我怎么能把一些文本放入一个文本框,这将被自动删除时,用户键入的东西在它?


当前回答

该技术使用Background属性来显示/隐藏占位符文本框。 占位符显示事件时,文本框有焦点

工作原理:

当为空时,文本框背景设置为透明以显示占位符文本。 当不空背景设置为白色,以掩盖占位符文本。

这里有一个基本的例子。出于我自己的目的,我把它变成了一个UserControl。

<Grid>
    <Grid.Resources>
        <ux:NotEmptyConverter x:Key="NotEmptyConverter" />

        <Style TargetType="{x:Type Control}" x:Key="DefaultStyle">
            <Setter Property="FontSize" Value="20" />
            <Setter Property="Margin" Value="10"/>
            <Setter Property="VerticalAlignment" Value="Center"></Setter>
            <Setter Property="VerticalContentAlignment" Value="Center"></Setter>
        </Style>

        <Style TargetType="{x:Type TextBox}" BasedOn="{StaticResource DefaultStyle}"></Style>

    </Grid.Resources>

    <Grid.RowDefinitions>
        <RowDefinition Height="Auto"/>
    </Grid.RowDefinitions>
    <TextBox Grid.Row="0" Text="Placeholder Text Is Here" Foreground="DarkGray" />
    <TextBox Grid.Row="0" Name="TextBoxEdit" 
            Text="{Binding Path=FirstName, Mode=TwoWay, UpdateSourceTrigger=PropertyChanged}" >
        <TextBox.Style>
            <Style TargetType="{x:Type TextBox}" BasedOn="{StaticResource DefaultStyle}">
                <Style.Triggers>
                    <DataTrigger Binding="{Binding Path=FirstName.Length, FallbackValue=0, TargetNullValue=0}" Value="0">
                        <Setter Property="Background" Value="Transparent"/>
                    </DataTrigger>
                    <DataTrigger Binding="{Binding Path=FirstName, FallbackValue=0, TargetNullValue=0, Converter={StaticResource NotEmptyConverter}}" Value="false">
                        <Setter Property="Background" Value="White"/>
                    </DataTrigger>
                </Style.Triggers>
            </Style>
        </TextBox.Style>
    </TextBox>
</Grid>

下面是ValueConverter,用于检测DataTrigger中的非空字符串。

public class NotEmptyConverter : IValueConverter
{
    public object Convert(object value, Type targetType, object parameter, System.Globalization.CultureInfo culture)
    {
        var s = value as string;
        return string.IsNullOrEmpty(s);
    }
    public object ConvertBack(object value, Type targetType, object parameter, System.Globalization.CultureInfo culture)
    {
        return null;
    }
}

其他回答

下面是XAML中另一个简单的解决方案:

XAML:

       <TextBox>
            <TextBox.Resources>
                <Style TargetType="TextBox">
                    <Style.Triggers>
                        <Trigger Property="IsFocused" Value="True">
                            <!--text color-->
                            <Setter Property="Foreground" Value="Black"/>
                            <Setter Property="Text" Value=""/>
                        </Trigger>
                        <Trigger Property="IsFocused" Value="False">
                            <!--placeholder color-->
                            <Setter Property="Foreground" Value="Gray"/>
                            <!--placeholder here-->
                            <Setter Property="Text" Value="Placeholder"/>
                        </Trigger>
                    </Style.Triggers>
                </Style>
            </TextBox.Resources>
        </TextBox>

您可以为输入的文本保留一个单独的值,并且可以在“GotFocus”和“LostFocus”事件中设置文本框的“text”字段。当您获得焦点时,如果没有值,则需要清除文本框。当你失去焦点时,你会想要设置从文本框中获取“文本”值,然后将文本框的“文本”值重置为占位符(如果它是空的)。

private String username = "";

private void usernameTextBox_GotFocus(object sender, RoutedEventArgs e) {
  if (String.IsNullOrEmpty(username)) {
    usernameTextBox.Text = "";
  }
}

private void usernameTextBox_LostFocus(object sender, RoutedEventArgs e) {
  username = usernameTextBox.Text;
  if (String.IsNullOrEmpty(usernameTextBox.Text)) {
    usernameTextBox.Text = "Username";
  }
}

