如果你需要处理每一个场景,这可能会有所帮助。