然后,您只需确保文本框的“Text”值初始化为占位符文本。

<TextBox x:Name="usernameTextBox" Text="Username" GotFocus="usernameTextBox_GotFocus" LostFocus="usernameTextBox_LostFocus" />

您可以进一步将其提取到扩展“TextBox”类的类中,然后在整个项目中重用它。

namespace UI {
  public class PlaceholderTextBox : TextBox {
    public String Value { get; set; }
    public String PlaceholderText { get; set; }
    public Brush PlaceholderBrush { get; set; }
    private Brush ValuedBrush { get; set; }

    public PlaceholderTextBox() : base() {}

    protected override void OnInitialized(EventArgs e) {
      base.OnInitialized(e);

      ValuedBrush = this.Foreground;

      if (String.IsNullOrEmpty(this.Text)) {
        this.Text = PlaceholderText;
        this.Foreground = PlaceholderBrush;
      }
    }

    protected override void OnGotFocus(System.Windows.RoutedEventArgs e) {
      this.Foreground = ValuedBrush;
      if (String.IsNullOrEmpty(Value)) {
        this.Text = "";
      }

      base.OnGotFocus(e);
    }

    protected override void OnLostFocus(System.Windows.RoutedEventArgs e) {
      Value = this.Text;
      if (String.IsNullOrEmpty(this.Text)) {
        this.Text = PlaceholderText;
        this.Foreground = PlaceholderBrush;
      }

      base.OnLostFocus(e);
    }
  }
}

然后这个可以直接添加到xaml中。

<Window x:Class="UI.LoginWindow"
        xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
        xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
        xmlns:m="clr-namespace:UI"
        Initialized="Window_Initialized">
    <Grid>
        <m:PlaceholderTextBox x:Name="usernameTextBox" PlaceholderText="Username" PlaceholderBrush="Gray" />
    </Grid>
</Window>

还有,看看这个答案。你可以用VisualBrush和Style中的一些触发器更容易地完成这一点:

 <TextBox>
    <TextBox.Style>
        <Style TargetType="TextBox" xmlns:sys="clr-namespace:System;assembly=mscorlib">
            <Style.Resources>
                <VisualBrush x:Key="CueBannerBrush" AlignmentX="Left" AlignmentY="Center" Stretch="None">
                    <VisualBrush.Visual>
                        <Label Content="Search" Foreground="LightGray" />
                    </VisualBrush.Visual>
                </VisualBrush>
            </Style.Resources>
            <Style.Triggers>
                <Trigger Property="Text" Value="{x:Static sys:String.Empty}">
                    <Setter Property="Background" Value="{StaticResource CueBannerBrush}" />
                </Trigger>
                <Trigger Property="Text" Value="{x:Null}">
                    <Setter Property="Background" Value="{StaticResource CueBannerBrush}" />
                </Trigger>
                <Trigger Property="IsKeyboardFocused" Value="True">
                    <Setter Property="Background" Value="White" />
                </Trigger>
            </Style.Triggers>
        </Style>
    </TextBox.Style>
</TextBox>

为了增加此样式的可重用性,您还可以创建一组附加属性来控制实际的提示横幅文本、颜色、方向等。

你可以使用GetFocus()和LostFocus()事件来做到这一点

下面是例子:

    private void txtData1_GetFocus(object sender, RoutedEventArgs e)
    {
        if (txtData1.Text == "TextBox1abc")
        {
            txtData1.Text = string.Empty;
        }
    }

    private void txtData1_LostFocus(object sender, RoutedEventArgs e)
    {
        if (txtData1.Text == string.Empty)
        {
            txtData1.Text = "TextBox1abc";
        }
    }

嗨,我把这个任务变成了一个行为。你只需要在文本框中添加这样的东西

<i:Interaction.Behaviors>
         <Behaviors:TextBoxWatermarkBehavior Label="Test Watermark" LabelStyle="{StaticResource StyleWatermarkLabel}"/>
</i:Interaction.Behaviors>

你可以在这里找到我的博客文章